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-rw-r--r--plugins/unityshell/src/unityshell.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/plugins/unityshell/src/unityshell.cpp b/plugins/unityshell/src/unityshell.cpp
index 16ca2e17c..00d9f97e8 100644
--- a/plugins/unityshell/src/unityshell.cpp
+++ b/plugins/unityshell/src/unityshell.cpp
@@ -2512,6 +2512,16 @@ bool UnityScreen::ShowHud()
}
else
{
+ // Handles closing KeyNav (Alt+F1) if the hud is about to show
+ if (launcher_controller_->KeyNavIsActive())
+ launcher_controller_->KeyNavTerminate(false);
+
+ if (dash_controller_->IsVisible())
+ dash_controller_->HideDash();
+
+ if (QuicklistManager::Default()->Current())
+ QuicklistManager::Default()->Current()->Hide();
+
auto& wm = WindowManager::Default();
if (wm.IsTopWindowFullscreenOnMonitorWithMouse())
@@ -2530,16 +2540,6 @@ bool UnityScreen::ShowHud()
return false;
}
- // Handles closing KeyNav (Alt+F1) if the hud is about to show
- if (launcher_controller_->KeyNavIsActive())
- launcher_controller_->KeyNavTerminate(false);
-
- if (dash_controller_->IsVisible())
- dash_controller_->HideDash();
-
- if (QuicklistManager::Default()->Current())
- QuicklistManager::Default()->Current()->Hide();
-
hud_ungrab_slot_->disconnect();
hud_controller_->ShowHud();
}