diff options
Diffstat (limited to 'plugins')
| -rw-r--r-- | plugins/unityshell/src/UnityShowdesktopHandler.cpp | 6 | ||||
| -rw-r--r-- | plugins/unityshell/src/unityshell.cpp | 6 |
2 files changed, 6 insertions, 6 deletions
diff --git a/plugins/unityshell/src/UnityShowdesktopHandler.cpp b/plugins/unityshell/src/UnityShowdesktopHandler.cpp index d79200e0f..5ef286cac 100644 --- a/plugins/unityshell/src/UnityShowdesktopHandler.cpp +++ b/plugins/unityshell/src/UnityShowdesktopHandler.cpp @@ -100,7 +100,7 @@ void ShowdesktopHandler::FadeOut() return; state_ = ShowdesktopHandler::StateFadeOut; - progress_ = unity::Settings::Instance().GetLowGfxMode() ? 1.0f : 0.0f; + progress_ = Settings::Instance().low_gfx() ? 1.0f : 0.0f; was_hidden_ = showdesktop_handler_window_interface_->Hidden(); @@ -144,7 +144,7 @@ ShowdesktopHandlerWindowInterface::PostPaintAction ShowdesktopHandler::Animate ( if (state_ == ShowdesktopHandler::StateFadeOut) { - progress_ = unity::Settings::Instance().GetLowGfxMode() ? 1.0f : progress_ + inc; + progress_ = Settings::Instance().low_gfx() ? 1.0f : progress_ + inc; if (progress_ >= 1.0f) { progress_ = 1.0f; @@ -153,7 +153,7 @@ ShowdesktopHandlerWindowInterface::PostPaintAction ShowdesktopHandler::Animate ( } else if (state_ == StateFadeIn) { - progress_ = unity::Settings::Instance().GetLowGfxMode() ? 0.0f : progress_ - inc; + progress_ = Settings::Instance().low_gfx() ? 0.0f : progress_ - inc; if (progress_ <= 0.0f) { progress_ = 0.0f; diff --git a/plugins/unityshell/src/unityshell.cpp b/plugins/unityshell/src/unityshell.cpp index 848981202..eae3e412a 100644 --- a/plugins/unityshell/src/unityshell.cpp +++ b/plugins/unityshell/src/unityshell.cpp @@ -301,12 +301,12 @@ UnityScreen::UnityScreen(CompScreen* screen) (getenv("UNITY_LOW_GFX_MODE") != NULL && atoi(getenv("UNITY_LOW_GFX_MODE")) == 1) || optionGetLowGraphicsMode()) { - unity_settings_.SetLowGfxMode(true); + unity_settings_.low_gfx = true; } if (getenv("UNITY_LOW_GFX_MODE") != NULL && atoi(getenv("UNITY_LOW_GFX_MODE")) == 0) { - unity_settings_.SetLowGfxMode(false); + unity_settings_.low_gfx = false; } #endif @@ -3727,7 +3727,7 @@ void UnityScreen::optionChanged(CompOption* opt, UnityshellOptions::Options num) else BackgroundEffectHelper::blur_type = (unity::BlurType)optionGetDashBlurExperimental(); - unity::Settings::Instance().SetLowGfxMode(optionGetLowGraphicsMode()); + unity::Settings::Instance().low_gfx = optionGetLowGraphicsMode(); break; case UnityshellOptions::DecayRate: launcher_options->edge_decay_rate = optionGetDecayRate() * 100; |
