index
:
unity
[no description]
summary
refs
log
tree
commit
diff
path:
root
/
plugins
Age
Commit message (
Expand
)
Author
2013-06-22
Draw the full panel shadow when there are windows docked on the panel and no ...
Chris Townsend
2013-06-21
Show desktop now only works for individual workspaces. Also if any new window...
Brandon Schaefer
2013-06-20
* When a window closes, or we enter a new workspace check if its empty, if so...
Brandon Schaefer
2013-06-19
* Fix focusing issue. Compiz assumes if any windows are still in show
Brandon Schaefer
2013-06-19
* Only restore windows on the current workspace
Brandon Schaefer
2013-06-19
Draw the full panel shadow when there are windows docked on the panel and no ...
Chris Townsend
2013-06-18
* Fixes viewport problem. Now if we ever enter a viewport that is empty (only...
Brandon Schaefer
2013-06-18
* Only allows windows on the same viewport to be minimzed when doing a show d...
Brandon Schaefer
2013-06-18
* Adds more tests, cleans up name and extra functions we don't need to expose
Brandon Schaefer
2013-06-17
* Move some event handling logic inside the switcher controller!
Brandon Schaefer
2013-06-13
* Allows the use of UP/DOWN arrow keys while in the switcher detail mode.
Brandon Schaefer
2013-05-29
Allow alt-tabbing during a dnd operation. Fixes: https://bugs.launchpad.net/b...
Andrea Azzarone
2013-05-18
Unity: "s/unsigned long long/uint64_t/g"
Marco Trevisan (Treviño)
2013-05-10
Merged in Autopilot 1.3 updates
Christopher Lee
2013-05-09
Merge unity trunk
Michal Hruby
2013-05-08
Re-work the fix for drawing the Launcher & Panel after minimizing a unredirec...
Chris Townsend
2013-05-02
Fixes issue where minimizing a full screen window would not draw the Launcher...
Chris Townsend
2013-04-23
UnityWindow: don't draw the panel shadow above a fullscreen window.
Marco Trevisan (Treviño)
2013-04-17
Merged with trunk.
Nick Dedekind
2013-04-16
BackgroundEffectHelper: use texture cache, unregister clients when unneeded
Marco Trevisan (Treviño)
2013-04-15
UnityWindow: factorize the logic for maximized and non-maximized windows
Marco Trevisan (Treviño)
2013-04-15
UnityWindow: paint the panel shadow over a window if it's under the panel.
Marco Trevisan (Treviño)
2013-04-13
UnityScreen: don't try to damage the blur regions if we don't have any
Marco Trevisan (Treviño)
2013-04-12
Merge with trunk
Marco Trevisan (Treviño)
2013-04-11
Remove dead code.
Andrea Azzarone
2013-04-11
Reduce the scope of a variable and avoid the creation/destruction of a geomet...
Andrea Azzarone
2013-04-10
unityshell: remove the slow nuxPrologue/nuxEpilogue calls in paintPanelShadow
Marco Trevisan (Treviño)
2013-04-10
* If the command lens is open, and we have recived another Alt+F2 key event f...
Brandon Schaefer
2013-04-10
Allow alt-tabbing during a dnd operation.
Andrea Azzarone
2013-04-09
unityshell: cleanup the code to paint the panel under dash, use style-cached ...
Marco Trevisan (Treviño)
2013-04-09
unityshell: use a repeated texture to paint the panel below dash
Marco Trevisan (Treviño)
2013-04-08
merge with trunk.
Nick Dedekind
2013-04-05
Fix bug 1026712.
Andrea Azzarone
2013-03-29
LauncherOptions: use faster Idle and add super-tap-duration. Fixes: https://b...
Marco Trevisan (Treviño)
2013-03-29
LauncherController: use super-tap duration from options
Marco Trevisan (Treviño)
2013-03-28
CompWindow::syncPosition () is deprecated and calls to
MC Return
2013-03-20
Merged with trunk
Nick Dedekind
2013-03-20
unity: s/UBUS_PLACE_VIEW_CLOSE_REQUEST/UBUS_OVERLAY_CLOSE_REQUEST/g.
Marco Trevisan (Treviño)
2013-03-19
unity: s/UBUS_PLACE_VIEW_CLOSE_REQUEST/UBUS_OVERLAY_CLOSE_REQUEST/g
Marco Trevisan (Treviño)
2013-03-19
Merging with trunk
Marco Trevisan (Treviño)
2013-03-18
Merged with trunk
Nick Dedekind
2013-03-14
AbstractLauncherIcon: use struct and enum class for ActionArg, avoid negative...
Marco Trevisan (Treviño)
2013-03-12
merged with trunk
Nick Dedekind
2013-03-12
UnityScreen: remove the workaround to prevent flickering on WS switching
Marco Trevisan (Treviño)
2013-03-11
UnityWindow: reset the shadow-painted when we have no mask set
Marco Trevisan (Treviño)
2013-03-11
UnityWindow: clear the panelShadowPainted rect only on first nux-active windo...
Marco Trevisan (Treviño)
2013-03-11
UnityWindow: paint the panel shadow if a nux window is the active one
Marco Trevisan (Treviño)
2013-03-11
UnityScreen: update the panel shadow matrix when the output is transformed
Marco Trevisan (Treviño)
2013-03-11
UnityScreen: optimize the code of paintPanelShadow initializing values only i...
Marco Trevisan (Treviño)
2013-03-11
UnityWindow: get if a window is a nux one during initialization
Marco Trevisan (Treviño)
[next]