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-rw-r--r--tests/autopilot/unity/emulators/dash.py53
-rw-r--r--tests/autopilot/unity/emulators/hud.py48
-rw-r--r--tests/autopilot/unity/emulators/switcher.py97
-rw-r--r--tests/autopilot/unity/emulators/unity.py45
-rw-r--r--tests/autopilot/unity/tests/__init__.py2
-rw-r--r--tests/autopilot/unity/tests/launcher/test_icon_behavior.py80
-rw-r--r--tests/autopilot/unity/tests/launcher/test_keynav.py75
-rw-r--r--tests/autopilot/unity/tests/launcher/test_reveal.py14
-rw-r--r--tests/autopilot/unity/tests/launcher/test_shortcut.py2
-rw-r--r--tests/autopilot/unity/tests/launcher/test_switcher.py32
-rw-r--r--tests/autopilot/unity/tests/launcher/test_visual.py24
-rw-r--r--tests/autopilot/unity/tests/test_command_lens.py32
-rw-r--r--tests/autopilot/unity/tests/test_dash.py374
-rw-r--r--tests/autopilot/unity/tests/test_home_lens.py8
-rw-r--r--tests/autopilot/unity/tests/test_hud.py286
-rw-r--r--tests/autopilot/unity/tests/test_ibus.py52
-rw-r--r--tests/autopilot/unity/tests/test_panel.py166
-rw-r--r--tests/autopilot/unity/tests/test_quicklist.py48
-rw-r--r--tests/autopilot/unity/tests/test_shopping_lens.py32
-rw-r--r--tests/autopilot/unity/tests/test_shortcut_hint.py84
-rw-r--r--tests/autopilot/unity/tests/test_showdesktop.py27
-rw-r--r--tests/autopilot/unity/tests/test_spread.py20
-rw-r--r--tests/autopilot/unity/tests/test_switcher.py199
-rw-r--r--tests/autopilot/unity/tests/xim/test_gcin.py12
24 files changed, 907 insertions, 905 deletions
diff --git a/tests/autopilot/unity/emulators/dash.py b/tests/autopilot/unity/emulators/dash.py
index eaf4d472a..ee6c404b3 100644
--- a/tests/autopilot/unity/emulators/dash.py
+++ b/tests/autopilot/unity/emulators/dash.py
@@ -20,20 +20,23 @@ import dbus
logger = logging.getLogger(__name__)
-class Dash(KeybindingsHelper):
- """
- An emulator class that makes it easier to interact with the unity dash.
- """
+class DashController(UnityIntrospectionObject, KeybindingsHelper):
+ """The main dash controller object."""
+
+ def get_dash_view(self):
+ """Get the dash view that's attached to this controller."""
+ return self.get_children_by_type(DashView)[0]
- def __init__(self):
- super(Dash, self).__init__()
- controllers = DashController.get_all_instances()
- assert(len(controllers) == 1)
- self.controller = controllers[0]
+ def hide_dash_via_dbus(self):
+ """ Emulate a DBus call for dash hiding """
+ dash_object = dbus.SessionBus().get_object('com.canonical.Unity',
+ '/com/canonical/Unity/Dash')
+ dash_iface = dbus.Interface(dash_object, 'com.canonical.Unity.Dash')
+ dash_iface.HideDash()
@property
def view(self):
- return self.controller.get_dash_view()
+ return self.get_dash_view()
def toggle_reveal(self):
"""
@@ -63,21 +66,6 @@ class Dash(KeybindingsHelper):
self.visible.wait_for(False)
@property
- def visible(self):
- """Returns if the dash is currently visible"""
- return self.controller.visible
-
- @property
- def monitor(self):
- """The monitor where the dash is"""
- return self.controller.monitor
-
- @property
- def ideal_monitor(self):
- """The ideal monitor for the dash to appear on"""
- return self.controller.ideal_monitor
-
- @property
def search_string(self):
return self.searchbar.search_string
@@ -157,21 +145,6 @@ class Dash(KeybindingsHelper):
return (self.view.x, self.view.y, self.view.width, self.view.height)
-class DashController(UnityIntrospectionObject):
- """The main dash controller object."""
-
- def get_dash_view(self):
- """Get the dash view that's attached to this controller."""
- return self.get_children_by_type(DashView)[0]
-
- def hide_dash_via_dbus(self):
- """ Emulate a DBus call for dash hiding """
- dash_object = dbus.SessionBus().get_object('com.canonical.Unity',
- '/com/canonical/Unity/Dash')
- dash_iface = dbus.Interface(dash_object, 'com.canonical.Unity.Dash')
- dash_iface.HideDash()
-
-
class DashView(UnityIntrospectionObject):
"""The dash view."""
diff --git a/tests/autopilot/unity/emulators/hud.py b/tests/autopilot/unity/emulators/hud.py
index b43fb8c46..fa3fa8e1e 100644
--- a/tests/autopilot/unity/emulators/hud.py
+++ b/tests/autopilot/unity/emulators/hud.py
@@ -19,16 +19,17 @@ from unity.emulators.dash import SearchBar
from unity.emulators.icons import HudEmbeddedIcon, HudLauncherIcon
-class Hud(KeybindingsHelper):
- """An emulator class that makes it easier to iteract with unity hud."""
-
- def __init__(self):
- super (Hud, self).__init__()
- controllers = HudController.get_all_instances()
- assert(len(controllers) == 1)
- self.controller = controllers[0]
+class HudController(UnityIntrospectionObject, KeybindingsHelper):
+ """Proxy object for the Unity Hud Controller."""
+
+ def __init__(self, *args, **kwargs):
+ super(HudController, self).__init__(*args, **kwargs)
self.keyboard = Keyboard()
+ def get_hud_view(self):
+ views = self.get_children_by_type(HudView)
+ return views[0] if views else None
+
def ensure_hidden(self):
"""Hides the hud if it's not already hidden."""
if self.visible:
@@ -77,17 +78,12 @@ class Hud(KeybindingsHelper):
@property
def view(self):
"""Returns the HudView."""
- return self.controller.get_hud_view()
-
- @property
- def visible(self):
- """Is the Hud visible?"""
- return self.controller.visible
+ return self.get_hud_view()
@property
def searchbar(self):
"""Returns the searchbar attached to the hud."""
- return self.controller.get_hud_view().searchbar
+ return self.get_hud_view().searchbar
@property
def search_string(self):
@@ -96,24 +92,19 @@ class Hud(KeybindingsHelper):
@property
def is_locked_launcher(self):
- return self.controller.locked_to_launcher
+ return self.locked_to_launcher
@property
def monitor(self):
- return self.controller.hud_monitor
-
- @property
- def ideal_monitor(self):
- """The target monitor for the Hud to appear on."""
- return self.controller.ideal_monitor
+ return self.hud_monitor
@property
def geometry(self):
- return (self.controller.x, self.controller.y, self.controller.width, self.controller.height)
+ return (self.x, self.y, self.width, self.height)
@property
def selected_button(self):
- view = self.controller.get_hud_view()
+ view = self.get_hud_view()
if view:
return view.selected_button
else:
@@ -134,7 +125,7 @@ class Hud(KeybindingsHelper):
@property
def num_buttons(self):
- view = self.controller.get_hud_view()
+ view = self.get_hud_view()
if view:
return view.num_buttons
else:
@@ -158,13 +149,6 @@ class HudView(UnityIntrospectionObject):
return (self.x, self.y, self.width, self.height)
-class HudController(UnityIntrospectionObject):
- """Proxy object for the Unity Hud Controller."""
-
- def get_hud_view(self):
- views = self.get_children_by_type(HudView)
- return views[0] if views else None
-
class HudButton(UnityIntrospectionObject):
"""Proxy object for the hud buttons."""
diff --git a/tests/autopilot/unity/emulators/switcher.py b/tests/autopilot/unity/emulators/switcher.py
index d675ecafb..367b7a194 100644
--- a/tests/autopilot/unity/emulators/switcher.py
+++ b/tests/autopilot/unity/emulators/switcher.py
@@ -29,7 +29,13 @@ class SwitcherMode():
DETAIL = 2
-class Switcher(KeybindingsHelper):
+class SwitcherDirection():
+ """Directions the switcher can switch in."""
+ FORWARDS = 0
+ BACKWARDS = 1
+
+
+class SwitcherController(UnityIntrospectionObject, KeybindingsHelper):
"""A class for interacting with the switcher.
Abstracts out switcher implementation, and makes the necessary functionality available
@@ -37,29 +43,37 @@ class Switcher(KeybindingsHelper):
"""
- DIRECTION_FORWARDS = 0
- DIRECTION_BACKWARDS = 1
-
- def __init__(self):
- super(Switcher, self).__init__()
+ def __init__(self, *args, **kwargs):
+ super(SwitcherController, self).__init__(*args, **kwargs)
self._mouse = Mouse()
- controllers = SwitcherController.get_all_instances()
- assert(len(controllers) == 1)
- self.controller = controllers[0]
+
+ def get_switcher_view(self):
+ views = self.get_children_by_type(SwitcherView)
+ return views[0] if views else None
+
+ @property
+ def view(self):
+ """Returns the SwitcherView."""
+ return self.get_switcher_view()
@property
- def visible(self):
- """Is the switcher currently visible
+ def model(self):
+ models = self.get_children_by_type(SwitcherModel)
+ return models[0] if models else None
- """
- return self.controller.visible
+ # @property
+ # def visible(self):
+ # """Is the switcher currently visible
+
+ # """
+ # return self.visible
@property
def icons(self):
"""The set of icons in the switcher model
"""
- return self.controller.model.icons
+ return self.model.icons
@property
def current_icon(self):
@@ -69,28 +83,28 @@ class Switcher(KeybindingsHelper):
@property
def selection_index(self):
"""The index of the currently selected icon"""
- return self.controller.model.selection_index
+ return self.model.selection_index
@property
def label(self):
"""The current switcher label"""
- return self.controller.view.label
+ return self.view.label
@property
def label_visible(self):
"""The switcher label visibility"""
- return self.controller.view.label_visible
+ return self.view.label_visible
@property
def mode(self):
"""Returns the SwitcherMode that the switcher is currently in."""
if not self.visible:
return None
- if self.controller.model.detail_selection and not self.controller.model.only_detail_on_viewport:
+ if self.model.detail_selection and not self.model.only_detail_on_viewport:
return SwitcherMode.DETAIL, SwitcherMode.ALL
- elif self.controller.model.detail_selection:
+ elif self.model.detail_selection:
return SwitcherMode.DETAIL
- elif not self.controller.model.only_detail_on_viewport:
+ elif not self.model.only_detail_on_viewport:
return SwitcherMode.ALL
else:
return SwitcherMode.NORMAL
@@ -108,7 +122,7 @@ class Switcher(KeybindingsHelper):
elif mode == SwitcherMode.ALL:
logger.debug("Initiating switcher in 'all workspaces' mode. Ctrl+Alt+Tab")
self.keybinding_hold_part_then_tap("switcher/reveal_all")
- self.controller.model.only_detail_on_viewport.wait_for(False)
+ self.model.only_detail_on_viewport.wait_for(False)
def next_icon(self):
"""Move to the next icon."""
@@ -123,12 +137,12 @@ class Switcher(KeybindingsHelper):
def select_icon(self, direction, **kwargs):
"""Select an icon in the switcher.
- direction must be one of Switcher.DIRECTION_FORWARDS or Switcher.DIRECTION_BACKWARDS.
+ direction must be one of SwitcherDirection.FORWARDS or SwitcherDirection.BACKWARDS.
The keyword arguments are used to select an icon. For example, you might
do this to select the 'Show Desktop' icon:
- >>> self.switcher.select_icon(Switcher.DIRECTION_BACKWARDS, tooltip_text="Show Desktop")
+ >>> self.switcher.select_icon(SwitcherDirection.BACKWARDS, tooltip_text="Show Desktop")
The switcher must be initiated already, and must be in normal mode when
this method is called, or a RuntimeError will be raised.
@@ -139,10 +153,10 @@ class Switcher(KeybindingsHelper):
if self.mode == SwitcherMode.DETAIL:
raise RuntimeError("Switcher must be initiated in normal mode before calling this method.")
- if direction not in (self.DIRECTION_BACKWARDS, self.DIRECTION_FORWARDS):
- raise ValueError("direction must be one of Switcher.DIRECTION_BACKWARDS, Switcher.DIRECTION_FORWARDS")
+ if direction not in (SwitcherDirection.BACKWARDS, SwitcherDirection.FORWARDS):
+ raise ValueError("direction must be one of SwitcherDirection.BACKWARDS, SwitcherDirection.FORWARDS")
- for i in self.controller.model.icons:
+ for i in self.model.icons:
current_icon = self.current_icon
passed=True
for key,val in kwargs.iteritems():
@@ -150,9 +164,9 @@ class Switcher(KeybindingsHelper):
passed=False
if passed:
return
- if direction == self.DIRECTION_FORWARDS:
+ if direction == SwitcherDirection.FORWARDS:
self.next_icon()
- elif direction == self.DIRECTION_BACKWARDS:
+ elif direction == SwitcherDirection.BACKWARDS:
self.previous_icon()
raise ValueError("No icon found in switcher model that matches: %r" % kwargs)
@@ -164,20 +178,20 @@ class Switcher(KeybindingsHelper):
"""
logger.debug("Cancelling switcher.")
self.keybinding("switcher/cancel")
- self.controller.visible.wait_for(False)
+ self.visible.wait_for(False)
def terminate(self):
"""Stop switcher without activating the selected icon."""
logger.debug("Terminating switcher.")
self.keybinding("switcher/cancel")
self.keybinding_release("switcher/reveal_normal")
- self.controller.visible.wait_for(False)
+ self.visible.wait_for(False)
def select(self):
"""Stop switcher and activate the selected icon."""
logger.debug("Stopping switcher")
self.keybinding_release("switcher/reveal_normal")
- self.controller.visible.wait_for(False)
+ self.visible.wait_for(False)
def next_via_mouse(self):
"""Move to the next icon using the mouse scroll wheel."""
@@ -194,24 +208,24 @@ class Switcher(KeybindingsHelper):
@property
def detail_selection_index(self):
"""The index of the currently selected detail"""
- return self.controller.model.detail_selection_index
+ return self.model.detail_selection_index
@property
def detail_current_count(self):
"""The number of shown details"""
- return self.controller.model.detail_current_count
+ return self.model.detail_current_count
def show_details(self):
"""Show detail mode."""
logger.debug("Showing details view.")
self.keybinding("switcher/detail_start")
- self.controller.model.detail_selection.wait_for(True)
+ self.model.detail_selection.wait_for(True)
def hide_details(self):
"""Hide detail mode."""
logger.debug("Hiding details view.")
self.keybinding("switcher/detail_stop")
- self.controller.model.detail_selection.wait_for(False)
+ self.model.detail_selection.wait_for(False)
def next_detail(self):
"""Move to next detail in the switcher."""
@@ -224,18 +238,6 @@ class Switcher(KeybindingsHelper):
self.keybinding("switcher/detail_prev")
-class SwitcherController(UnityIntrospectionObject):
- """An emulator class for interacting with the switcher controller."""
-
- @property
- def view(self):
- return self.get_children_by_type(SwitcherView)[0]
-
- @property
- def model(self):
- return self.get_children_by_type(SwitcherModel)[0]
-
-
class SwitcherView(UnityIntrospectionObject):
"""An emulator class for interacting with with SwitcherView."""
@@ -246,4 +248,3 @@ class SwitcherModel(UnityIntrospectionObject):
@property
def icons(self):
return self.get_children_by_type(SimpleLauncherIcon)
-
diff --git a/tests/autopilot/unity/emulators/unity.py b/tests/autopilot/unity/emulators/unity.py
index 6f0a31be9..22fdde19b 100644
--- a/tests/autopilot/unity/emulators/unity.py
+++ b/tests/autopilot/unity/emulators/unity.py
@@ -11,6 +11,17 @@ from __future__ import absolute_import
from dbus import Interface, SessionBus
+from unity.emulators import UnityIntrospectionObject
+from unity.emulators.dash import DashController
+from unity.emulators.hud import HudController
+from unity.emulators.launcher import LauncherController
+from unity.emulators.panel import PanelController
+from unity.emulators.screen import Screen
+from unity.emulators.shortcut_hint import ShortcutController
+from unity.emulators.switcher import SwitcherController
+from unity.emulators.window_manager import WindowManager
+
+
# acquire the debugging dbus object
UNITY_BUS_NAME = 'com.canonical.Unity'
DEBUG_PATH = '/com/canonical/Unity/Debug'
@@ -59,3 +70,37 @@ def log_unity_message(severity, message):
"""
get_dbus_logging_interface().LogMessage(severity, message)
+
+class Unity(UnityIntrospectionObject):
+
+ @property
+ def screen(self):
+ return self.get_children_by_type(Screen)[0]
+
+ @property
+ def dash(self):
+ return self.get_children_by_type(DashController)[0]
+
+ @property
+ def hud(self):
+ return self.get_children_by_type(HudController)[0]
+
+ @property
+ def launcher(self):
+ return self.get_children_by_type(LauncherController)[0]
+
+ @property
+ def panels(self):
+ return self.get_children_by_type(PanelController)[0]
+
+ @property
+ def switcher(self):
+ return self.get_children_by_type(SwitcherController)[0]
+
+ @property
+ def shortcut_hint(self):
+ return self.get_children_by_type(ShortcutController)[0]
+
+ @property
+ def window_manager(self):
+ return self.get_children_by_type(WindowManager)[0]
diff --git a/tests/autopilot/unity/tests/__init__.py b/tests/autopilot/unity/tests/__init__.py
index 164f8dba7..4d9cc64eb 100644
--- a/tests/autopilot/unity/tests/__init__.py
+++ b/tests/autopilot/unity/tests/__init__.py
@@ -95,7 +95,7 @@ class UnityTestCase(AutopilotTestCase):
well_behaved = False
reasons.append("The test left the dash open.")
log.warning("Test left the dash open, closing it...")
- self.dash.ensure_hidden()
+ self.unity.dash.ensure_hidden()
# ... or the hud?
if not self.well_behaved(self.hud, visible=False):
well_behaved = False
diff --git a/tests/autopilot/unity/tests/launcher/test_icon_behavior.py b/tests/autopilot/unity/tests/launcher/test_icon_behavior.py
index d8ebdff93..56e231b57 100644
--- a/tests/autopilot/unity/tests/launcher/test_icon_behavior.py
+++ b/tests/autopilot/unity/tests/launcher/test_icon_behavior.py
@@ -45,7 +45,7 @@ class LauncherIconsTests(LauncherTestCase):
self.addCleanup(self.call_gsettings_cmd, 'set', 'com.canonical.Unity.Launcher', 'favorites', old_fav)
self.call_gsettings_cmd('set', 'com.canonical.Unity.Launcher', 'favorites', new_fav)
- icon = self.launcher.model.get_children_by_type(ExpoLauncherIcon)[0]
+ icon = self.unity.launcher.model.get_children_by_type(ExpoLauncherIcon)[0]
self.assertThat(icon, NotEquals(None))
self.assertThat(icon.visible, Eventually(Equals(True)))
@@ -53,7 +53,7 @@ class LauncherIconsTests(LauncherTestCase):
def ensure_calculator_in_launcher_and_not_running(self):
calc = self.start_app("Calculator")
- calc_icon = self.launcher.model.get_icon(desktop_id=calc.desktop_file)
+ calc_icon = self.unity.launcher.model.get_icon(desktop_id=calc.desktop_file)
self.addCleanup(self.launcher_instance.unlock_from_launcher, calc_icon)
self.launcher_instance.lock_to_launcher(calc_icon)
self.close_all_app("Calculator")
@@ -67,21 +67,21 @@ class LauncherIconsTests(LauncherTestCase):
def test_bfb_tooltip_disappear_when_dash_is_opened(self):
"""Tests that the bfb tooltip disappear when the dash is opened."""
- bfb = self.launcher.model.get_bfb_icon()
+ bfb = self.unity.launcher.model.get_bfb_icon()
self.mouse.move(bfb.center_x, bfb.center_y)
self.assertThat(bfb.get_tooltip().active, Eventually(Equals(True)))
- self.dash.ensure_visible()
- self.addCleanup(self.dash.ensure_hidden)
+ self.unity.dash.ensure_visible()
+ self.addCleanup(self.unity.dash.ensure_hidden)
self.assertThat(bfb.get_tooltip().active, Eventually(Equals(False)))
def test_bfb_tooltip_is_disabled_when_dash_is_open(self):
"""Tests the that bfb tooltip is disabled when the dash is open."""
- self.dash.ensure_visible()
- self.addCleanup(self.dash.ensure_hidden)
+ self.unity.dash.ensure_visible()
+ self.addCleanup(self.unity.dash.ensure_hidden)
- bfb = self.launcher.model.get_bfb_icon()
+ bfb = self.unity.launcher.model.get_bfb_icon()
self.mouse.move(bfb.center_x, bfb.center_y)
# Tooltips are lazy-created in Unity, so if the BFB tooltip has never
@@ -94,8 +94,8 @@ class LauncherIconsTests(LauncherTestCase):
def test_shift_click_opens_new_application_instance(self):
"""Shift+Clicking MUST open a new instance of an already-running application."""
app = self.start_app("Calculator")
- icon = self.launcher.model.get_icon(desktop_id=app.desktop_file)
- launcher_instance = self.launcher.get_launcher_for_monitor(0)
+ icon = self.unity.launcher.model.get_icon(desktop_id=app.desktop_file)
+ launcher_instance = self.unity.launcher.get_launcher_for_monitor(0)
self.keyboard.press("Shift")
self.addCleanup(self.keyboard.release, "Shift")
@@ -114,9 +114,9 @@ class LauncherIconsTests(LauncherTestCase):
self.assertVisibleWindowStack([char_win2, calc_win, char_win1])
- char_icon = self.launcher.model.get_icon(
+ char_icon = self.unity.launcher.model.get_icon(
desktop_id=char_win2.application.desktop_file)
- calc_icon = self.launcher.model.get_icon(
+ calc_icon = self.unity.launcher.model.get_icon(
desktop_id=calc_win.application.desktop_file)
self.launcher_instance.click_launcher_icon(calc_icon)
@@ -160,12 +160,12 @@ class LauncherIconsTests(LauncherTestCase):
self.assertVisibleWindowStack([char_win2, char_win1])
self.assertProperty(char_win2, is_focused=True)
- char_icon = self.launcher.model.get_icon(desktop_id=char_app.desktop_file)
+ char_icon = self.unity.launcher.model.get_icon(desktop_id=char_app.desktop_file)
self.addCleanup(self.keybinding, "spread/cancel")
self.launcher_instance.click_launcher_icon(char_icon)
- self.assertThat(self.window_manager.scale_active, Eventually(Equals(True)))
- self.assertThat(self.window_manager.scale_active_for_group, Eventually(Equals(True)))
+ self.assertThat(self.unity.window_manager.scale_active, Eventually(Equals(True)))
+ self.assertThat(self.unity.window_manager.scale_active_for_group, Eventually(Equals(True)))
def test_while_in_scale_mode_the_dash_will_still_open(self):
"""If scale is initiated through the laucher pressing super must close
@@ -178,28 +178,28 @@ class LauncherIconsTests(LauncherTestCase):
self.assertVisibleWindowStack([char_win2, char_win1])
self.assertProperty(char_win2, is_focused=True)
- char_icon = self.launcher.model.get_icon(desktop_id=char_app.desktop_file)
+ char_icon = self.unity.launcher.model.get_icon(desktop_id=char_app.desktop_file)
self.launcher_instance.click_launcher_icon(char_icon)
- self.assertThat(self.window_manager.scale_active, Eventually(Equals(True)))
+ self.assertThat(self.unity.window_manager.scale_active, Eventually(Equals(True)))
- self.dash.ensure_visible()
- self.addCleanup(self.dash.ensure_hidden)
+ self.unity.dash.ensure_visible()
+ self.addCleanup(self.unity.dash.ensure_hidden)
- self.assertThat(self.dash.visible, Eventually(Equals(True)))
- self.assertThat(self.window_manager.scale_active, Eventually(Equals(False)))
+ self.assertThat(self.unity.dash.visible, Eventually(Equals(True)))
+ self.assertThat(self.unity.window_manager.scale_active, Eventually(Equals(False)))
def test_icon_shows_on_quick_application_reopen(self):
"""Icons must stay on launcher when an application is quickly closed/reopened."""
calc = self.start_app("Calculator")
desktop_file = calc.desktop_file
- calc_icon = self.launcher.model.get_icon(desktop_id=desktop_file)
+ calc_icon = self.unity.launcher.model.get_icon(desktop_id=desktop_file)
self.assertThat(calc_icon.visible, Eventually(Equals(True)))
self.close_all_app("Calculator")
calc = self.start_app("Calculator")
sleep(2)
- calc_icon = self.launcher.model.get_icon(desktop_id=desktop_file)
+ calc_icon = self.unity.launcher.model.get_icon(desktop_id=desktop_file)
self.assertThat(calc_icon, NotEquals(None))
self.assertThat(calc_icon.visible, Eventually(Equals(True)))
@@ -212,15 +212,15 @@ class LauncherIconsTests(LauncherTestCase):
self.skipTest("This test requires enabled workspaces.")
self.keybinding("expo/start")
- self.assertThat(self.window_manager.expo_active, Eventually(Equals(True)))
+ self.assertThat(self.unity.window_manager.expo_active, Eventually(Equals(True)))
self.addCleanup(self.keybinding, "expo/cancel")
- bfb = self.launcher.model.get_bfb_icon()
+ bfb = self.unity.launcher.model.get_bfb_icon()
self.mouse.move(bfb.center_x, bfb.center_y)
self.mouse.click(button=3)
self.assertThat(self.launcher_instance.quicklist_open, Eventually(Equals(True)))
- self.assertThat(self.window_manager.expo_active, Eventually(Equals(False)))
+ self.assertThat(self.unity.window_manager.expo_active, Eventually(Equals(False)))
def test_expo_launcher_icon_initiates_expo(self):
"""Clicking on the expo launcher icon must start the expo."""
@@ -231,7 +231,7 @@ class LauncherIconsTests(LauncherTestCase):
self.addCleanup(self.keybinding, "expo/cancel")
self.launcher_instance.click_launcher_icon(expo)
- self.assertThat(self.window_manager.expo_active, Eventually(Equals(True)))
+ self.assertThat(self.unity.window_manager.expo_active, Eventually(Equals(True)))
def test_expo_launcher_icon_terminates_expo(self):
"""Clicking on the expo launcher icon when expo is active must close it."""
@@ -239,13 +239,13 @@ class LauncherIconsTests(LauncherTestCase):
self.skipTest("This test requires enabled workspaces.")
self.keybinding("expo/start")
- self.assertThat(self.window_manager.expo_active, Eventually(Equals(True)))
+ self.assertThat(self.unity.window_manager.expo_active, Eventually(Equals(True)))
self.addCleanup(self.keybinding, "expo/cancel")
expo = self.ensure_expo_launcher_icon()
self.launcher_instance.click_launcher_icon(expo)
- self.assertThat(self.window_manager.expo_active, Eventually(Equals(False)))
+ self.assertThat(self.unity.window_manager.expo_active, Eventually(Equals(False)))
def test_unminimize_initially_minimized_windows(self):
"""Make sure initially minimized windows can be unminimized."""
@@ -255,7 +255,7 @@ class LauncherIconsTests(LauncherTestCase):
}
window = self.launch_test_window(window_spec)
- icon = self.launcher.model.get_icon(desktop_id=window.application.desktop_file)
+ icon = self.unity.launcher.model.get_icon(desktop_id=window.application.desktop_file)
self.launcher_instance.click_launcher_icon(icon)
self.assertThat(lambda: window.x_win.get_wm_state()['state'], Eventually(Equals(Xutil.NormalState)))
@@ -268,7 +268,7 @@ class LauncherIconsTests(LauncherTestCase):
}
window = self.launch_test_window(window_spec)
- icon = self.launcher.model.get_icon(desktop_id=window.application.desktop_file)
+ icon = self.unity.launcher.model.get_icon(desktop_id=window.application.desktop_file)
self.launcher_instance.click_launcher_icon(icon)
self.assertThat(lambda: window.x_win.get_wm_state()['state'], Eventually(Equals(Xutil.NormalState)))
@@ -291,7 +291,7 @@ class LauncherDragIconsBehavior(LauncherTestCase):
# Normally we'd use get_icon(desktop_id="...") but we're expecting it to
# not exist, and we don't want to wait for 10 seconds, so we do this
# the old fashioned way.
- get_icon_fn = lambda: self.launcher.model.get_children_by_type(
+ get_icon_fn = lambda: self.unity.launcher.model.get_children_by_type(
ApplicationLauncherIcon, desktop_id="gcalctool.desktop")
calc_icon = get_icon_fn()
if calc_icon:
@@ -304,15 +304,15 @@ class LauncherDragIconsBehavior(LauncherTestCase):
self.ensure_calc_icon_not_in_launcher()
calc = self.start_app("Calculator")
- calc_icon = self.launcher.model.get_icon(desktop_id=calc.desktop_file)
- bfb_icon = self.launcher.model.get_bfb_icon()
+ calc_icon = self.unity.launcher.model.get_icon(desktop_id=calc.desktop_file)
+ bfb_icon = self.unity.launcher.model.get_bfb_icon()
self.launcher_instance.drag_icon_to_position(
calc_icon,
IconDragType.AFTER,
bfb_icon,
self.drag_type)
- moved_icon = self.launcher.model.\
+ moved_icon = self.unity.launcher.model.\
get_launcher_icons_for_monitor(self.launcher_monitor)[1]
self.assertThat(moved_icon.id, Equals(calc_icon.id))
@@ -321,9 +321,9 @@ class LauncherDragIconsBehavior(LauncherTestCase):
self.ensure_calc_icon_not_in_launcher()
calc = self.start_app("Calculator")
- calc_icon = self.launcher.model.get_icon(desktop_id=calc.desktop_file)
- bfb_icon = self.launcher.model.get_bfb_icon()
- trash_icon = self.launcher.model.get_trash_icon()
+ calc_icon = self.unity.launcher.model.get_icon(desktop_id=calc.desktop_file)
+ bfb_icon = self.unity.launcher.model.get_bfb_icon()
+ trash_icon = self.unity.launcher.model.get_trash_icon()
# Move a known icon to the top as it needs to be more than 2 icon
# spaces away for this test to actually do anything
@@ -341,7 +341,7 @@ class LauncherDragIconsBehavior(LauncherTestCase):
self.drag_type)
# Must be the last bamf icon - not necessarily the third-from-end icon.
- refresh_fn = lambda: self.launcher.model.get_launcher_icons()[-2].id
+ refresh_fn = lambda: self.unity.launcher.model.get_launcher_icons()[-2].id
self.assertThat(refresh_fn,
Eventually(Equals(calc_icon.id)),
- "Launcher icons are: %r" % self.launcher.model.get_launcher_icons())
+ "Launcher icons are: %r" % self.unity.launcher.model.get_launcher_icons())
diff --git a/tests/autopilot/unity/tests/launcher/test_keynav.py b/tests/autopilot/unity/tests/launcher/test_keynav.py
index 69b0e5ac7..f9f79d90a 100644
--- a/tests/autopilot/unity/tests/launcher/test_keynav.py
+++ b/tests/autopilot/unity/tests/launcher/test_keynav.py
@@ -33,21 +33,21 @@ class LauncherKeyNavTests(LauncherTestCase):
def safe_quit_keynav(self):
"""Quit the keynav mode if it's engaged."""
- if self.launcher.key_nav_is_active:
+ if self.unity.launcher.key_nav_is_active:
self.launcher_instance.key_nav_cancel()
def test_launcher_keynav_initiate(self):
"""Tests we can initiate keyboard navigation on the launcher."""
self.start_keynav_with_cleanup_cancel()
- self.assertThat(self.launcher.key_nav_is_active, Eventually(Equals(True)))
- self.assertThat(self.launcher.key_nav_is_grabbed, Eventually(Equals(True)))
+ self.assertThat(self.unity.launcher.key_nav_is_active, Eventually(Equals(True)))
+ self.assertThat(self.unity.launcher.key_nav_is_grabbed, Eventually(Equals(True)))
def test_launcher_keynav_cancel(self):
"""Test that we can exit keynav mode."""
self.launcher_instance.key_nav_start()
self.launcher_instance.key_nav_cancel()
- self.assertThat(self.launcher.key_nav_is_active, Eventually(Equals(False)))
- self.assertThat(self.launcher.key_nav_is_grabbed, Eventually(Equals(False)))
+ self.assertThat(self.unity.launcher.key_nav_is_active, Eventually(Equals(False)))
+ self.assertThat(self.unity.launcher.key_nav_is_grabbed, Eventually(Equals(False)))
def test_launcher_keynav_cancel_resume_focus(self):
"""Test that ending the launcher keynav resume the focus."""
@@ -63,7 +63,7 @@ class LauncherKeyNavTests(LauncherTestCase):
def test_launcher_keynav_starts_at_index_zero(self):
"""Test keynav mode starts at index 0."""
self.start_keynav_with_cleanup_cancel()
- self.assertThat(self.launcher.key_nav_selection, Eventually(Equals(0)))
+ self.assertThat(self.unity.launcher.key_nav_selection, Eventually(Equals(0)))
def test_launcher_keynav_forward(self):
"""Must be able to move forwards while in keynav mode."""
@@ -75,37 +75,37 @@ class LauncherKeyNavTests(LauncherTestCase):
# make sure that the index has increased. This opens us to the
# possibility that the launcher really is skipping forward more than one
# icon at a time, but we can't do much about that.
- self.assertThat(self.launcher.key_nav_selection, Eventually(GreaterThan(0)))
+ self.assertThat(self.unity.launcher.key_nav_selection, Eventually(GreaterThan(0)))
def test_launcher_keynav_prev_works(self):
"""Must be able to move backwards while in keynav mode."""
self.start_keynav_with_cleanup_cancel()
self.launcher_instance.key_nav_next()
- self.assertThat(self.launcher.key_nav_selection, Eventually(GreaterThan(0)))
+ self.assertThat(self.unity.launcher.key_nav_selection, Eventually(GreaterThan(0)))
self.launcher_instance.key_nav_prev()
- self.assertThat(self.launcher.key_nav_selection, Eventually(Equals(0)))
+ self.assertThat(self.unity.launcher.key_nav_selection, Eventually(Equals(0)))
def test_launcher_keynav_cycling_forward(self):
"""Launcher keynav must loop through icons when cycling forwards"""
self.start_keynav_with_cleanup_cancel()
prev_icon = 0
- for icon in range(1, self.launcher.model.num_launcher_icons()):
+ for icon in range(1, self.unity.launcher.model.num_launcher_icons()):
self.launcher_instance.key_nav_next()
# FIXME We can't directly check for selection/icon number equalty
# since the launcher model also contains "hidden" icons that aren't
# shown, so the selection index can increment by more than 1.
- self.assertThat(self.launcher.key_nav_selection, Eventually(GreaterThan(prev_icon)))
- prev_icon = self.launcher.key_nav_selection
+ self.assertThat(self.unity.launcher.key_nav_selection, Eventually(GreaterThan(prev_icon)))
+ prev_icon = self.unity.launcher.key_nav_selection
self.launcher_instance.key_nav_next()
- self.assertThat(self.launcher.key_nav_selection, Eventually(Equals(0)))
+ self.assertThat(self.unity.launcher.key_nav_selection, Eventually(Equals(0)))
def test_launcher_keynav_cycling_backward(self):
"""Launcher keynav must loop through icons when cycling backwards"""
self.start_keynav_with_cleanup_cancel()
self.launcher_instance.key_nav_prev()
- # FIXME We can't directly check for self.launcher.num_launcher_icons - 1
- self.assertThat(self.launcher.key_nav_selection, Eventually(GreaterThan(1)))
+ # FIXME We can't directly check for self.unity.launcher.num_launcher_icons - 1
+ self.assertThat(self.unity.launcher.key_nav_selection, Eventually(GreaterThan(1)))
def test_launcher_keynav_can_open_and_close_quicklist(self):
"""Tests that we can open and close a quicklist from keynav mode."""
@@ -115,15 +115,15 @@ class LauncherKeyNavTests(LauncherTestCase):
self.assertThat(self.launcher_instance.quicklist_open, Eventually(Equals(True)))
self.launcher_instance.key_nav_exit_quicklist()
self.assertThat(self.launcher_instance.quicklist_open, Eventually(Equals(False)))
- self.assertThat(self.launcher.key_nav_is_active, Eventually(Equals(True)))
- self.assertThat(self.launcher.key_nav_is_grabbed, Eventually(Equals(True)))
+ self.assertThat(self.unity.launcher.key_nav_is_active, Eventually(Equals(True)))
+ self.assertThat(self.unity.launcher.key_nav_is_grabbed, Eventually(Equals(True)))
def test_launcher_keynav_mode_toggles(self):
"""Tests that keynav mode toggles with Alt+F1."""
# was initiated in setup.
self.start_keynav_with_cleanup_cancel()
self.keybinding("launcher/keynav")
- self.assertThat(self.launcher.key_nav_is_active, Eventually(Equals(False)))
+ self.assertThat(self.unity.launcher.key_nav_is_active, Eventually(Equals(False)))
def test_launcher_keynav_activate_keep_focus(self):
"""Activating a running launcher icon must focus it."""
@@ -151,13 +151,12 @@ class LauncherKeyNavTests(LauncherTestCase):
self.launcher_instance.key_nav_activate()
self.addCleanup(self.keybinding, "expo/cancel")
- self.assertThat(self.panels.get_active_panel().title, Eventually(Equals("Ubuntu Desktop")))
+ self.assertThat(self.unity.panels.get_active_panel().title, Eventually(Equals("Ubuntu Desktop")))
def test_launcher_keynav_expo_exit_on_esc(self):
"""Esc should quit expo when entering it from KeyNav."""
if self.workspace.num_workspaces < 2:
self.skipTest("This test requires enabled more than one workspace.")
-
self.start_keynav_with_cleanup_cancel()
self.launcher_instance.keyboard_select_icon(tooltip_text="Workspace Switcher")
@@ -171,39 +170,39 @@ class LauncherKeyNavTests(LauncherTestCase):
self.start_keynav_with_cleanup_cancel()
self.keybinding("switcher/reveal_normal")
- self.addCleanup(self.switcher.terminate)
- self.assertThat(self.launcher.key_nav_is_active, Eventually(Equals(False)))
+ self.addCleanup(self.unity.switcher.terminate)
+ self.assertThat(self.unity.launcher.key_nav_is_active, Eventually(Equals(False)))
def test_launcher_keynav_alt_grave_quits(self):
"""Tests that alt+` exits keynav mode."""
self.start_keynav_with_cleanup_cancel()
# Can't use switcher emulat here since the switcher won't appear.
self.keybinding("switcher/reveal_details")
- self.assertThat(self.launcher.key_nav_is_active, Eventually(Equals(False)))
+ self.assertThat(self.unity.launcher.key_nav_is_active, Eventually(Equals(False)))
def test_launcher_keynav_cancel_doesnt_activate_icon(self):
"""This tests when canceling keynav the current icon doesnt activate."""
self.start_keynav_with_cleanup_cancel()
self.keyboard.press_and_release("Escape")
- self.assertThat(self.dash.visible, Eventually(Equals(False)))
+ self.assertThat(self.unity.dash.visible, Eventually(Equals(False)))
def test_alt_f1_closes_dash(self):
"""Pressing Alt+F1 when the Dash is open must close the Dash and start keynav."""
- self.dash.ensure_visible()
+ self.unity.dash.ensure_visible()
self.start_keynav_with_cleanup_cancel()
- self.assertThat(self.dash.visible, Equals(False))
- self.assertThat(self.launcher.key_nav_is_active, Equals(True))
+ self.assertThat(self.unity.dash.visible, Equals(False))
+ self.assertThat(self.unity.launcher.key_nav_is_active, Equals(True))
def test_alt_f1_closes_hud(self):
"""Pressing Alt+F1 when the HUD is open must close the HUD and start keynav."""
- self.hud.ensure_visible()
+ self.unity.hud.ensure_visible()
self.start_keynav_with_cleanup_cancel()
- self.assertThat(self.hud.visible, Equals(False))
- self.assertThat(self.launcher.key_nav_is_active, Equals(True))
+ self.assertThat(self.unity.hud.visible, Equals(False))
+ self.assertThat(self.unity.launcher.key_nav_is_active, Equals(True))
def test_launcher_keynav_cancel_on_click_outside(self):
"""A single click outside of launcher must cancel keynav."""
@@ -212,36 +211,36 @@ class LauncherKeyNavTests(LauncherTestCase):
self.launcher_instance.move_mouse_to_right_of_launcher()
self.mouse.click()
- self.assertThat(self.launcher.key_nav_is_active, Eventually(Equals(False)))
+ self.assertThat(self.unity.launcher.key_nav_is_active, Eventually(Equals(False)))
def test_launcher_keynav_cancel_on_click_icon(self):
"""A single click on a launcher icon must cancel keynav."""
calc_win = self.start_app_window('Calculator', locale = 'C')
calc_app = calc_win.application
- calc_icon = self.launcher.model.get_icon(desktop_id=calc_app.desktop_file)
+ calc_icon = self.unity.launcher.model.get_icon(desktop_id=calc_app.desktop_file)
self.start_keynav_with_cleanup_cancel()
self.launcher_instance.click_launcher_icon(calc_icon)
- self.assertThat(self.launcher.key_nav_is_active, Eventually(Equals(False)))
+ self.assertThat(self.unity.launcher.key_nav_is_active, Eventually(Equals(False)))
def test_launcher_keynav_cancel_on_quicklist_activate(self):
"""A single click on a quicklist item must cancel keynav."""
self.start_keynav_with_cleanup_cancel()
self.launcher_instance.key_nav_enter_quicklist()
- bfb_icon = self.launcher.model.get_bfb_icon()
+ bfb_icon = self.unity.launcher.model.get_bfb_icon()
bfb_ql = bfb_icon.get_quicklist()
bfb_ql.click_item(bfb_ql.selected_item)
- self.addCleanup(self.dash.ensure_hidden)
+ self.addCleanup(self.unity.dash.ensure_hidden)
- self.assertThat(self.dash.visible, Eventually(Equals(True)))
- self.assertThat(self.launcher.key_nav_is_active, Eventually(Equals(False)))
+ self.assertThat(self.unity.dash.visible, Eventually(Equals(True)))
+ self.assertThat(self.unity.launcher.key_nav_is_active, Eventually(Equals(False)))
def test_launcher_keynav_changes_panel(self):
"""The panel title must change when in key nav mode."""
self.start_keynav_with_cleanup_cancel()
- self.assertThat(self.panels.get_active_panel().title, Eventually(Equals("Search your computer and online sources")))
+ self.assertThat(self.unity.panels.get_active_panel().title, Eventually(Equals("Search your computer and online sources")))
diff --git a/tests/autopilot/unity/tests/launcher/test_reveal.py b/tests/autopilot/unity/tests/launcher/test_reveal.py
index 45976fa7b..d1bfb22b8 100644
--- a/tests/autopilot/unity/tests/launcher/test_reveal.py
+++ b/tests/autopilot/unity/tests/launcher/test_reveal.py
@@ -79,21 +79,21 @@ class LauncherRevealTests(LauncherTestCase):
char_win2 = self.start_app_window("Character Map")
char_app = char_win1.application
- char_icon = self.launcher.model.get_icon(desktop_id=char_app.desktop_file)
+ char_icon = self.unity.launcher.model.get_icon(desktop_id=char_app.desktop_file)
self.launcher_instance.click_launcher_icon(char_icon, move_mouse_after=False)
- self.assertThat(self.window_manager.scale_active, Eventually(Equals(True)))
+ self.assertThat(self.unity.window_manager.scale_active, Eventually(Equals(True)))
self.launcher_instance.click_launcher_icon(char_icon, move_mouse_after=False)
self.assertThat(self.launcher_instance.is_showing, Eventually(Equals(True)))
- self.assertThat(self.window_manager.scale_active, Eventually(Equals(False)))
+ self.assertThat(self.unity.window_manager.scale_active, Eventually(Equals(False)))
def test_launcher_stays_open_after_icon_click(self):
"""Clicking on a launcher icon must not hide the launcher."""
char_win = self.start_app_window("Character Map")
char_app = char_win.application
- char_icon = self.launcher.model.get_icon(desktop_id=char_app.desktop_file)
+ char_icon = self.unity.launcher.model.get_icon(desktop_id=char_app.desktop_file)
self.launcher_instance.click_launcher_icon(char_icon, move_mouse_after=False)
# Have to sleep to give the launcher time to hide (what the old behavior was)
@@ -103,13 +103,13 @@ class LauncherRevealTests(LauncherTestCase):
def test_new_icon_has_the_shortcut(self):
"""New icons should have an associated shortcut"""
- if self.launcher.model.num_bamf_launcher_icons() >= 10:
+ if self.unity.launcher.model.num_bamf_launcher_icons() >= 10:
self.skip("There are already more than 9 icons in the launcher")
desktop_file = self.KNOWN_APPS['Calculator']['desktop-file']
- if self.launcher.model.get_icon(desktop_id=desktop_file) != None:
+ if self.unity.launcher.model.get_icon(desktop_id=desktop_file) != None:
self.skip("Calculator icon is already on the launcher.")
self.start_app('Calculator')
- icon = self.launcher.model.get_icon(desktop_id=desktop_file)
+ icon = self.unity.launcher.model.get_icon(desktop_id=desktop_file)
self.assertThat(icon.shortcut, GreaterThan(0))
diff --git a/tests/autopilot/unity/tests/launcher/test_shortcut.py b/tests/autopilot/unity/tests/launcher/test_shortcut.py
index 9cb3093ff..28d661395 100644
--- a/tests/autopilot/unity/tests/launcher/test_shortcut.py
+++ b/tests/autopilot/unity/tests/launcher/test_shortcut.py
@@ -37,7 +37,7 @@ class LauncherShortcutTests(LauncherTestCase):
self.launcher_instance.switcher_start()
self.addCleanup(self.launcher_instance.switcher_cancel)
- self.assertThat(self.launcher.key_nav_is_active, Eventually(Equals(True)))
+ self.assertThat(self.unity.launcher.key_nav_is_active, Eventually(Equals(True)))
self.assertThat(self.launcher_instance.shortcuts_shown, Eventually(Equals(True)))
def test_launcher_switcher_next_keeps_shortcuts(self):
diff --git a/tests/autopilot/unity/tests/launcher/test_switcher.py b/tests/autopilot/unity/tests/launcher/test_switcher.py
index 786826f12..ad3d3c590 100644
--- a/tests/autopilot/unity/tests/launcher/test_switcher.py
+++ b/tests/autopilot/unity/tests/launcher/test_switcher.py
@@ -36,14 +36,14 @@ class LauncherSwitcherTests(LauncherTestCase):
def safe_quit_switcher(self):
"""Quit the keynav mode if it's engaged."""
- if self.launcher.key_nav_is_active:
+ if self.unity.launcher.key_nav_is_active:
self.launcher_instance.switcher_cancel()
def test_launcher_switcher_cancel(self):
"""Test that ending the launcher switcher actually works."""
self.launcher_instance.switcher_start()
self.launcher_instance.switcher_cancel()
- self.assertThat(self.launcher.key_nav_is_active, Eventually(Equals(False)))
+ self.assertThat(self.unity.launcher.key_nav_is_active, Eventually(Equals(False)))
def test_launcher_switcher_cancel_resume_focus(self):
"""Test that ending the launcher switcher resume the focus."""
@@ -63,9 +63,9 @@ class LauncherSwitcherTests(LauncherTestCase):
"""Test that starting the Launcher switcher puts the keyboard focus on item 0."""
self.start_switcher_with_cleanup_cancel()
- self.assertThat(self.launcher.key_nav_is_active, Eventually(Equals(True)))
- self.assertThat(self.launcher.key_nav_is_grabbed, Eventually(Equals(False)))
- self.assertThat(self.launcher.key_nav_selection, Eventually(Equals(0)))
+ self.assertThat(self.unity.launcher.key_nav_is_active, Eventually(Equals(True)))
+ self.assertThat(self.unity.launcher.key_nav_is_grabbed, Eventually(Equals(False)))
+ self.assertThat(self.unity.launcher.key_nav_selection, Eventually(Equals(0)))
def test_launcher_switcher_next(self):
"""Moving to the next launcher item while switcher is activated must work."""
@@ -77,13 +77,13 @@ class LauncherSwitcherTests(LauncherTestCase):
# make sure that the index has increased. This opens us to the
# possibility that the launcher really is skipping forward more than one
# icon at a time, but we can't do much about that.
- self.assertThat(self.launcher.key_nav_selection, Eventually(GreaterThan(0)))
+ self.assertThat(self.unity.launcher.key_nav_selection, Eventually(GreaterThan(0)))
def test_launcher_switcher_prev(self):
"""Moving to the previous launcher item while switcher is activated must work."""
self.start_switcher_with_cleanup_cancel()
self.launcher_instance.switcher_prev()
- self.assertThat(self.launcher.key_nav_selection, Eventually(NotEquals(0)))
+ self.assertThat(self.unity.launcher.key_nav_selection, Eventually(NotEquals(0)))
def test_launcher_switcher_down(self):
"""Pressing the down arrow key while switcher is activated must work."""
@@ -95,13 +95,13 @@ class LauncherSwitcherTests(LauncherTestCase):
# make sure that the index has increased. This opens us to the
# possibility that the launcher really is skipping forward more than one
# icon at a time, but we can't do much about that.
- self.assertThat(self.launcher.key_nav_selection, Eventually(GreaterThan(0)))
+ self.assertThat(self.unity.launcher.key_nav_selection, Eventually(GreaterThan(0)))
def test_launcher_switcher_up(self):
"""Pressing the up arrow key while switcher is activated must work."""
self.start_switcher_with_cleanup_cancel()
self.launcher_instance.switcher_up()
- self.assertThat(self.launcher.key_nav_selection, Eventually(NotEquals(0)))
+ self.assertThat(self.unity.launcher.key_nav_selection, Eventually(NotEquals(0)))
def test_launcher_switcher_next_doesnt_show_shortcuts(self):
"""Moving forward in launcher switcher must not show launcher shortcuts."""
@@ -123,25 +123,25 @@ class LauncherSwitcherTests(LauncherTestCase):
"""Launcher Switcher must loop through icons when cycling forwards"""
self.start_switcher_with_cleanup_cancel()
prev_icon = 0
- num_icons = self.launcher.model.num_launcher_icons()
+ num_icons = self.unity.launcher.model.num_launcher_icons()
logger.info("This launcher has %d icons", num_icons)
for icon in range(1, num_icons):
self.launcher_instance.switcher_next()
# FIXME We can't directly check for selection/icon number equalty
# since the launcher model also contains "hidden" icons that aren't
# shown, so the selection index can increment by more than 1.
- self.assertThat(self.launcher.key_nav_selection, Eventually(GreaterThan(prev_icon)))
- prev_icon = self.launcher.key_nav_selection
+ self.assertThat(self.unity.launcher.key_nav_selection, Eventually(GreaterThan(prev_icon)))
+ prev_icon = self.unity.launcher.key_nav_selection
self.launcher_instance.switcher_next()
- self.assertThat(self.launcher.key_nav_selection, Eventually(Equals(0)))
+ self.assertThat(self.unity.launcher.key_nav_selection, Eventually(Equals(0)))
def test_launcher_switcher_cycling_backward(self):
"""Launcher Switcher must loop through icons when cycling backwards"""
self.start_switcher_with_cleanup_cancel()
self.launcher_instance.switcher_prev()
- # FIXME We can't directly check for self.launcher.num_launcher_icons - 1
- self.assertThat(self.launcher.key_nav_selection, Eventually(GreaterThan(1)))
+ # FIXME We can't directly check for self.unity.launcher.num_launcher_icons - 1
+ self.assertThat(self.unity.launcher.key_nav_selection, Eventually(GreaterThan(1)))
def test_launcher_switcher_activate_keep_focus(self):
"""Activating a running launcher icon should focus the application."""
@@ -165,4 +165,4 @@ class LauncherSwitcherTests(LauncherTestCase):
sleep(.25)
self.keyboard.press_and_release("Escape")
sleep(.25)
- self.assertThat(self.launcher.key_nav_is_active, Eventually(Equals(False)))
+ self.assertThat(self.unity.launcher.key_nav_is_active, Eventually(Equals(False)))
diff --git a/tests/autopilot/unity/tests/launcher/test_visual.py b/tests/autopilot/unity/tests/launcher/test_visual.py
index 6b1fd7805..620e2e596 100644
--- a/tests/autopilot/unity/tests/launcher/test_visual.py
+++ b/tests/autopilot/unity/tests/launcher/test_visual.py
@@ -28,9 +28,9 @@ class LauncherVisualTests(LauncherTestCase):
Tests fix for bug #913569.
"""
- bfb = self.launcher.model.get_bfb_icon()
+ bfb = self.unity.launcher.model.get_bfb_icon()
self.mouse.move(bfb.center_x, bfb.center_y)
- self.dash.ensure_visible()
+ self.unity.dash.ensure_visible()
sleep(1)
# We can't use 'launcher_instance.switcher_start()' since it moves the mouse.
self.keybinding_hold_part_then_tap("launcher/switcher")
@@ -38,15 +38,15 @@ class LauncherVisualTests(LauncherTestCase):
self.addCleanup(self.keybinding, "launcher/switcher/exit")
self.keybinding_tap("launcher/switcher/next")
- for icon in self.launcher.model.get_launcher_icons():
+ for icon in self.unity.launcher.model.get_launcher_icons():
self.assertThat(icon.desaturated, Eventually(Equals(False)))
def test_opening_dash_desaturates_icons(self):
"""Opening the dash must desaturate all the launcher icons."""
- self.dash.ensure_visible()
- self.addCleanup(self.dash.ensure_hidden)
+ self.unity.dash.ensure_visible()
+ self.addCleanup(self.unity.dash.ensure_hidden)
- for icon in self.launcher.model.get_launcher_icons():
+ for icon in self.unity.launcher.model.get_launcher_icons():
if isinstance(icon, BFBLauncherIcon):
self.assertThat(icon.desaturated, Eventually(Equals(False)))
else:
@@ -58,19 +58,19 @@ class LauncherVisualTests(LauncherTestCase):
x,y,w,h = launcher_instance.geometry
self.mouse.move(x + w/2, y + h/2)
sleep(.5)
- self.dash.ensure_visible()
- self.addCleanup(self.dash.ensure_hidden)
- for icon in self.launcher.model.get_launcher_icons():
+ self.unity.dash.ensure_visible()
+ self.addCleanup(self.unity.dash.ensure_hidden)
+ for icon in self.unity.launcher.model.get_launcher_icons():
self.assertThat(icon.desaturated, Eventually(Equals(False)))
def test_mouse_over_with_dash_open_desaturates_icons(self):
"""Moving mouse over launcher with dash open must saturate icons."""
launcher_instance = self.get_launcher()
- self.dash.ensure_visible()
- self.addCleanup(self.dash.ensure_hidden)
+ self.unity.dash.ensure_visible()
+ self.addCleanup(self.unity.dash.ensure_hidden)
sleep(.5)
x,y,w,h = launcher_instance.geometry
self.mouse.move(x + w/2, y + h/2)
sleep(.5)
- for icon in self.launcher.model.get_launcher_icons():
+ for icon in self.unity.launcher.model.get_launcher_icons():
self.assertThat(icon.desaturated, Eventually(Equals(False)))
diff --git a/tests/autopilot/unity/tests/test_command_lens.py b/tests/autopilot/unity/tests/test_command_lens.py
index 13db7a2da..403e16062 100644
--- a/tests/autopilot/unity/tests/test_command_lens.py
+++ b/tests/autopilot/unity/tests/test_command_lens.py
@@ -24,38 +24,38 @@ class CommandLensSearchTests(UnityTestCase):
gettext.install("unity-lens-applications")
def tearDown(self):
- self.dash.ensure_hidden()
+ self.unity.dash.ensure_hidden()
super(CommandLensSearchTests, self).tearDown()
def test_no_results(self):
"""An empty string should get no results."""
- self.dash.reveal_command_lens()
- command_lens = self.dash.get_current_lens()
+ self.unity.dash.reveal_command_lens()
+ command_lens = self.unity.dash.get_current_lens()
- if self.dash.search_string != "":
+ if self.unity.dash.search_string != "":
self.keyboard.press_and_release("Delete")
- self.assertThat(self.dash.search_string, Eventually(Equals("")))
+ self.assertThat(self.unity.dash.search_string, Eventually(Equals("")))
results_category = command_lens.get_category_by_name(_("Results"))
self.assertThat(results_category.is_visible, Eventually(Equals(False)))
def test_results_category_appears(self):
"""Results category must appear when there are some results."""
- self.dash.reveal_command_lens()
- command_lens = self.dash.get_current_lens()
+ self.unity.dash.reveal_command_lens()
+ command_lens = self.unity.dash.get_current_lens()
# lots of apps start with 'a'...
self.keyboard.type("a")
- self.assertThat(self.dash.search_string, Eventually(Equals("a")))
+ self.assertThat(self.unity.dash.search_string, Eventually(Equals("a")))
results_category = command_lens.get_category_by_name(_("Results"))
self.assertThat(results_category.is_visible, Eventually(Equals(True)))
def test_result_category_actually_contains_results(self):
"""With a search string of 'a', the results category must contain some results."""
- self.dash.reveal_command_lens()
- command_lens = self.dash.get_current_lens()
+ self.unity.dash.reveal_command_lens()
+ command_lens = self.unity.dash.get_current_lens()
# lots of apps start with 'a'...
self.keyboard.type("a")
- self.assertThat(self.dash.search_string, Eventually(Equals("a")))
+ self.assertThat(self.unity.dash.search_string, Eventually(Equals("a")))
results_category = command_lens.get_category_by_name(_("Results"))
results = results_category.get_results()
self.assertTrue(results)
@@ -66,7 +66,7 @@ class CommandLensSearchTests(UnityTestCase):
self.close_all_app("Text Editor")
sleep(1)
- self.dash.reveal_command_lens()
+ self.unity.dash.reveal_command_lens()
self.keyboard.type("g")
sleep(1)
self.keyboard.type("edit", 0.1)
@@ -77,12 +77,12 @@ class CommandLensSearchTests(UnityTestCase):
def test_ctrl_tab_switching(self):
"""Pressing Ctrl+Tab after launching command lens must switch to Home lens."""
- self.dash.reveal_command_lens()
+ self.unity.dash.reveal_command_lens()
self.keybinding("dash/lens/next")
- self.assertThat(self.dash.active_lens, Eventually(Equals("home.lens")))
+ self.assertThat(self.unity.dash.active_lens, Eventually(Equals("home.lens")))
def test_ctrl_shift_tab_switching(self):
"""Pressing Ctrl+Shift+Tab after launching command lens must switch to Video lens."""
- self.dash.reveal_command_lens()
+ self.unity.dash.reveal_command_lens()
self.keybinding("dash/lens/prev")
- self.assertThat(self.dash.active_lens, Eventually(Equals("video.lens")))
+ self.assertThat(self.unity.dash.active_lens, Eventually(Equals("video.lens")))
diff --git a/tests/autopilot/unity/tests/test_dash.py b/tests/autopilot/unity/tests/test_dash.py
index 24923dec2..0109b0f3b 100644
--- a/tests/autopilot/unity/tests/test_dash.py
+++ b/tests/autopilot/unity/tests/test_dash.py
@@ -24,9 +24,9 @@ class DashTestCase(UnityTestCase):
super(DashTestCase, self).setUp()
self.set_unity_log_level("unity.shell.compiz", "DEBUG")
self.set_unity_log_level("unity.launcher", "DEBUG")
- self.dash.ensure_hidden()
+ self.unity.dash.ensure_hidden()
# On shutdown, ensure hidden too. Also add a delay. Cleanup is LIFO.
- self.addCleanup(self.dash.ensure_hidden)
+ self.addCleanup(self.unity.dash.ensure_hidden)
self.addCleanup(sleep, 1)
@@ -35,68 +35,68 @@ class DashRevealTests(DashTestCase):
def test_dash_reveal(self):
"""Ensure we can show and hide the dash."""
- self.dash.ensure_visible()
- self.dash.ensure_hidden()
+ self.unity.dash.ensure_visible()
+ self.unity.dash.ensure_hidden()
def test_application_lens_shortcut(self):
"""Application lense must reveal when Super+a is pressed."""
- self.dash.reveal_application_lens()
- self.assertThat(self.dash.active_lens, Eventually(Equals('applications.lens')))
+ self.unity.dash.reveal_application_lens()
+ self.assertThat(self.unity.dash.active_lens, Eventually(Equals('applications.lens')))
def test_music_lens_shortcut(self):
"""Music lense must reveal when Super+w is pressed."""
- self.dash.reveal_music_lens()
- self.assertThat(self.dash.active_lens, Eventually(Equals('music.lens')))
+ self.unity.dash.reveal_music_lens()
+ self.assertThat(self.unity.dash.active_lens, Eventually(Equals('music.lens')))
def test_file_lens_shortcut(self):
"""File lense must reveal when Super+f is pressed."""
- self.dash.reveal_file_lens()
- self.assertThat(self.dash.active_lens, Eventually(Equals('files.lens')))
+ self.unity.dash.reveal_file_lens()
+ self.assertThat(self.unity.dash.active_lens, Eventually(Equals('files.lens')))
def test_video_lens_shortcut(self):
"""Video lens must reveal when super+v is pressed."""
- self.dash.reveal_video_lens()
- self.assertThat(self.dash.active_lens, Eventually(Equals('video.lens')))
+ self.unity.dash.reveal_video_lens()
+ self.assertThat(self.unity.dash.active_lens, Eventually(Equals('video.lens')))
def test_command_lens_shortcut(self):
"""Run Command lens must reveat on alt+F2."""
- self.dash.reveal_command_lens()
- self.assertThat(self.dash.active_lens, Eventually(Equals('commands.lens')))
+ self.unity.dash.reveal_command_lens()
+ self.assertThat(self.unity.dash.active_lens, Eventually(Equals('commands.lens')))
def test_can_go_from_dash_to_command_lens(self):
"""Switch to command lens without closing the dash."""
- self.dash.ensure_visible()
- self.dash.reveal_command_lens()
- self.assertThat(self.dash.visible, Eventually(Equals(False)))
+ self.unity.dash.ensure_visible()
+ self.unity.dash.reveal_command_lens()
+ self.assertThat(self.unity.dash.visible, Eventually(Equals(False)))
def test_alt_f4_close_dash(self):
"""Dash must close on alt+F4."""
- self.dash.ensure_visible()
+ self.unity.dash.ensure_visible()
self.keyboard.press_and_release("Alt+F4")
- self.assertThat(self.dash.visible, Eventually(Equals(False)))
+ self.assertThat(self.unity.dash.visible, Eventually(Equals(False)))
def test_alt_f4_close_dash_with_capslock_on(self):
"""Dash must close on Alt+F4 even when the capslock is turned on."""
self.keyboard.press_and_release("Caps_Lock")
self.addCleanup(self.keyboard.press_and_release, "Caps_Lock")
- self.dash.ensure_visible()
+ self.unity.dash.ensure_visible()
self.keyboard.press_and_release("Alt+F4")
- self.assertThat(self.dash.visible, Eventually(Equals(False)))
+ self.assertThat(self.unity.dash.visible, Eventually(Equals(False)))
def test_closes_mouse_down_outside(self):
"""Test that a mouse down outside of the dash closes the dash."""
- self.dash.ensure_visible()
- current_monitor = self.dash.monitor
+ self.unity.dash.ensure_visible()
+ current_monitor = self.unity.dash.monitor
- (x,y,w,h) = self.dash.geometry
+ (x,y,w,h) = self.unity.dash.geometry
(screen_x,screen_y,screen_w,screen_h) = self.screen_geo.get_monitor_geometry(current_monitor)
self.mouse.move(x + w + (screen_w-((screen_x-x)+w))/2, y + h + (screen_h-((screen_y-y)+h))/2)
self.mouse.click()
- self.assertThat(self.dash.visible, Eventually(Equals(False)))
+ self.assertThat(self.unity.dash.visible, Eventually(Equals(False)))
def test_closes_then_focuses_window_on_mouse_down(self):
"""If 2 windows are open with 1 maximized and the non-maxmized
@@ -107,7 +107,7 @@ class DashRevealTests(DashTestCase):
self.keybinding("window/maximize")
self.start_app("Calculator")
- self.dash.ensure_visible()
+ self.unity.dash.ensure_visible()
#Click bottom right of the screen
w = self.screen_geo.get_screen_width()
@@ -117,6 +117,7 @@ class DashRevealTests(DashTestCase):
self.assertProperty(char_win, is_active=True)
+
class DashRevealWithSpreadTests(DashTestCase):
"""Test the interaction of the Dash with the Spead/Scale
@@ -134,49 +135,49 @@ class DashRevealWithSpreadTests(DashTestCase):
def test_dash_closes_on_spread(self):
"""This test shows that when the spread is initiated, the dash closes."""
self.start_placeholder_app()
- self.dash.ensure_visible()
+ self.unity.dash.ensure_visible()
self.addCleanup(self.keybinding, "spread/cancel")
self.keybinding("spread/start")
- self.assertThat(self.window_manager.scale_active, Eventually(Equals(True)))
- self.assertThat(self.dash.visible, Eventually(Equals(False)))
+ self.assertThat(self.unity.window_manager.scale_active, Eventually(Equals(True)))
+ self.assertThat(self.unity.dash.visible, Eventually(Equals(False)))
def test_dash_opens_when_in_spread(self):
"""This test shows the dash opens when in spread mode."""
self.start_placeholder_app()
self.keybinding("spread/start")
- self.assertThat(self.window_manager.scale_active, Eventually(Equals(True)))
+ self.assertThat(self.unity.window_manager.scale_active, Eventually(Equals(True)))
- self.dash.ensure_visible()
- self.assertThat(self.dash.visible, Eventually(Equals(True)))
+ self.unity.dash.ensure_visible()
+ self.assertThat(self.unity.dash.visible, Eventually(Equals(True)))
def test_command_lens_opens_when_in_spread(self):
"""This test shows the command lens opens when in spread mode."""
self.start_placeholder_app()
self.keybinding("spread/start")
- self.assertThat(self.window_manager.scale_active, Eventually(Equals(True)))
+ self.assertThat(self.unity.window_manager.scale_active, Eventually(Equals(True)))
- self.dash.reveal_command_lens()
- self.assertThat(self.dash.active_lens, Eventually(Equals('commands.lens')))
+ self.unity.dash.reveal_command_lens()
+ self.assertThat(self.unity.dash.active_lens, Eventually(Equals('commands.lens')))
def test_lens_opens_when_in_spread(self):
"""This test shows that any lens opens when in spread mode."""
self.start_placeholder_app()
self.keybinding("spread/start")
- self.assertThat(self.window_manager.scale_active, Eventually(Equals(True)))
+ self.assertThat(self.unity.window_manager.scale_active, Eventually(Equals(True)))
- self.dash.reveal_application_lens()
- self.assertThat(self.dash.active_lens, Eventually(Equals('applications.lens')))
+ self.unity.dash.reveal_application_lens()
+ self.assertThat(self.unity.dash.active_lens, Eventually(Equals('applications.lens')))
class DashSearchInputTests(DashTestCase):
"""Test features involving input to the dash search"""
def assertSearchText(self, text):
- self.assertThat(self.dash.search_string, Eventually(Equals(text)))
+ self.assertThat(self.unity.dash.search_string, Eventually(Equals(text)))
def test_search_keyboard_focus(self):
"""Dash must put keyboard focus on the search bar at all times."""
- self.dash.ensure_visible()
+ self.unity.dash.ensure_visible()
self.keyboard.type("Hello")
self.assertSearchText("Hello")
@@ -192,28 +193,28 @@ class DashMultiKeyTests(DashSearchInputTests):
def test_multi_key(self):
"""Pressing 'Multi_key' must not add any characters to the search."""
- self.dash.reveal_application_lens()
+ self.unity.dash.reveal_application_lens()
self.keyboard.press_and_release('Multi_key')
self.keyboard.type("o")
self.assertSearchText("")
def test_multi_key_o(self):
"""Pressing the sequences 'Multi_key' + '^' + 'o' must produce 'ô'."""
- self.dash.reveal_application_lens()
+ self.unity.dash.reveal_application_lens()
self.keyboard.press_and_release('Multi_key')
self.keyboard.type("^o")
self.assertSearchText(u'\xf4')
def test_multi_key_copyright(self):
"""Pressing the sequences 'Multi_key' + 'c' + 'o' must produce '©'."""
- self.dash.reveal_application_lens()
+ self.unity.dash.reveal_application_lens()
self.keyboard.press_and_release('Multi_key')
self.keyboard.type("oc")
self.assertSearchText(u'\xa9')
def test_multi_key_delete(self):
"""Pressing 'Multi_key' must not get stuck looking for a sequence."""
- self.dash.reveal_application_lens()
+ self.unity.dash.reveal_application_lens()
self.keyboard.type("dd")
self.keyboard.press_and_release('Multi_key')
self.keyboard.press_and_release('BackSpace')
@@ -226,21 +227,21 @@ class DashKeyNavTests(DashTestCase):
def test_lensbar_gets_keyfocus(self):
"""Test that the lensbar gets key focus after using Down keypresses."""
- self.dash.ensure_visible()
+ self.unity.dash.ensure_visible()
# Make sure that the lens bar can get the focus
- for i in range(self.dash.get_num_rows()):
+ for i in range(self.unity.dash.get_num_rows()):
self.keyboard.press_and_release("Down")
- lensbar = self.dash.view.get_lensbar()
+ lensbar = self.unity.dash.view.get_lensbar()
self.assertThat(lensbar.focused_lens_icon, Eventually(NotEquals('')))
def test_lensbar_focus_changes(self):
"""Lensbar focused icon should change with Left and Right keypresses."""
- self.dash.ensure_visible()
+ self.unity.dash.ensure_visible()
- for i in range(self.dash.get_num_rows()):
+ for i in range(self.unity.dash.get_num_rows()):
self.keyboard.press_and_release("Down")
- lensbar = self.dash.view.get_lensbar()
+ lensbar = self.unity.dash.view.get_lensbar()
current_focused_icon = lensbar.focused_lens_icon
@@ -252,12 +253,12 @@ class DashKeyNavTests(DashTestCase):
def test_lensbar_enter_activation(self):
"""Must be able to activate LensBar icons that have focus with an Enter keypress."""
- self.dash.ensure_visible()
+ self.unity.dash.ensure_visible()
- for i in range(self.dash.get_num_rows()):
+ for i in range(self.unity.dash.get_num_rows()):
self.keyboard.press_and_release("Down")
self.keyboard.press_and_release("Right")
- lensbar = self.dash.view.get_lensbar()
+ lensbar = self.unity.dash.view.get_lensbar()
focused_icon = lensbar.focused_lens_icon
self.keyboard.press_and_release("Enter")
@@ -269,12 +270,12 @@ class DashKeyNavTests(DashTestCase):
def test_focus_returns_to_searchbar(self):
"""This test makes sure that the focus is returned to the searchbar of the newly
activated lens."""
- self.dash.ensure_visible()
+ self.unity.dash.ensure_visible()
- for i in range(self.dash.get_num_rows()):
+ for i in range(self.unity.dash.get_num_rows()):
self.keyboard.press_and_release("Down")
self.keyboard.press_and_release("Right")
- lensbar = self.dash.view.get_lensbar()
+ lensbar = self.unity.dash.view.get_lensbar()
focused_icon = lensbar.focused_lens_icon
self.keyboard.press_and_release("Enter")
@@ -284,7 +285,7 @@ class DashKeyNavTests(DashTestCase):
# Now we make sure if the newly activated lens searchbar have the focus.
self.keyboard.type("HasFocus")
- self.assertThat(self.dash.search_string, Eventually(Equals("HasFocus")))
+ self.assertThat(self.unity.dash.search_string, Eventually(Equals("HasFocus")))
def test_category_header_keynav(self):
""" Tests that a category header gets focus when 'down' is pressed after the
@@ -294,10 +295,10 @@ class DashKeyNavTests(DashTestCase):
focused, not the first and from doing this it seems that it's common
for a header other than the first to get focus.
"""
- self.dash.ensure_visible()
+ self.unity.dash.ensure_visible()
# Make sure that a category have the focus.
self.keyboard.press_and_release("Down")
- lens = self.dash.get_current_lens()
+ lens = self.unity.dash.get_current_lens()
category = lens.get_focused_category()
self.assertIsNot(category, None)
# Make sure that the category is highlighted.
@@ -305,13 +306,13 @@ class DashKeyNavTests(DashTestCase):
def test_control_tab_lens_cycle(self):
"""This test makes sure that Ctrl+Tab cycles lenses."""
- self.dash.ensure_visible()
+ self.unity.dash.ensure_visible()
self.keyboard.press('Control')
self.keyboard.press_and_release('Tab')
self.keyboard.release('Control')
- lensbar = self.dash.view.get_lensbar()
+ lensbar = self.unity.dash.view.get_lensbar()
self.assertEqual(lensbar.active_lens, u'applications.lens')
self.keyboard.press('Control')
@@ -324,8 +325,8 @@ class DashKeyNavTests(DashTestCase):
def test_tab_cycle_category_headers(self):
""" Makes sure that pressing tab cycles through the category headers"""
- self.dash.ensure_visible()
- lens = self.dash.get_current_lens()
+ self.unity.dash.ensure_visible()
+ lens = self.unity.dash.get_current_lens()
# Test that tab cycles through the categories.
# + 1 is to cycle back to first header
@@ -336,20 +337,20 @@ class DashKeyNavTests(DashTestCase):
def test_tab_with_filter_bar(self):
""" This test makes sure that Tab works well with the filter bara."""
- self.dash.reveal_application_lens()
- lens = self.dash.get_current_lens()
+ self.unity.dash.reveal_application_lens()
+ lens = self.unity.dash.get_current_lens()
# Tabs to last category
for i in range(lens.get_num_visible_categories()):
self.keyboard.press_and_release('Tab')
self.keyboard.press_and_release('Tab')
- self.assertThat(self.dash.searchbar.expander_has_focus, Eventually(Equals(True)))
+ self.assertThat(self.unity.dash.searchbar.expander_has_focus, Eventually(Equals(True)))
filter_bar = lens.get_filterbar()
- if not self.dash.searchbar.showing_filters:
+ if not self.unity.dash.searchbar.showing_filters:
self.keyboard.press_and_release('Enter')
- self.assertThat(self.dash.searchbar.showing_filters, Eventually(Equals(True)))
+ self.assertThat(self.unity.dash.searchbar.showing_filters, Eventually(Equals(True)))
self.addCleanup(filter_bar.ensure_collapsed)
for i in range(filter_bar.get_num_filters()):
@@ -366,8 +367,8 @@ class DashKeyNavTests(DashTestCase):
"""This test makes sure that bottom-up key navigation works well
in the dash filter bar.
"""
- self.dash.reveal_application_lens()
- lens = self.dash.get_current_lens()
+ self.unity.dash.reveal_application_lens()
+ lens = self.unity.dash.get_current_lens()
filter_bar = lens.get_filterbar()
# Need to ensure the filter expander has focus, so if it's already
@@ -399,21 +400,21 @@ class DashClipboardTests(DashTestCase):
def test_ctrl_a(self):
""" This test if ctrl+a selects all text """
- self.dash.ensure_visible()
+ self.unity.dash.ensure_visible()
self.keyboard.type("SelectAll")
- self.assertThat(self.dash.search_string, Eventually(Equals("SelectAll")))
+ self.assertThat(self.unity.dash.search_string, Eventually(Equals("SelectAll")))
self.keyboard.press_and_release("Ctrl+a")
self.keyboard.press_and_release("Delete")
- self.assertThat(self.dash.search_string, Eventually(Equals('')))
+ self.assertThat(self.unity.dash.search_string, Eventually(Equals('')))
def test_ctrl_c(self):
""" This test if ctrl+c copies text into the clipboard """
- self.dash.ensure_visible()
+ self.unity.dash.ensure_visible()
self.keyboard.type("Copy")
- self.assertThat(self.dash.search_string, Eventually(Equals("Copy")))
+ self.assertThat(self.unity.dash.search_string, Eventually(Equals("Copy")))
self.keyboard.press_and_release("Ctrl+a")
self.keyboard.press_and_release("Ctrl+c")
@@ -422,44 +423,44 @@ class DashClipboardTests(DashTestCase):
def test_ctrl_x(self):
""" This test if ctrl+x deletes all text and copys it """
- self.dash.ensure_visible()
+ self.unity.dash.ensure_visible()
self.keyboard.type("Cut")
- self.assertThat(self.dash.search_string, Eventually(Equals("Cut")))
+ self.assertThat(self.unity.dash.search_string, Eventually(Equals("Cut")))
self.keyboard.press_and_release("Ctrl+a")
self.keyboard.press_and_release("Ctrl+x")
- self.assertThat(self.dash.search_string, Eventually(Equals("")))
+ self.assertThat(self.unity.dash.search_string, Eventually(Equals("")))
self.assertThat(get_clipboard_contents, Eventually(Equals('Cut')))
def test_ctrl_c_v(self):
""" This test if ctrl+c and ctrl+v copies and pastes text"""
- self.dash.ensure_visible()
+ self.unity.dash.ensure_visible()
self.keyboard.type("CopyPaste")
- self.assertThat(self.dash.search_string, Eventually(Equals("CopyPaste")))
+ self.assertThat(self.unity.dash.search_string, Eventually(Equals("CopyPaste")))
self.keyboard.press_and_release("Ctrl+a")
self.keyboard.press_and_release("Ctrl+c")
self.keyboard.press_and_release("Ctrl+v")
self.keyboard.press_and_release("Ctrl+v")
- self.assertThat(self.dash.search_string, Eventually(Equals('CopyPasteCopyPaste')))
+ self.assertThat(self.unity.dash.search_string, Eventually(Equals('CopyPasteCopyPaste')))
def test_ctrl_x_v(self):
""" This test if ctrl+x and ctrl+v cuts and pastes text"""
- self.dash.ensure_visible()
+ self.unity.dash.ensure_visible()
self.keyboard.type("CutPaste")
- self.assertThat(self.dash.search_string, Eventually(Equals("CutPaste")))
+ self.assertThat(self.unity.dash.search_string, Eventually(Equals("CutPaste")))
self.keyboard.press_and_release("Ctrl+a")
self.keyboard.press_and_release("Ctrl+x")
self.keyboard.press_and_release("Ctrl+v")
self.keyboard.press_and_release("Ctrl+v")
- self.assertThat(self.dash.search_string, Eventually(Equals('CutPasteCutPaste')))
+ self.assertThat(self.unity.dash.search_string, Eventually(Equals('CutPasteCutPaste')))
def test_middle_click_paste(self):
"""Tests if Middle mouse button pastes into searchbar"""
@@ -469,28 +470,28 @@ class DashClipboardTests(DashTestCase):
self.keyboard.type("ThirdButtonPaste")
self.keyboard.press_and_release("Ctrl+a")
- self.dash.ensure_visible()
+ self.unity.dash.ensure_visible()
- self.mouse.move(self.dash.searchbar.x + self.dash.searchbar.width / 2,
- self.dash.searchbar.y + self.dash.searchbar.height / 2)
+ self.mouse.move(self.unity.dash.searchbar.x + self.unity.dash.searchbar.width / 2,
+ self.unity.dash.searchbar.y + self.unity.dash.searchbar.height / 2)
self.mouse.click(button=2)
- self.assertThat(self.dash.search_string, Eventually(Equals('ThirdButtonPaste')))
+ self.assertThat(self.unity.dash.search_string, Eventually(Equals('ThirdButtonPaste')))
class DashKeyboardFocusTests(DashTestCase):
"""Tests that keyboard focus works."""
def assertSearchText(self, text):
- self.assertThat(self.dash.search_string, Eventually(Equals(text)))
+ self.assertThat(self.unity.dash.search_string, Eventually(Equals(text)))
def test_filterbar_expansion_leaves_kb_focus(self):
"""Expanding or collapsing the filterbar must keave keyboard focus in the
search bar.
"""
- self.dash.reveal_application_lens()
- filter_bar = self.dash.get_current_lens().get_filterbar()
+ self.unity.dash.reveal_application_lens()
+ filter_bar = self.unity.dash.get_current_lens().get_filterbar()
filter_bar.ensure_collapsed()
self.keyboard.type("hello")
@@ -502,8 +503,8 @@ class DashKeyboardFocusTests(DashTestCase):
def test_keep_focus_on_application_opens(self):
"""The Dash must keep key focus as well as stay open if an app gets opened from an external source. """
- self.dash.ensure_visible()
- self.addCleanup(self.hud.ensure_hidden)
+ self.unity.dash.ensure_visible()
+ self.addCleanup(self.unity.hud.ensure_hidden)
self.start_app_window("Calculator")
sleep(1)
@@ -517,33 +518,33 @@ class DashLensResultsTests(DashTestCase):
def test_results_message_empty_search(self):
"""This tests a message is not shown when there is no text."""
- self.dash.reveal_application_lens()
- lens = self.dash.get_current_lens()
+ self.unity.dash.reveal_application_lens()
+ lens = self.unity.dash.get_current_lens()
self.assertThat(lens.no_results_active, Eventually(Equals(False)))
def test_results_message(self):
"""This test no mesage will be shown when results are there."""
- self.dash.reveal_application_lens()
+ self.unity.dash.reveal_application_lens()
self.keyboard.type("Terminal")
- self.assertThat(self.dash.search_string, Eventually(Equals("Terminal")))
- lens = self.dash.get_current_lens()
+ self.assertThat(self.unity.dash.search_string, Eventually(Equals("Terminal")))
+ lens = self.unity.dash.get_current_lens()
self.assertThat(lens.no_results_active, Eventually(Equals(False)))
def test_no_results_message(self):
"""This test shows a message will appear in the lens."""
- self.dash.reveal_application_lens()
+ self.unity.dash.reveal_application_lens()
self.keyboard.type("qwerlkjzvxc")
- self.assertThat(self.dash.search_string, Eventually(Equals("qwerlkjzvxc")))
- lens = self.dash.get_current_lens()
+ self.assertThat(self.unity.dash.search_string, Eventually(Equals("qwerlkjzvxc")))
+ lens = self.unity.dash.get_current_lens()
self.assertThat(lens.no_results_active, Eventually(Equals(True)))
def test_results_update_on_filter_changed(self):
"""This test makes sure the results change when filters change."""
gettext.install("unity-lens-applications")
- self.dash.reveal_application_lens()
- lens = self.dash.get_current_lens()
+ self.unity.dash.reveal_application_lens()
+ lens = self.unity.dash.get_current_lens()
self.keyboard.type(" ")
- self.assertThat(self.dash.search_string, Eventually(Equals(" ")))
+ self.assertThat(self.unity.dash.search_string, Eventually(Equals(" ")))
results_category = lens.get_category_by_name(_("Installed"))
old_results = results_category.get_results()
@@ -556,12 +557,12 @@ class DashLensResultsTests(DashTestCase):
self.keyboard.press_and_release('Tab')
self.keyboard.press_and_release('Tab')
- self.assertThat(self.dash.searchbar.expander_has_focus, Eventually(Equals(True)))
+ self.assertThat(self.unity.dash.searchbar.expander_has_focus, Eventually(Equals(True)))
filter_bar = lens.get_filterbar()
- if not self.dash.searchbar.showing_filters:
+ if not self.unity.dash.searchbar.showing_filters:
self.keyboard.press_and_release('Enter')
- self.assertThat(self.dash.searchbar.showing_filters, Eventually(Equals(True)))
+ self.assertThat(self.unity.dash.searchbar.showing_filters, Eventually(Equals(True)))
if add_cleanup:
self.addCleanup(filter_bar.ensure_collapsed)
@@ -593,9 +594,9 @@ class DashVisualTests(DashTestCase):
def test_closing_dash_hides_current_lens(self):
"""When exiting from the dash the current lens must set it self to not visible."""
- self.dash.ensure_visible()
- lens = self.dash.get_current_lens()
- self.dash.ensure_hidden()
+ self.unity.dash.ensure_visible()
+ lens = self.unity.dash.get_current_lens()
+ self.unity.dash.ensure_hidden()
self.assertThat(lens.visible, Eventually(Equals(False)))
@@ -604,20 +605,20 @@ class DashVisualTests(DashTestCase):
has a non-default width.
"""
self.set_unity_option('icon_size', 60)
- self.dash.ensure_visible()
+ self.unity.dash.ensure_visible()
- monitor = self.dash.monitor
- launcher = self.launcher.get_launcher_for_monitor(monitor)
+ monitor = self.unity.dash.monitor
+ launcher = self.unity.launcher.get_launcher_for_monitor(monitor)
- self.assertThat(self.dash.geometry[0], Eventually(Equals(launcher.geometry[0] + launcher.geometry[2] - 1)))
+ self.assertThat(self.unity.dash.geometry[0], Eventually(Equals(launcher.geometry[0] + launcher.geometry[2] - 1)))
def test_see_more_result_alignment(self):
"""The see more results label should be baseline aligned
with the category name label.
"""
- self.dash.reveal_application_lens()
+ self.unity.dash.reveal_application_lens()
- lens = self.dash.get_current_lens()
+ lens = self.unity.dash.get_current_lens()
groups = lens.get_groups()
for group in groups:
@@ -632,8 +633,8 @@ class DashLensBarTests(DashTestCase):
def setUp(self):
super(DashLensBarTests, self).setUp()
- self.dash.ensure_visible()
- self.lensbar = self.dash.view.get_lensbar()
+ self.unity.dash.ensure_visible()
+ self.lensbar = self.unity.dash.view.get_lensbar()
def test_click_inside_highlight(self):
"""Lens selection should work when clicking in
@@ -653,37 +654,37 @@ class DashBorderTests(DashTestCase):
"""
def setUp(self):
super(DashBorderTests, self).setUp()
- self.dash.ensure_visible()
+ self.unity.dash.ensure_visible()
def test_click_right_border(self):
"""Clicking on the right dash border should do nothing,
*NOT* close the dash.
"""
- if (self.dash.view.form_factor != "desktop"):
+ if (self.unity.dash.view.form_factor != "desktop"):
self.skip("Not in desktop form-factor.")
- x = self.dash.view.x + self.dash.view.width + self.dash.view.right_border_width / 2
- y = self.dash.view.y + self.dash.view.height / 2
+ x = self.unity.dash.view.x + self.unity.dash.view.width + self.unity.dash.view.right_border_width / 2
+ y = self.unity.dash.view.y + self.unity.dash.view.height / 2
self.mouse.move(x, y)
self.mouse.click()
- self.assertThat(self.dash.visible, Eventually(Equals(True)))
+ self.assertThat(self.unity.dash.visible, Eventually(Equals(True)))
def test_click_bottom_border(self):
"""Clicking on the bottom dash border should do nothing,
*NOT* close the dash.
"""
- if (self.dash.view.form_factor != "desktop"):
+ if (self.unity.dash.view.form_factor != "desktop"):
self.skip("Not in desktop form-factor.")
- x = self.dash.view.x + self.dash.view.width / 2
- y = self.dash.view.y + self.dash.view.height + self.dash.view.bottom_border_height / 2
+ x = self.unity.dash.view.x + self.unity.dash.view.width / 2
+ y = self.unity.dash.view.y + self.unity.dash.view.height + self.unity.dash.view.bottom_border_height / 2
self.mouse.move(x, y)
self.mouse.click()
- self.assertThat(self.dash.visible, Eventually(Equals(True)))
+ self.assertThat(self.unity.dash.visible, Eventually(Equals(True)))
class CategoryHeaderTests(DashTestCase):
@@ -694,13 +695,13 @@ class CategoryHeaderTests(DashTestCase):
the view.
"""
gettext.install("unity-lens-applications", unicode=True)
- lens = self.dash.reveal_application_lens()
- self.addCleanup(self.dash.ensure_hidden)
+ lens = self.unity.dash.reveal_application_lens()
+ self.addCleanup(self.unity.dash.ensure_hidden)
category = lens.get_category_by_name(_("Installed"))
is_expanded = category.is_expanded
- self.mouse.move(self.dash.view.x + self.dash.view.width / 2,
+ self.mouse.move(self.unity.dash.view.x + self.unity.dash.view.width / 2,
category.header_y + category.header_height / 2)
self.mouse.click()
@@ -720,19 +721,19 @@ class PreviewInvocationTests(DashTestCase):
"""
gettext.install("unity-lens-applications", unicode=True)
- lens = self.dash.reveal_application_lens()
- self.addCleanup(self.dash.ensure_hidden)
+ lens = self.unity.dash.reveal_application_lens()
+ self.addCleanup(self.unity.dash.ensure_hidden)
category = lens.get_category_by_name(_("More suggestions"))
results = category.get_results()
result = results[0]
# result.preview handles finding xy co-ords and right mouse-click
result.preview()
- self.assertThat(self.dash.preview_displaying, Eventually(Equals(True)))
+ self.assertThat(self.unity.dash.preview_displaying, Eventually(Equals(True)))
self.keyboard.press_and_release("Escape")
- self.assertThat(self.dash.preview_displaying, Eventually(Equals(False)))
+ self.assertThat(self.unity.dash.preview_displaying, Eventually(Equals(False)))
def test_files_lens_preview_open_close(self):
"""Right-clicking on a files lens result must show its
@@ -748,8 +749,8 @@ class PreviewInvocationTests(DashTestCase):
self.addCleanup(self.close_all_app, 'Text Editor')
self.assertProperty(gedit_win, is_focused=True)
- lens = self.dash.reveal_file_lens()
- self.addCleanup(self.dash.ensure_hidden)
+ lens = self.unity.dash.reveal_file_lens()
+ self.addCleanup(self.unity.dash.ensure_hidden)
category = lens.get_category_by_name(_("Recent"))
refresh_results_fn = lambda: len(category.get_results())
@@ -758,18 +759,18 @@ class PreviewInvocationTests(DashTestCase):
result = results[0]
# result.preview handles finding xy co-ords and right mouse-click
result.preview()
- self.assertThat(self.dash.preview_displaying, Eventually(Equals(True)))
+ self.assertThat(self.unity.dash.preview_displaying, Eventually(Equals(True)))
self.keyboard.press_and_release("Escape")
- self.assertThat(self.dash.preview_displaying, Eventually(Equals(False)))
+ self.assertThat(self.unity.dash.preview_displaying, Eventually(Equals(False)))
def test_music_lens_preview_open_close(self):
"""Right-clicking on a music lens result must show its
preview.
"""
- lens = self.dash.reveal_music_lens()
- self.addCleanup(self.dash.ensure_hidden)
+ lens = self.unity.dash.reveal_music_lens()
+ self.addCleanup(self.unity.dash.ensure_hidden)
category = lens.get_category_by_name("Songs")
# Incase there was no music ever played we skip the test instead
@@ -782,11 +783,11 @@ class PreviewInvocationTests(DashTestCase):
result = results[0]
# result.preview handles finding xy co-ords and right mouse-click
result.preview()
- self.assertThat(self.dash.preview_displaying, Eventually(Equals(True)))
+ self.assertThat(self.unity.dash.preview_displaying, Eventually(Equals(True)))
self.keyboard.press_and_release("Escape")
- self.assertThat(self.dash.preview_displaying, Eventually(Equals(False)))
+ self.assertThat(self.unity.dash.preview_displaying, Eventually(Equals(False)))
def test_video_lens_preview_open_close(self):
"""Right-clicking on a video lens result must show its
@@ -805,8 +806,8 @@ class PreviewInvocationTests(DashTestCase):
self.skipTest("This lens is probably empty")
return category
- lens = self.dash.reveal_video_lens()
- self.addCleanup(self.dash.ensure_hidden)
+ lens = self.unity.dash.reveal_video_lens()
+ self.addCleanup(self.unity.dash.ensure_hidden)
self.assertThat(lambda: get_category(lens), Eventually(NotEquals(None)))
category = get_category(lens)
@@ -816,26 +817,26 @@ class PreviewInvocationTests(DashTestCase):
result = results[0]
# result.preview handles finding xy co-ords and right mouse-click
result.preview()
- self.assertThat(self.dash.preview_displaying, Eventually(Equals(True)))
+ self.assertThat(self.unity.dash.preview_displaying, Eventually(Equals(True)))
self.keyboard.press_and_release("Escape")
- self.assertThat(self.dash.preview_displaying, Eventually(Equals(False)))
+ self.assertThat(self.unity.dash.preview_displaying, Eventually(Equals(False)))
def test_preview_key(self):
"""Pressing menu key on a selected dash result must show
its preview.
"""
gettext.install("unity-lens-applications", unicode=True)
- lens = self.dash.reveal_application_lens()
- self.addCleanup(self.dash.ensure_hidden)
+ lens = self.unity.dash.reveal_application_lens()
+ self.addCleanup(self.unity.dash.ensure_hidden)
category = lens.get_category_by_name(_("More suggestions"))
results = category.get_results()
result = results[0]
# result.preview_key() handles finding xy co-ords and key press
result.preview_key()
- self.assertThat(self.dash.preview_displaying, Eventually(Equals(True)))
+ self.assertThat(self.unity.dash.preview_displaying, Eventually(Equals(True)))
class PreviewNavigateTests(DashTestCase):
@@ -845,8 +846,8 @@ class PreviewNavigateTests(DashTestCase):
super(PreviewNavigateTests, self).setUp()
gettext.install("unity-lens-applications", unicode=True)
- lens = self.dash.reveal_application_lens()
- self.addCleanup(self.dash.ensure_hidden)
+ lens = self.unity.dash.reveal_application_lens()
+ self.addCleanup(self.unity.dash.ensure_hidden)
results_category = lens.get_category_by_name(_("More suggestions"))
# wait for results (we need 4 results to perorm the multi-navigation tests)
@@ -856,9 +857,10 @@ class PreviewNavigateTests(DashTestCase):
result = results[2] # 2 so we can navigate left
result.preview()
- self.assertThat(self.dash.view.preview_displaying, Eventually(Equals(True)))
+ self.assertThat(self.unity.dash.view.preview_displaying, Eventually(Equals(True)))
+ self.assertThat(self.unity.dash.view.get_preview_container, Eventually(NotEquals(None)))
- self.preview_container = self.dash.view.get_preview_container()
+ self.preview_container = self.unity.dash.view.get_preview_container()
def test_navigate_left(self):
"""Tests that left navigation works with previews."""
@@ -882,7 +884,7 @@ class PreviewNavigateTests(DashTestCase):
# Test close preview after navigate
self.keyboard.press_and_release("Escape")
- self.assertThat(self.dash.preview_displaying, Eventually(Equals(False)))
+ self.assertThat(self.unity.dash.preview_displaying, Eventually(Equals(False)))
def test_navigate_left_multi(self):
"""Tests that multiple left navigation works with previews."""
@@ -927,7 +929,7 @@ class PreviewNavigateTests(DashTestCase):
# Test close preview after navigate
self.keyboard.press_and_release("Escape")
- self.assertThat(self.dash.preview_displaying, Eventually(Equals(False)))
+ self.assertThat(self.unity.dash.preview_displaying, Eventually(Equals(False)))
def test_navigate_right_multi(self):
"""Tests that multiple right navigation works with previews."""
@@ -959,7 +961,7 @@ class PreviewNavigateTests(DashTestCase):
self.keyboard.press_and_release("Escape")
- self.assertThat(self.dash.preview_displaying, Eventually(Equals(False)))
+ self.assertThat(self.unity.dash.preview_displaying, Eventually(Equals(False)))
class PreviewClickCancelTests(DashTestCase):
@@ -967,8 +969,8 @@ class PreviewClickCancelTests(DashTestCase):
def setUp(self):
super(PreviewClickCancelTests, self).setUp()
- lens = self.dash.reveal_application_lens()
- self.addCleanup(self.dash.ensure_hidden)
+ lens = self.unity.dash.reveal_application_lens()
+ self.addCleanup(self.unity.dash.ensure_hidden)
# Only testing an application preview for this test.
self.keyboard.type("Software Updater")
results_category = lens.get_category_by_name(_("Installed"))
@@ -976,9 +978,9 @@ class PreviewClickCancelTests(DashTestCase):
result = results[0]
result.preview()
- self.assertThat(self.dash.view.preview_displaying, Eventually(Equals(True)))
+ self.assertThat(self.unity.dash.view.preview_displaying, Eventually(Equals(True)))
- self.preview_container = self.dash.view.get_preview_container()
+ self.preview_container = self.unity.dash.view.get_preview_container()
def test_left_click_on_preview_icon_cancel_preview(self):
"""Left click on preview icon must close preview."""
@@ -989,7 +991,7 @@ class PreviewClickCancelTests(DashTestCase):
self.mouse.move(tx, ty)
self.mouse.click(button=1)
- self.assertThat(self.dash.preview_displaying, Eventually(Equals(False)))
+ self.assertThat(self.unity.dash.preview_displaying, Eventually(Equals(False)))
def test_middle_click_on_preview_icon_cancel_preview(self):
"""Middle click on preview icon must close preview."""
@@ -1000,7 +1002,7 @@ class PreviewClickCancelTests(DashTestCase):
self.mouse.move(tx, ty)
self.mouse.click(button=2)
- self.assertThat(self.dash.preview_displaying, Eventually(Equals(False)))
+ self.assertThat(self.unity.dash.preview_displaying, Eventually(Equals(False)))
def test_right_click_on_preview_icon_cancel_preview(self):
"""Right click on preview icon must close preview."""
@@ -1011,7 +1013,7 @@ class PreviewClickCancelTests(DashTestCase):
self.mouse.move(tx, ty)
self.mouse.click(button=3)
- self.assertThat(self.dash.preview_displaying, Eventually(Equals(False)))
+ self.assertThat(self.unity.dash.preview_displaying, Eventually(Equals(False)))
def test_left_click_on_preview_image_cancel_preview(self):
"""Left click on preview image must cancel the preview."""
@@ -1022,7 +1024,7 @@ class PreviewClickCancelTests(DashTestCase):
self.mouse.move(tx, ty)
self.mouse.click(button=1)
- self.assertThat(self.dash.preview_displaying, Eventually(Equals(False)))
+ self.assertThat(self.unity.dash.preview_displaying, Eventually(Equals(False)))
def test_middle_click_on_preview_image_cancel_preview(self):
"""Middle click on preview image must cancel the preview."""
@@ -1033,7 +1035,7 @@ class PreviewClickCancelTests(DashTestCase):
self.mouse.move(tx, ty)
self.mouse.click(button=2)
- self.assertThat(self.dash.preview_displaying, Eventually(Equals(False)))
+ self.assertThat(self.unity.dash.preview_displaying, Eventually(Equals(False)))
def test_right_click_on_preview_image_cancel_preview(self):
"""Right click on preview image must cancel the preview."""
@@ -1044,7 +1046,7 @@ class PreviewClickCancelTests(DashTestCase):
self.mouse.move(tx, ty)
self.mouse.click(button=3)
- self.assertThat(self.dash.preview_displaying, Eventually(Equals(False)))
+ self.assertThat(self.unity.dash.preview_displaying, Eventually(Equals(False)))
def test_left_click_on_preview_text_cancel_preview(self):
"""Left click on some preview text must cancel the preview."""
@@ -1055,7 +1057,7 @@ class PreviewClickCancelTests(DashTestCase):
self.mouse.move(tx, ty)
self.mouse.click(button=1)
- self.assertThat(self.dash.preview_displaying, Eventually(Equals(False)))
+ self.assertThat(self.unity.dash.preview_displaying, Eventually(Equals(False)))
def test_middle_click_on_preview_text_cancel_preview(self):
"""Middle click on some preview text must cancel the preview."""
@@ -1066,7 +1068,7 @@ class PreviewClickCancelTests(DashTestCase):
self.mouse.move(tx, ty)
self.mouse.click(button=2)
- self.assertThat(self.dash.preview_displaying, Eventually(Equals(False)))
+ self.assertThat(self.unity.dash.preview_displaying, Eventually(Equals(False)))
def test_right_click_on_preview_text_cancel_preview(self):
"""Right click on some preview text must cancel the preview."""
@@ -1077,7 +1079,7 @@ class PreviewClickCancelTests(DashTestCase):
self.mouse.move(tx, ty)
self.mouse.click(button=3)
- self.assertThat(self.dash.preview_displaying, Eventually(Equals(False)))
+ self.assertThat(self.unity.dash.preview_displaying, Eventually(Equals(False)))
def test_left_click_on_preview_ratings_widget_cancel_preview(self):
"""Left click on the ratings widget must cancel the preview."""
@@ -1088,7 +1090,7 @@ class PreviewClickCancelTests(DashTestCase):
self.mouse.move(tx, ty)
self.mouse.click(button=1)
- self.assertThat(self.dash.preview_displaying, Eventually(Equals(False)))
+ self.assertThat(self.unity.dash.preview_displaying, Eventually(Equals(False)))
def test_middle_click_on_preview_ratings_widget_cancel_preview(self):
"""Middle click on the ratings widget must cancel the preview."""
@@ -1099,7 +1101,7 @@ class PreviewClickCancelTests(DashTestCase):
self.mouse.move(tx, ty)
self.mouse.click(button=2)
- self.assertThat(self.dash.preview_displaying, Eventually(Equals(False)))
+ self.assertThat(self.unity.dash.preview_displaying, Eventually(Equals(False)))
def test_right_click_on_preview_ratings_widget_cancel_preview(self):
"""Right click on the ratings widget must cancel the preview."""
@@ -1110,7 +1112,7 @@ class PreviewClickCancelTests(DashTestCase):
self.mouse.move(tx, ty)
self.mouse.click(button=3)
- self.assertThat(self.dash.preview_displaying, Eventually(Equals(False)))
+ self.assertThat(self.unity.dash.preview_displaying, Eventually(Equals(False)))
def test_left_click_on_preview_info_hint_cancel_preview(self):
"""Left click on the info hint must cancel the preview."""
@@ -1121,7 +1123,7 @@ class PreviewClickCancelTests(DashTestCase):
self.mouse.move(tx, ty)
self.mouse.click(button=1)
- self.assertThat(self.dash.preview_displaying, Eventually(Equals(False)))
+ self.assertThat(self.unity.dash.preview_displaying, Eventually(Equals(False)))
def test_middle_click_on_preview_info_hint_cancel_preview(self):
"""Middle click on the info hint must cancel the preview."""
@@ -1132,7 +1134,7 @@ class PreviewClickCancelTests(DashTestCase):
self.mouse.move(tx, ty)
self.mouse.click(button=2)
- self.assertThat(self.dash.preview_displaying, Eventually(Equals(False)))
+ self.assertThat(self.unity.dash.preview_displaying, Eventually(Equals(False)))
def test_right_click_on_preview_info_hint_cancel_preview(self):
"""Right click on the info hint must cancel the preview."""
@@ -1143,7 +1145,7 @@ class PreviewClickCancelTests(DashTestCase):
self.mouse.move(tx, ty)
self.mouse.click(button=3)
- self.assertThat(self.dash.preview_displaying, Eventually(Equals(False)))
+ self.assertThat(self.unity.dash.preview_displaying, Eventually(Equals(False)))
class DashDBusIfaceTests(DashTestCase):
@@ -1151,10 +1153,10 @@ class DashDBusIfaceTests(DashTestCase):
def test_dash_hide(self):
"""Ensure we can hide the dash via HideDash() dbus method."""
- self.dash.ensure_visible()
- self.dash.controller.hide_dash_via_dbus()
- self.assertThat(self.dash.visible, Eventually(Equals(False)))
- self.dash.ensure_hidden()
+ self.unity.dash.ensure_visible()
+ self.unity.dash.hide_dash_via_dbus()
+ self.assertThat(self.unity.dash.visible, Eventually(Equals(False)))
+ self.unity.dash.ensure_hidden()
class DashCrossMonitorsTests(DashTestCase):
@@ -1169,27 +1171,27 @@ class DashCrossMonitorsTests(DashTestCase):
"""If the dash is opened, then the mouse is moved to another monitor and
the keyboard is used. The Dash must not move to that monitor.
"""
- current_monitor = self.dash.ideal_monitor
+ current_monitor = self.unity.dash.ideal_monitor
- self.dash.ensure_visible()
- self.addCleanup(self.dash.ensure_hidden)
+ self.unity.dash.ensure_visible()
+ self.addCleanup(self.unity.dash.ensure_hidden)
self.screen_geo.move_mouse_to_monitor((current_monitor + 1) % self.screen_geo.get_num_monitors())
self.keyboard.type("abc")
- self.assertThat(self.dash.ideal_monitor, Eventually(Equals(current_monitor)))
+ self.assertThat(self.unity.dash.ideal_monitor, Eventually(Equals(current_monitor)))
def test_dash_close_on_cross_monitor_click(self):
"""Dash must close when clicking on a window in a different screen."""
- self.addCleanup(self.dash.ensure_hidden)
+ self.addCleanup(self.unity.dash.ensure_hidden)
for monitor in range(self.screen_geo.get_num_monitors()-1):
self.screen_geo.move_mouse_to_monitor(monitor)
- self.dash.ensure_visible()
+ self.unity.dash.ensure_visible()
self.screen_geo.move_mouse_to_monitor(monitor+1)
sleep(.5)
self.mouse.click()
- self.assertThat(self.dash.visible, Eventually(Equals(False)))
+ self.assertThat(self.unity.dash.visible, Eventually(Equals(False)))
diff --git a/tests/autopilot/unity/tests/test_home_lens.py b/tests/autopilot/unity/tests/test_home_lens.py
index 65de6875c..38539a3d6 100644
--- a/tests/autopilot/unity/tests/test_home_lens.py
+++ b/tests/autopilot/unity/tests/test_home_lens.py
@@ -22,22 +22,22 @@ class HomeLensSearchTests(UnityTestCase):
super(HomeLensSearchTests, self).setUp()
def tearDown(self):
- self.dash.ensure_hidden()
+ self.unity.dash.ensure_hidden()
super(HomeLensSearchTests, self).tearDown()
def test_quick_run_app(self):
"""Hitting enter runs an application even though a search might not have fully
finished yet.
-
+
"""
if self.app_is_running("Text Editor"):
self.close_all_app("Text Editor")
sleep(1)
kb = self.keyboard
- self.dash.ensure_visible()
+ self.unity.dash.ensure_visible()
kb.type("g")
- self.assertThat(self.dash.search_string, Eventually(Equals("g")))
+ self.assertThat(self.unity.dash.search_string, Eventually(Equals("g")))
kb.type("edit", 0.1)
kb.press_and_release("Enter", 0.1)
self.addCleanup(self.close_all_app, "Text Editor")
diff --git a/tests/autopilot/unity/tests/test_hud.py b/tests/autopilot/unity/tests/test_hud.py
index 0e85e7f6f..97938b9d9 100644
--- a/tests/autopilot/unity/tests/test_hud.py
+++ b/tests/autopilot/unity/tests/test_hud.py
@@ -47,12 +47,12 @@ class HudTestsBase(UnityTestCase):
super(HudTestsBase, self).setUp()
def tearDown(self):
- self.hud.ensure_hidden()
+ self.unity.hud.ensure_hidden()
super(HudTestsBase, self).tearDown()
def get_num_active_launcher_icons(self):
num_active = 0
- for icon in self.launcher.model.get_launcher_icons():
+ for icon in self.unity.launcher.model.get_launcher_icons():
if icon.active and icon.visible:
num_active += 1
return num_active
@@ -77,56 +77,56 @@ class HudBehaviorTests(HudTestsBase):
self.screen_geo.move_mouse_to_monitor(self.hud_monitor)
def test_no_initial_values(self):
- self.hud.ensure_visible()
- self.assertThat(self.hud.num_buttons, Equals(0))
- self.assertThat(self.hud.selected_button, Equals(0))
+ self.unity.hud.ensure_visible()
+ self.assertThat(self.unity.hud.num_buttons, Equals(0))
+ self.assertThat(self.unity.hud.selected_button, Equals(0))
def test_check_a_values(self):
- self.hud.ensure_visible()
+ self.unity.hud.ensure_visible()
self.keyboard.type('a')
- self.assertThat(self.hud.search_string, Eventually(Equals('a')))
- self.assertThat(self.hud.num_buttons, Eventually(Equals(5)))
- self.assertThat(self.hud.selected_button, Eventually(Equals(1)))
+ self.assertThat(self.unity.hud.search_string, Eventually(Equals('a')))
+ self.assertThat(self.unity.hud.num_buttons, Eventually(Equals(5)))
+ self.assertThat(self.unity.hud.selected_button, Eventually(Equals(1)))
def test_up_down_arrows(self):
- self.hud.ensure_visible()
+ self.unity.hud.ensure_visible()
self.keyboard.type('a')
- self.assertThat(self.hud.search_string, Eventually(Equals('a')))
+ self.assertThat(self.unity.hud.search_string, Eventually(Equals('a')))
self.keyboard.press_and_release('Down')
- self.assertThat(self.hud.selected_button, Eventually(Equals(2)))
+ self.assertThat(self.unity.hud.selected_button, Eventually(Equals(2)))
self.keyboard.press_and_release('Down')
- self.assertThat(self.hud.selected_button, Eventually(Equals(3)))
+ self.assertThat(self.unity.hud.selected_button, Eventually(Equals(3)))
self.keyboard.press_and_release('Down')
- self.assertThat(self.hud.selected_button, Eventually(Equals(4)))
+ self.assertThat(self.unity.hud.selected_button, Eventually(Equals(4)))
self.keyboard.press_and_release('Down')
- self.assertThat(self.hud.selected_button, Eventually(Equals(5)))
+ self.assertThat(self.unity.hud.selected_button, Eventually(Equals(5)))
# Down again stays on 5.
self.keyboard.press_and_release('Down')
- self.assertThat(self.hud.selected_button, Eventually(Equals(5)))
+ self.assertThat(self.unity.hud.selected_button, Eventually(Equals(5)))
self.keyboard.press_and_release('Up')
- self.assertThat(self.hud.selected_button, Eventually(Equals(4)))
+ self.assertThat(self.unity.hud.selected_button, Eventually(Equals(4)))
self.keyboard.press_and_release('Up')
- self.assertThat(self.hud.selected_button, Eventually(Equals(3)))
+ self.assertThat(self.unity.hud.selected_button, Eventually(Equals(3)))
self.keyboard.press_and_release('Up')
- self.assertThat(self.hud.selected_button, Eventually(Equals(2)))
+ self.assertThat(self.unity.hud.selected_button, Eventually(Equals(2)))
self.keyboard.press_and_release('Up')
- self.assertThat(self.hud.selected_button, Eventually(Equals(1)))
+ self.assertThat(self.unity.hud.selected_button, Eventually(Equals(1)))
# Up again stays on 1.
self.keyboard.press_and_release('Up')
- self.assertThat(self.hud.selected_button, Eventually(Equals(1)))
+ self.assertThat(self.unity.hud.selected_button, Eventually(Equals(1)))
def test_no_reset_selected_button(self):
"""Hud must not change selected button when results update over time."""
# TODO - this test doesn't test anything. Onmy system the results never update.
# ideally we'd send artificial results to the hud from the test.
- self.hud.ensure_visible()
+ self.unity.hud.ensure_visible()
self.keyboard.type('is')
- self.assertThat(self.hud.search_string, Eventually(Equals('is')))
+ self.assertThat(self.unity.hud.search_string, Eventually(Equals('is')))
self.keyboard.press_and_release('Down')
- self.assertThat(self.hud.selected_button, Eventually(Equals(2)))
+ self.assertThat(self.unity.hud.selected_button, Eventually(Equals(2)))
# long sleep to let the service send updated results
sleep(10)
- self.assertThat(self.hud.selected_button, Equals(2))
+ self.assertThat(self.unity.hud.selected_button, Equals(2))
def test_slow_tap_not_reveal_hud(self):
"""A slow tap must not reveal the HUD."""
@@ -134,7 +134,7 @@ class HudBehaviorTests(HudTestsBase):
# need a long sleep to ensure that we test after the hud controller has
# seen the keypress.
sleep(5)
- self.assertThat(self.hud.visible, Equals(False))
+ self.assertThat(self.unity.hud.visible, Equals(False))
def test_alt_f4_doesnt_show_hud(self):
self.start_app('Calculator')
@@ -142,7 +142,7 @@ class HudBehaviorTests(HudTestsBase):
# Do a very fast Alt+F4
self.keyboard.press_and_release("Alt+F4", 0.05)
sleep(1)
- self.assertFalse(self.hud.visible)
+ self.assertFalse(self.unity.hud.visible)
def test_reveal_hud_with_no_apps(self):
"""Hud must show even with no visible applications.
@@ -151,11 +151,11 @@ class HudBehaviorTests(HudTestsBase):
"""
self.start_placeholder_app()
- self.window_manager.enter_show_desktop()
- self.addCleanup(self.window_manager.leave_show_desktop)
+ self.unity.window_manager.enter_show_desktop()
+ self.addCleanup(self.unity.window_manager.leave_show_desktop)
- self.hud.ensure_visible()
- self.hud.ensure_hidden()
+ self.unity.hud.ensure_visible()
+ self.unity.hud.ensure_hidden()
def test_restore_focus(self):
"""Ensures that once the hud is dismissed, the same application
@@ -166,14 +166,14 @@ class HudBehaviorTests(HudTestsBase):
# first ensure that the application has started and is focused
self.assertEqual(calc.is_active, True)
- self.hud.ensure_visible()
- self.hud.ensure_hidden()
+ self.unity.hud.ensure_visible()
+ self.unity.hud.ensure_hidden()
# again ensure that the application we started is focused
self.assertEqual(calc.is_active, True)
- self.hud.ensure_visible()
- self.hud.ensure_hidden()
+ self.unity.hud.ensure_visible()
+ self.unity.hud.ensure_hidden()
# why do we do this: ???
self.keyboard.press_and_release('Return')
sleep(1)
@@ -193,14 +193,14 @@ class HudBehaviorTests(HudTestsBase):
self.keyboard.type(" ")
self.keyboard.type("1")
- self.hud.ensure_visible()
+ self.unity.hud.ensure_visible()
self.keyboard.type("undo")
- hud_query_check = lambda: self.hud.selected_hud_button.label_no_formatting
+ hud_query_check = lambda: self.unity.hud.selected_hud_button.label_no_formatting
self.assertThat(hud_query_check,
Eventually(Equals("Edit > Undo")))
self.keyboard.press_and_release('Return')
- self.assertThat(self.hud.visible, Eventually(Equals(False)))
+ self.assertThat(self.unity.hud.visible, Eventually(Equals(False)))
self.assertProperty(gedit_win, is_focused=True)
self.keyboard.press_and_release("Ctrl+s")
@@ -211,18 +211,18 @@ class HudBehaviorTests(HudTestsBase):
def test_hud_to_dash_has_key_focus(self):
"""When switching from the hud to the dash you don't lose key focus."""
- self.hud.ensure_visible()
- self.dash.ensure_visible()
- self.addCleanup(self.dash.ensure_hidden)
+ self.unity.hud.ensure_visible()
+ self.unity.dash.ensure_visible()
+ self.addCleanup(self.unity.dash.ensure_hidden)
self.keyboard.type('focus1')
- self.assertThat(self.dash.search_string, Eventually(Equals('focus1')))
+ self.assertThat(self.unity.dash.search_string, Eventually(Equals('focus1')))
def test_dash_to_hud_has_key_focus(self):
"""When switching from the dash to the hud you don't lose key focus."""
- self.dash.ensure_visible()
- self.hud.ensure_visible()
+ self.unity.dash.ensure_visible()
+ self.unity.hud.ensure_visible()
self.keyboard.type('focus2')
- self.assertThat(self.hud.search_string, Eventually(Equals('focus2')))
+ self.assertThat(self.unity.hud.search_string, Eventually(Equals('focus2')))
def test_hud_closes_on_workspace_switch(self):
"""This test shows that when you switch to another workspace the hud closes."""
@@ -230,19 +230,19 @@ class HudBehaviorTests(HudTestsBase):
self.skipTest("This test requires enabled more than one workspace.")
initial_workspace = self.workspace.current_workspace
self.addCleanup(self.workspace.switch_to, initial_workspace)
- self.hud.ensure_visible()
+ self.unity.hud.ensure_visible()
self.workspace.switch_to((initial_workspace + 1) % self.workspace.num_workspaces)
- self.assertThat(self.hud.visible, Eventually(Equals(False)))
+ self.assertThat(self.unity.hud.visible, Eventually(Equals(False)))
def test_hud_closes_on_spread(self):
"""This test shows that when the spread is initiated, the hud closes."""
# Need at least one application open for the spread to work.
self.start_app_window("Calculator")
- self.hud.ensure_visible()
+ self.unity.hud.ensure_visible()
self.addCleanup(self.keybinding, "spread/cancel")
self.keybinding("spread/start")
- self.assertThat(self.window_manager.scale_active, Eventually(Equals(True)))
- self.assertThat(self.hud.visible, Eventually(Equals(False)))
+ self.assertThat(self.unity.window_manager.scale_active, Eventually(Equals(True)))
+ self.assertThat(self.unity.hud.visible, Eventually(Equals(False)))
def test_hud_closes_click_outside_geo_shrunk(self):
"""
@@ -250,86 +250,86 @@ class HudBehaviorTests(HudTestsBase):
Shurnk is when the hud has no results and is much smaller then normal.
"""
- self.hud.ensure_visible()
- (x,y,w,h) = self.hud.view.geometry
+ self.unity.hud.ensure_visible()
+ (x,y,w,h) = self.unity.hud.view.geometry
self.mouse.move(w/2, h-50)
self.mouse.click()
- self.assertThat(self.hud.visible, Eventually(Equals(False)))
+ self.assertThat(self.unity.hud.visible, Eventually(Equals(False)))
def test_hud_closes_click_outside_geo(self):
"""Clicking outside of the hud will make it close."""
- self.hud.ensure_visible()
+ self.unity.hud.ensure_visible()
self.keyboard.type("Test")
- (x,y,w,h) = self.hud.view.geometry
+ (x,y,w,h) = self.unity.hud.view.geometry
self.mouse.move(w/2, h+50)
self.mouse.click()
- self.assertThat(self.hud.visible, Eventually(Equals(False)))
+ self.assertThat(self.unity.hud.visible, Eventually(Equals(False)))
def test_hud_closes_click_after_text_removed(self):
"""Clicking outside of the hud after a search text has been entered and
then removed from the searchbox will make it close."""
- self.hud.ensure_visible()
+ self.unity.hud.ensure_visible()
self.keyboard.type("Test")
self.keyboard.press_and_release("Escape")
- (x,y,w,h) = self.hud.view.geometry
+ (x,y,w,h) = self.unity.hud.view.geometry
self.mouse.move(w/2, h+50)
self.mouse.click()
- self.assertThat(self.hud.visible, Eventually(Equals(False)))
+ self.assertThat(self.unity.hud.visible, Eventually(Equals(False)))
def test_alt_f4_close_hud(self):
"""Hud must close on alt+F4."""
- self.hud.ensure_visible()
+ self.unity.hud.ensure_visible()
self.keyboard.press_and_release("Alt+F4")
- self.assertThat(self.hud.visible, Eventually(Equals(False)))
+ self.assertThat(self.unity.hud.visible, Eventually(Equals(False)))
def test_alt_f4_close_hud_with_capslock_on(self):
"""Hud must close on Alt+F4 even when the capslock is turned on."""
self.keyboard.press_and_release("Caps_Lock")
self.addCleanup(self.keyboard.press_and_release, "Caps_Lock")
- self.hud.ensure_visible()
+ self.unity.hud.ensure_visible()
self.keyboard.press_and_release("Alt+F4")
- self.assertThat(self.hud.visible, Eventually(Equals(False)))
+ self.assertThat(self.unity.hud.visible, Eventually(Equals(False)))
def test_app_activate_on_enter(self):
"""Hud must close after activating a search item with Enter."""
self.start_app('Text Editor', locale='C')
self.addCleanup(self.close_all_app, "Text Editor")
- self.hud.ensure_visible()
+ self.unity.hud.ensure_visible()
self.keyboard.type("File > Quit")
- self.assertThat(self.hud.search_string, Eventually(Equals("File > Quit")))
+ self.assertThat(self.unity.hud.search_string, Eventually(Equals("File > Quit")))
self.keyboard.press_and_release("Enter")
self.assertFalse(self.app_is_running("Text Editor"))
- self.assertThat(self.hud.visible, Eventually(Equals(False)))
+ self.assertThat(self.unity.hud.visible, Eventually(Equals(False)))
def test_hud_closes_on_escape(self):
"""Hud must close on escape after searchbox is cleared"""
- self.hud.ensure_visible()
+ self.unity.hud.ensure_visible()
self.keyboard.type("ThisText")
self.keyboard.press_and_release("Escape")
self.keyboard.press_and_release("Escape")
- self.assertThat(self.hud.visible, Eventually(Equals(False)))
+ self.assertThat(self.unity.hud.visible, Eventually(Equals(False)))
def test_hud_closes_on_escape_shrunk(self):
"""Hud must close when escape key is pressed"""
- self.hud.ensure_visible()
+ self.unity.hud.ensure_visible()
self.keyboard.press_and_release("Escape")
- self.assertThat(self.hud.visible, Eventually(Equals(False)))
+ self.assertThat(self.unity.hud.visible, Eventually(Equals(False)))
def test_alt_arrow_keys_not_eaten(self):
"""Tests that Alt+ArrowKey events are correctly passed to the
@@ -368,62 +368,62 @@ class HudBehaviorTests(HudTestsBase):
change the selected button from 1 to 5.
"""
- self.hud.ensure_visible()
+ self.unity.hud.ensure_visible()
self.keyboard.type("a")
- (x,y,w,h) = self.hud.view.geometry
+ (x,y,w,h) = self.unity.hud.view.geometry
# Specify a slower rate so that HUD can register the mouse movement properly
self.mouse.move(w/2, 0, rate=5)
- self.assertThat(self.hud.view.selected_button, Eventually(Equals(1)))
+ self.assertThat(self.unity.hud.view.selected_button, Eventually(Equals(1)))
self.mouse.move(w/2, h, rate=5)
- self.assertThat(self.hud.view.selected_button, Eventually(Equals(5)))
+ self.assertThat(self.unity.hud.view.selected_button, Eventually(Equals(5)))
def test_keyboard_steals_focus_from_mouse(self):
"""This tests moves the mouse from the top of the screen to the bottom,
then it presses the keyboard up 5 times, this must change the selected button from 5 to 1.
"""
- self.hud.ensure_visible()
+ self.unity.hud.ensure_visible()
self.keyboard.type("a")
- (x,y,w,h) = self.hud.view.geometry
+ (x,y,w,h) = self.unity.hud.view.geometry
self.mouse.move(w/2, 0)
self.mouse.move(w/2, h)
- self.assertThat(self.hud.view.selected_button, Eventually(Equals(5)))
+ self.assertThat(self.unity.hud.view.selected_button, Eventually(Equals(5)))
for i in range(5):
self.keyboard.press_and_release('Up')
- self.assertThat(self.hud.view.selected_button, Eventually(Equals(1)))
+ self.assertThat(self.unity.hud.view.selected_button, Eventually(Equals(1)))
def test_keep_focus_on_application_opens(self):
"""The Hud must keep key focus as well as stay open if an app gets opened from an external source. """
- self.hud.ensure_visible()
- self.addCleanup(self.hud.ensure_hidden)
+ self.unity.hud.ensure_visible()
+ self.addCleanup(self.unity.hud.ensure_hidden)
self.start_app_window("Calculator")
sleep(1)
self.keyboard.type("HasFocus")
- self.assertThat(self.hud.search_string, Eventually(Equals("HasFocus")))
+ self.assertThat(self.unity.hud.search_string, Eventually(Equals("HasFocus")))
def test_closes_mouse_down_outside(self):
"""Test that a mouse down outside of the hud closes the hud."""
- self.hud.ensure_visible()
- current_monitor = self.hud.monitor
+ self.unity.hud.ensure_visible()
+ current_monitor = self.unity.hud.monitor
- (x,y,w,h) = self.hud.geometry
+ (x,y,w,h) = self.unity.hud.geometry
(screen_x,screen_y,screen_w,screen_h) = self.screen_geo.get_monitor_geometry(current_monitor)
self.mouse.move(x + w + (screen_w-((screen_x-x)+w))/2, y + h + (screen_h-((screen_y-y)+h))/2)
self.mouse.click()
- self.assertThat(self.hud.visible, Eventually(Equals(False)))
+ self.assertThat(self.unity.hud.visible, Eventually(Equals(False)))
def test_closes_then_focuses_window_on_mouse_down(self):
"""If 2 windows are open with 1 maximized and the non-maxmized
@@ -435,7 +435,7 @@ class HudBehaviorTests(HudTestsBase):
self.keybinding("window/maximize")
self.start_app("Calculator")
- self.hud.ensure_visible()
+ self.unity.hud.ensure_visible()
#Click bottom right of the screen
w = self.screen_geo.get_screen_width()
@@ -454,8 +454,8 @@ class HudBehaviorTests(HudTestsBase):
self.keybinding("switcher/reveal_normal")
self.assertProperty(char_win, is_active=True)
- self.hud.ensure_visible()
- self.hud.ensure_hidden()
+ self.unity.hud.ensure_visible()
+ self.unity.hud.ensure_hidden()
self.assertProperty(char_win, is_active=True)
@@ -481,7 +481,7 @@ class HudLauncherInteractionsTests(HudTestsBase):
apps as active.
"""
- launcher = self.launcher.get_launcher_for_monitor(self.hud_monitor)
+ launcher = self.unity.launcher.get_launcher_for_monitor(self.hud_monitor)
# We need an app to switch to:
self.start_app('Character Map')
@@ -495,11 +495,11 @@ class HudLauncherInteractionsTests(HudTestsBase):
# reveal and hide hud several times over:
for i in range(3):
- self.hud.ensure_visible()
- self.hud.ensure_hidden()
+ self.unity.hud.ensure_visible()
+ self.unity.hud.ensure_hidden()
# click application icons for running apps in the launcher:
- icon = self.launcher.model.get_icon(desktop_id="gucharmap.desktop")
+ icon = self.unity.launcher.model.get_icon(desktop_id="gucharmap.desktop")
launcher.click_launcher_icon(icon)
# see how many apps are marked as being active:
@@ -509,10 +509,10 @@ class HudLauncherInteractionsTests(HudTestsBase):
def test_hud_does_not_change_launcher_status(self):
"""Opening the HUD must not change the launcher visibility."""
- launcher = self.launcher.get_launcher_for_monitor(self.hud_monitor)
+ launcher = self.unity.launcher.get_launcher_for_monitor(self.hud_monitor)
launcher_shows_pre = launcher.is_showing
- self.hud.ensure_visible()
+ self.unity.hud.ensure_visible()
launcher_shows_post = launcher.is_showing
self.assertThat(launcher_shows_pre, Equals(launcher_shows_post))
@@ -533,14 +533,14 @@ class HudLockedLauncherInteractionsTests(HudTestsBase):
def test_hud_launcher_icon_hides_bfb(self):
"""BFB icon must be hidden when the HUD launcher icon is shown."""
- hud_icon = self.hud.get_launcher_icon()
- bfb_icon = self.launcher.model.get_bfb_icon()
+ hud_icon = self.unity.hud.get_launcher_icon()
+ bfb_icon = self.unity.launcher.model.get_bfb_icon()
self.assertThat(bfb_icon.visible, Eventually(Equals(True)))
self.assertTrue(bfb_icon.is_on_monitor(self.hud_monitor))
self.assertThat(hud_icon.visible, Eventually(Equals(False)))
- self.hud.ensure_visible()
+ self.unity.hud.ensure_visible()
self.assertThat(hud_icon.visible, Eventually(Equals(True)))
self.assertTrue(hud_icon.is_on_monitor(self.hud_monitor))
@@ -550,9 +550,9 @@ class HudLockedLauncherInteractionsTests(HudTestsBase):
def test_hud_desaturates_launcher_icons(self):
"""Launcher icons must desaturate when the HUD is opened."""
- self.hud.ensure_visible()
+ self.unity.hud.ensure_visible()
- for icon in self.launcher.model.get_launcher_icons_for_monitor(self.hud_monitor):
+ for icon in self.unity.launcher.model.get_launcher_icons_for_monitor(self.hud_monitor):
if isinstance(icon, HudLauncherIcon):
self.assertThat(icon.desaturated, Eventually(Equals(False)))
else:
@@ -561,13 +561,13 @@ class HudLockedLauncherInteractionsTests(HudTestsBase):
def test_hud_launcher_icon_click_hides_hud(self):
"""Clicking the Hud Icon should hide the HUD"""
- hud_icon = self.hud.get_launcher_icon()
- self.hud.ensure_visible()
+ hud_icon = self.unity.hud.get_launcher_icon()
+ self.unity.hud.ensure_visible()
- launcher = self.launcher.get_launcher_for_monitor(self.hud_monitor)
+ launcher = self.unity.launcher.get_launcher_for_monitor(self.hud_monitor)
launcher.click_launcher_icon(hud_icon)
- self.assertThat(self.hud.visible, Eventually(Equals(False)))
+ self.assertThat(self.unity.hud.visible, Eventually(Equals(False)))
self.assertThat(hud_icon.visible, Eventually(Equals(False)))
@@ -591,22 +591,22 @@ class HudVisualTests(HudTestsBase):
sleep(0.5)
def test_initially_hidden(self):
- self.assertFalse(self.hud.visible)
+ self.assertFalse(self.unity.hud.visible)
def test_hud_is_on_right_monitor(self):
"""HUD must be drawn on the monitor where the mouse is."""
- self.hud.ensure_visible()
- self.assertThat(self.hud.monitor, Eventually(Equals(self.hud_monitor)))
- self.assertTrue(self.screen_geo.is_rect_on_monitor(self.hud.monitor, self.hud.geometry))
+ self.unity.hud.ensure_visible()
+ self.assertThat(self.unity.hud.monitor, Eventually(Equals(self.hud_monitor)))
+ self.assertTrue(self.screen_geo.is_rect_on_monitor(self.unity.hud.monitor, self.unity.hud.geometry))
def test_hud_geometries(self):
"""Tests the HUD geometries for the given monitor and status."""
- self.hud.ensure_visible()
+ self.unity.hud.ensure_visible()
monitor_geo = self.screen_geo.get_monitor_geometry(self.hud_monitor)
monitor_x = monitor_geo[0]
monitor_w = monitor_geo[2]
- hud_x = self.hud.geometry[0]
- hud_w = self.hud.geometry[2]
+ hud_x = self.unity.hud.geometry[0]
+ hud_w = self.unity.hud.geometry[2]
if self.hud_locked:
self.assertThat(hud_x, GreaterThan(monitor_x))
@@ -618,16 +618,16 @@ class HudVisualTests(HudTestsBase):
def test_hud_is_locked_to_launcher(self):
"""Tests if the HUD is locked to launcher as we expect or not."""
- self.hud.ensure_visible()
- self.assertThat(self.hud.is_locked_launcher, Eventually(Equals(self.hud_locked)))
+ self.unity.hud.ensure_visible()
+ self.assertThat(self.unity.hud.is_locked_launcher, Eventually(Equals(self.hud_locked)))
def test_hud_icon_is_shown(self):
"""Tests that the correct HUD icon is shown."""
- self.hud.ensure_visible()
- hud_launcher_icon = self.hud.get_launcher_icon()
- hud_embedded_icon = self.hud.get_embedded_icon()
+ self.unity.hud.ensure_visible()
+ hud_launcher_icon = self.unity.hud.get_launcher_icon()
+ hud_embedded_icon = self.unity.hud.get_embedded_icon()
- if self.hud.is_locked_launcher:
+ if self.unity.hud.is_locked_launcher:
self.assertThat(hud_launcher_icon.visible, Eventually(Equals(True)))
self.assertTrue(hud_launcher_icon.is_on_monitor(self.hud_monitor))
self.assertTrue(hud_launcher_icon.active)
@@ -645,18 +645,18 @@ class HudVisualTests(HudTestsBase):
self.close_all_app("Calculator")
calc = self.start_app("Calculator")
self.assertTrue(calc.is_active)
- self.hud.ensure_visible()
+ self.unity.hud.ensure_visible()
- self.assertThat(self.hud.icon.icon_name, Eventually(Equals(calc.icon)))
+ self.assertThat(self.unity.hud.icon.icon_name, Eventually(Equals(calc.icon)))
def test_hud_icon_shows_the_ubuntu_emblem_on_empty_desktop(self):
"""When in 'show desktop' mode the hud icon must be the BFB icon."""
self.start_placeholder_app()
- self.window_manager.enter_show_desktop()
- self.addCleanup(self.window_manager.leave_show_desktop)
- self.hud.ensure_visible()
+ self.unity.window_manager.enter_show_desktop()
+ self.addCleanup(self.unity.window_manager.leave_show_desktop)
+ self.unity.hud.ensure_visible()
- self.assertThat(self.hud.icon.icon_name, Eventually(EndsWith("launcher_bfb.png")))
+ self.assertThat(self.unity.hud.icon.icon_name, Eventually(EndsWith("launcher_bfb.png")))
def test_switch_dash_hud_does_not_break_the_focused_application_emblem(self):
"""Switching from Dash to HUD must still show the correct HUD icon."""
@@ -664,10 +664,10 @@ class HudVisualTests(HudTestsBase):
calc = self.start_app("Calculator")
self.assertTrue(calc.is_active)
- self.dash.ensure_visible()
- self.hud.ensure_visible()
+ self.unity.dash.ensure_visible()
+ self.unity.hud.ensure_visible()
- self.assertThat(self.hud.icon.icon_name, Eventually(Equals(calc.icon)))
+ self.assertThat(self.unity.hud.icon.icon_name, Eventually(Equals(calc.icon)))
def test_switch_hud_dash_does_not_break_the_focused_application_emblem(self):
"""Switching from HUD to Dash and back must still show the correct HUD icon."""
@@ -675,10 +675,10 @@ class HudVisualTests(HudTestsBase):
calc = self.start_app("Calculator")
self.assertTrue(calc.is_active)
- self.hud.ensure_visible()
- self.dash.ensure_visible()
- self.hud.ensure_visible()
- self.assertThat(self.hud.icon.icon_name, Eventually(Equals(calc.icon)))
+ self.unity.hud.ensure_visible()
+ self.unity.dash.ensure_visible()
+ self.unity.hud.ensure_visible()
+ self.assertThat(self.unity.hud.icon.icon_name, Eventually(Equals(calc.icon)))
def test_dash_hud_only_uses_icon_from_current_desktop(self):
"""
@@ -691,16 +691,16 @@ class HudVisualTests(HudTestsBase):
self.start_placeholder_app()
initial_workspace = self.workspace.current_workspace
self.addCleanup(self.workspace.switch_to, initial_workspace)
- self.window_manager.enter_show_desktop()
- self.addCleanup(self.window_manager.leave_show_desktop)
+ self.unity.window_manager.enter_show_desktop()
+ self.addCleanup(self.unity.window_manager.leave_show_desktop)
calc = self.start_app("Calculator")
self.assertTrue(calc.is_active)
self.workspace.switch_to((initial_workspace + 1) % self.workspace.num_workspaces)
- self.dash.ensure_visible()
- self.hud.ensure_visible()
+ self.unity.dash.ensure_visible()
+ self.unity.hud.ensure_visible()
- self.assertThat(self.hud.icon.icon_name, Eventually(EndsWith("launcher_bfb.png")))
+ self.assertThat(self.unity.hud.icon.icon_name, Eventually(EndsWith("launcher_bfb.png")))
class HudAlternativeKeybindingTests(HudTestsBase):
@@ -710,14 +710,14 @@ class HudAlternativeKeybindingTests(HudTestsBase):
self.set_unity_option("show_hud", "<Super>h")
# Don't use reveal_hud, but be explicit in the keybindings.
self.keyboard.press_and_release("Super+h")
- self.assertThat(self.hud.visible, Eventually(Equals(True)))
+ self.assertThat(self.unity.hud.visible, Eventually(Equals(True)))
def test_ctrl_alt_h(self):
"""Test hud reveal on <Contrl><Alt>h."""
self.set_unity_option("show_hud", "<Control><Alt>h")
# Don't use reveal_hud, but be explicit in the keybindings.
self.keyboard.press_and_release("Ctrl+Alt+h")
- self.assertThat(self.hud.visible, Eventually(Equals(True)))
+ self.assertThat(self.unity.hud.visible, Eventually(Equals(True)))
class HudCrossMonitorsTests(HudTestsBase):
@@ -733,27 +733,27 @@ class HudCrossMonitorsTests(HudTestsBase):
the keyboard is used. The hud must not move to that monitor.
"""
- current_monitor = self.hud.ideal_monitor
+ current_monitor = self.unity.hud.ideal_monitor
- self.hud.ensure_visible()
- self.addCleanup(self.hud.ensure_hidden)
+ self.unity.hud.ensure_visible()
+ self.addCleanup(self.unity.hud.ensure_hidden)
self.screen_geo.move_mouse_to_monitor((current_monitor + 1) % self.screen_geo.get_num_monitors())
self.keyboard.type("abc")
- self.assertThat(self.hud.ideal_monitor, Eventually(Equals(current_monitor)))
+ self.assertThat(self.unity.hud.ideal_monitor, Eventually(Equals(current_monitor)))
def test_hud_close_on_cross_monitor_click(self):
"""Hud must close when clicking on a window in a different screen."""
- self.addCleanup(self.hud.ensure_hidden)
+ self.addCleanup(self.unity.hud.ensure_hidden)
for monitor in range(self.screen_geo.get_num_monitors()-1):
self.screen_geo.move_mouse_to_monitor(monitor)
- self.hud.ensure_visible()
+ self.unity.hud.ensure_visible()
self.screen_geo.move_mouse_to_monitor(monitor+1)
sleep(.5)
self.mouse.click()
- self.assertThat(self.hud.visible, Eventually(Equals(False)))
+ self.assertThat(self.unity.hud.visible, Eventually(Equals(False)))
diff --git a/tests/autopilot/unity/tests/test_ibus.py b/tests/autopilot/unity/tests/test_ibus.py
index 400807f97..eeb57707d 100644
--- a/tests/autopilot/unity/tests/test_ibus.py
+++ b/tests/autopilot/unity/tests/test_ibus.py
@@ -20,8 +20,6 @@ from autopilot.emulators.ibus import (
from autopilot.matchers import Eventually
from autopilot.testcase import multiply_scenarios
from testtools.matchers import Equals, NotEquals
-from unity.emulators.dash import Dash
-from unity.emulators.hud import Hud
from unity.tests import UnityTestCase
@@ -94,13 +92,13 @@ class IBusWidgetScenariodTests(IBusTests):
# Use lambdas here so we don't require DBus service at module import time.
scenarios = [
- ('dash', {'widget': lambda: Dash()}),
- ('hud', {'widget': lambda: Hud()})
+ ('dash', {'widget': 'dash'}),
+ ('hud', {'widget': 'hud'})
]
def do_ibus_test(self):
"""Do the basic IBus test on self.widget using self.input and self.result."""
- widget = self.widget()
+ widget = getattr(self.unity, self.widget)
widget.ensure_visible()
self.addCleanup(widget.ensure_hidden)
self.activate_ibus(widget.searchbar)
@@ -195,26 +193,26 @@ class IBusTestsPinyinIgnore(IBusTests):
self.activate_input_engine_or_skip(self.engine_name)
def test_ignore_key_events_on_dash(self):
- self.dash.ensure_visible()
- self.addCleanup(self.dash.ensure_hidden)
- self.activate_ibus(self.dash.searchbar)
+ self.unity.dash.ensure_visible()
+ self.addCleanup(self.unity.dash.ensure_hidden)
+ self.activate_ibus(self.unity.dash.searchbar)
self.keyboard.type("cipan")
self.keyboard.press_and_release("Tab")
self.keyboard.type(" ")
- self.deactivate_ibus(self.dash.searchbar)
- self.assertThat(self.dash.search_string, Eventually(NotEquals(" ")))
+ self.deactivate_ibus(self.unity.dash.searchbar)
+ self.assertThat(self.unity.dash.search_string, Eventually(NotEquals(" ")))
def test_ignore_key_events_on_hud(self):
- self.hud.ensure_visible()
- self.addCleanup(self.hud.ensure_hidden)
+ self.unity.hud.ensure_visible()
+ self.addCleanup(self.unity.hud.ensure_hidden)
self.keyboard.type("a")
- self.activate_ibus(self.hud.searchbar)
+ self.activate_ibus(self.unity.hud.searchbar)
self.keyboard.type("riqi")
- old_selected = self.hud.selected_button
+ old_selected = self.unity.hud.selected_button
self.keyboard.press_and_release("Down")
- new_selected = self.hud.selected_button
- self.deactivate_ibus(self.hud.searchbar)
+ new_selected = self.unity.hud.selected_button
+ self.deactivate_ibus(self.unity.hud.searchbar)
self.assertEqual(old_selected, new_selected)
@@ -230,26 +228,26 @@ class IBusTestsAnthyIgnore(IBusTests):
self.activate_input_engine_or_skip(self.engine_name)
def test_ignore_key_events_on_dash(self):
- self.dash.ensure_visible()
- self.addCleanup(self.dash.ensure_hidden)
- self.activate_ibus(self.dash.searchbar)
+ self.unity.dash.ensure_visible()
+ self.addCleanup(self.unity.dash.ensure_hidden)
+ self.activate_ibus(self.unity.dash.searchbar)
self.keyboard.type("shisutemu ")
self.keyboard.press_and_release("Tab")
self.keyboard.press_and_release("Ctrl+j")
- self.deactivate_ibus(self.dash.searchbar)
- dash_search_string = self.dash.search_string
+ self.deactivate_ibus(self.unity.dash.searchbar)
+ dash_search_string = self.unity.dash.search_string
self.assertNotEqual("", dash_search_string)
def test_ignore_key_events_on_hud(self):
- self.hud.ensure_visible()
- self.addCleanup(self.hud.ensure_hidden)
+ self.unity.hud.ensure_visible()
+ self.addCleanup(self.unity.hud.ensure_hidden)
self.keyboard.type("a")
- self.activate_ibus(self.hud.searchbar)
+ self.activate_ibus(self.unity.hud.searchbar)
self.keyboard.type("hiduke")
- old_selected = self.hud.selected_button
+ old_selected = self.unity.hud.selected_button
self.keyboard.press_and_release("Down")
- new_selected = self.hud.selected_button
- self.deactivate_ibus(self.hud.searchbar)
+ new_selected = self.unity.hud.selected_button
+ self.deactivate_ibus(self.unity.hud.searchbar)
self.assertEqual(old_selected, new_selected)
diff --git a/tests/autopilot/unity/tests/test_panel.py b/tests/autopilot/unity/tests/test_panel.py
index 2c6b12f54..a8aeb1f98 100644
--- a/tests/autopilot/unity/tests/test_panel.py
+++ b/tests/autopilot/unity/tests/test_panel.py
@@ -43,7 +43,7 @@ class PanelTestsBase(UnityTestCase):
def setUp(self):
super(PanelTestsBase, self).setUp()
- self.panel = self.panels.get_panel_for_monitor(self.panel_monitor)
+ self.panel = self.unity.panels.get_panel_for_monitor(self.panel_monitor)
self.panel.move_mouse_below_the_panel()
self.addCleanup(self.panel.move_mouse_below_the_panel)
@@ -156,8 +156,8 @@ class PanelTitleTests(PanelTestsBase):
"""With no windows shown, the panel must display the default title."""
gettext.install("unity", unicode=True)
self.start_placeholder_app()
- self.window_manager.enter_show_desktop()
- self.addCleanup(self.window_manager.leave_show_desktop)
+ self.unity.window_manager.enter_show_desktop()
+ self.addCleanup(self.unity.window_manager.leave_show_desktop)
self.assertThat(self.panel.desktop_is_active, Eventually(Equals(True)))
self.assertThat(self.panel.title, Equals(_("Ubuntu Desktop")))
@@ -200,8 +200,8 @@ class PanelTitleTests(PanelTestsBase):
text_win = self.open_new_application_window("Text Editor", maximized=True)
self.open_new_application_window("Calculator", maximized=False)
- icon = self.launcher.model.get_icon(desktop_id=text_win.application.desktop_file)
- launcher = self.launcher.get_launcher_for_monitor(self.panel_monitor)
+ icon = self.unity.launcher.model.get_icon(desktop_id=text_win.application.desktop_file)
+ launcher = self.unity.launcher.get_launcher_for_monitor(self.panel_monitor)
launcher.click_launcher_icon(icon)
self.assertProperty(text_win, is_focused=True)
@@ -224,9 +224,9 @@ class PanelTitleTests(PanelTestsBase):
text_win = self.open_new_application_window("Text Editor")
current_title = self.panel.title
- self.switcher.initiate()
- self.addCleanup(self.switcher.terminate)
- self.switcher.next_icon()
+ self.unity.switcher.initiate()
+ self.addCleanup(self.unity.switcher.terminate)
+ self.unity.switcher.next_icon()
self.assertThat(self.panel.title,
Eventually(Equals(current_title)))
@@ -245,8 +245,8 @@ class PanelWindowButtonsTests(PanelTestsBase):
def test_window_buttons_dont_show_on_empty_desktop(self):
"""Tests that the window buttons are not shown on clean desktop."""
self.start_placeholder_app()
- self.window_manager.enter_show_desktop()
- self.addCleanup(self.window_manager.leave_show_desktop)
+ self.unity.window_manager.enter_show_desktop()
+ self.addCleanup(self.unity.window_manager.leave_show_desktop)
self.assertThat(self.panel.window_buttons_shown, Eventually(Equals(False)))
@@ -292,8 +292,8 @@ class PanelWindowButtonsTests(PanelTestsBase):
def test_window_buttons_show_with_dash(self):
"""Window buttons must be shown when the dash is open."""
- self.dash.ensure_visible()
- self.addCleanup(self.dash.ensure_hidden)
+ self.unity.dash.ensure_visible()
+ self.addCleanup(self.unity.dash.ensure_hidden)
self.assertThat(self.panel.window_buttons_shown, Eventually(Equals(True)))
self.assertWinButtonsInOverlayMode(True)
@@ -303,29 +303,29 @@ class PanelWindowButtonsTests(PanelTestsBase):
buttons must still work in the dash."""
self.set_unity_option("icon_size", 25)
- self.dash.ensure_visible()
- self.addCleanup(self.dash.ensure_hidden)
+ self.unity.dash.ensure_visible()
+ self.addCleanup(self.unity.dash.ensure_hidden)
- desired_max = not self.dash.view.dash_maximized
+ desired_max = not self.unity.dash.view.dash_maximized
if desired_max:
self.panel.window_buttons.maximize.mouse_click()
else:
self.panel.window_buttons.unmaximize.mouse_click()
- self.assertThat(self.dash.view.dash_maximized, Eventually(Equals(desired_max)))
+ self.assertThat(self.unity.dash.view.dash_maximized, Eventually(Equals(desired_max)))
def test_window_buttons_show_with_hud(self):
"""Window buttons must be shown when the HUD is open."""
- self.hud.ensure_visible()
- self.addCleanup(self.hud.ensure_hidden)
+ self.unity.hud.ensure_visible()
+ self.addCleanup(self.unity.hud.ensure_hidden)
self.assertThat(self.panel.window_buttons_shown, Eventually(Equals(True)))
self.assertWinButtonsInOverlayMode(True)
def test_window_buttons_update_visual_state(self):
"""Window button must update its state in response to mouse events."""
- self.hud.ensure_visible()
- self.addCleanup(self.hud.ensure_hidden)
+ self.unity.hud.ensure_visible()
+ self.addCleanup(self.unity.hud.ensure_hidden)
button = self.panel.window_buttons.close
self.assertThat(button.visual_state, Eventually(Equals("normal")))
@@ -341,8 +341,8 @@ class PanelWindowButtonsTests(PanelTestsBase):
"""Window buttons must ignore clicks when the mouse released outside
their area.
"""
- self.hud.ensure_visible()
- self.addCleanup(self.hud.ensure_hidden)
+ self.unity.hud.ensure_visible()
+ self.addCleanup(self.unity.hud.ensure_hidden)
button = self.panel.window_buttons.close
button.mouse_move_to()
@@ -352,7 +352,7 @@ class PanelWindowButtonsTests(PanelTestsBase):
self.mouse.release()
self.assertThat(button.visual_state, Eventually(Equals("normal")))
- self.assertThat(self.hud.visible, Eventually(Equals(True)))
+ self.assertThat(self.unity.hud.visible, Eventually(Equals(True)))
def test_window_buttons_close_button_works_for_window(self):
"""Close window button must actually closes a window."""
@@ -441,43 +441,43 @@ class PanelWindowButtonsTests(PanelTestsBase):
def test_window_buttons_close_button_works_for_hud(self):
"""Tests that the window 'Close' actually closes the HUD."""
- self.hud.ensure_visible()
- self.addCleanup(self.hud.ensure_hidden)
+ self.unity.hud.ensure_visible()
+ self.addCleanup(self.unity.hud.ensure_hidden)
self.panel.window_buttons.close.mouse_click()
- self.assertThat(self.hud.visible, Eventually(Equals(False)))
+ self.assertThat(self.unity.hud.visible, Eventually(Equals(False)))
def test_minimize_button_disabled_for_hud(self):
"""Minimize button must be disabled for the HUD."""
- self.hud.ensure_visible()
- self.addCleanup(self.hud.ensure_hidden)
+ self.unity.hud.ensure_visible()
+ self.addCleanup(self.unity.hud.ensure_hidden)
self.assertThat(self.panel.window_buttons.minimize.enabled, Eventually(Equals(False)))
def test_minimize_button_does_nothing_for_hud(self):
"""Minimize button must not affect the Hud."""
- self.hud.ensure_visible()
- self.addCleanup(self.hud.ensure_hidden)
+ self.unity.hud.ensure_visible()
+ self.addCleanup(self.unity.hud.ensure_hidden)
self.panel.window_buttons.minimize.mouse_click()
- self.assertThat(self.hud.visible, Eventually(Equals(True)))
+ self.assertThat(self.unity.hud.visible, Eventually(Equals(True)))
def test_maximize_button_disabled_for_hud(self):
"""Maximize button must be disabled for the HUD."""
- self.hud.ensure_visible()
- self.addCleanup(self.hud.ensure_hidden)
+ self.unity.hud.ensure_visible()
+ self.addCleanup(self.unity.hud.ensure_hidden)
self.assertThat(self.panel.window_buttons.maximize.enabled, Eventually(Equals(False)))
def test_maximize_button_does_nothing_for_hud(self):
"""Maximize button must not affect the Hud."""
- self.hud.ensure_visible()
- self.addCleanup(self.hud.ensure_hidden)
+ self.unity.hud.ensure_visible()
+ self.addCleanup(self.unity.hud.ensure_hidden)
self.panel.window_buttons.maximize.mouse_click()
- self.assertThat(self.hud.visible, Eventually(Equals(True)))
+ self.assertThat(self.unity.hud.visible, Eventually(Equals(True)))
def test_hud_maximize_button_does_not_change_dash_form_factor(self):
"""Clicking on the 'Maximize' button of the HUD must not change the dash
@@ -485,39 +485,39 @@ class PanelWindowButtonsTests(PanelTestsBase):
See bug #939054
"""
- inital_form_factor = self.dash.view.form_factor
- self.hud.ensure_visible()
- self.addCleanup(self.hud.ensure_hidden)
+ inital_form_factor = self.unity.dash.view.form_factor
+ self.unity.hud.ensure_visible()
+ self.addCleanup(self.unity.hud.ensure_hidden)
self.panel.window_buttons.maximize.mouse_click()
# long sleep here to make sure that any change that might happen will
# have already happened.
sleep(5)
- self.assertThat(self.dash.view.form_factor, Equals(inital_form_factor))
+ self.assertThat(self.unity.dash.view.form_factor, Equals(inital_form_factor))
def test_window_buttons_close_button_works_for_dash(self):
"""Tests that the window 'Close' actually closes the Dash."""
- self.dash.ensure_visible()
- self.addCleanup(self.dash.ensure_hidden)
+ self.unity.dash.ensure_visible()
+ self.addCleanup(self.unity.dash.ensure_hidden)
self.panel.window_buttons.close.mouse_click()
- self.assertThat(self.dash.visible, Eventually(Equals(False)))
+ self.assertThat(self.unity.dash.visible, Eventually(Equals(False)))
def test_minimize_button_disabled_for_dash(self):
"""Tests that the 'Minimize' button is disabled for the dash."""
- self.dash.ensure_visible()
- self.addCleanup(self.dash.ensure_hidden)
+ self.unity.dash.ensure_visible()
+ self.addCleanup(self.unity.dash.ensure_hidden)
self.assertThat(self.panel.window_buttons.minimize.enabled, Eventually(Equals(False)))
def test_minimize_button_does_nothing_for_dash(self):
"""Tests that the 'Minimize' button is disabled for the dash."""
- self.dash.ensure_visible()
- self.addCleanup(self.dash.ensure_hidden)
+ self.unity.dash.ensure_visible()
+ self.addCleanup(self.unity.dash.ensure_hidden)
self.panel.window_buttons.minimize.mouse_click()
sleep(5)
- self.assertThat(self.dash.visible, Eventually(Equals(True)))
+ self.assertThat(self.unity.dash.visible, Eventually(Equals(True)))
def test_window_buttons_maximization_buttons_works_for_dash(self):
"""'Maximize' and 'Restore' buttons (when both enabled) must work as expected."""
@@ -529,14 +529,14 @@ class PanelWindowButtonsTests(PanelTestsBase):
# this test out and make it suck less.
#
# For your sanity I have annotated it with comments.
- self.dash.ensure_visible()
+ self.unity.dash.ensure_visible()
self.addCleanup(self.panel.window_buttons.close.mouse_click)
unmaximize = self.panel.window_buttons.unmaximize
maximize = self.panel.window_buttons.maximize
# "netbook" means "dash is maximised"
- dash_maximised = (self.dash.view.form_factor == "netbook")
+ dash_maximised = (self.unity.dash.view.form_factor == "netbook")
# this if statement will trigger only when we're on very small screens,
# where it doesn't make sense to have the dash anything other than
@@ -545,7 +545,7 @@ class PanelWindowButtonsTests(PanelTestsBase):
unmaximize.mouse_click()
# nice long sleep to make sure that any changes have time to process.
sleep(5)
- self.assertThat(self.dash.view.form_factor, Equals("netbook"))
+ self.assertThat(self.unity.dash.view.form_factor, Equals("netbook"))
else:
# we are able to resize the dash.
# maximise and unmaximise (restore) buttons are shown in the same place
@@ -571,9 +571,9 @@ class PanelWindowButtonsTests(PanelTestsBase):
self.assertThat(active_button.visible, Eventually(Equals(False)))
if dash_maximised:
- self.assertThat(self.dash.view.form_factor, Eventually(Equals("desktop")))
+ self.assertThat(self.unity.dash.view.form_factor, Eventually(Equals("desktop")))
else:
- self.assertThat(self.dash.view.form_factor, Eventually(Equals("netbook")))
+ self.assertThat(self.unity.dash.view.form_factor, Eventually(Equals("netbook")))
self.addCleanup(active_button.mouse_click)
inactive_button.mouse_click()
@@ -582,9 +582,9 @@ class PanelWindowButtonsTests(PanelTestsBase):
self.assertThat(inactive_button.visible, Eventually(Equals(False)))
if dash_maximised:
- self.assertThat(self.dash.view.form_factor, Eventually(Equals("netbook")))
+ self.assertThat(self.unity.dash.view.form_factor, Eventually(Equals("netbook")))
else:
- self.assertThat(self.dash.view.form_factor, Eventually(Equals("desktop")))
+ self.assertThat(self.unity.dash.view.form_factor, Eventually(Equals("desktop")))
def test_minimize_button_disabled_for_non_minimizable_windows(self):
"""Minimize button must be disabled for windows that don't support minimization."""
@@ -645,14 +645,14 @@ class PanelWindowButtonsTests(PanelTestsBase):
you must still be able to type into the Hud.
"""
- self.hud.ensure_visible()
- self.addCleanup(self.hud.ensure_hidden)
+ self.unity.hud.ensure_visible()
+ self.addCleanup(self.unity.hud.ensure_hidden)
self.keyboard.type("Hello")
self.panel.window_buttons.minimize.mouse_click()
self.keyboard.type("World")
- self.assertThat(self.hud.search_string, Eventually(Equals("HelloWorld")))
+ self.assertThat(self.unity.hud.search_string, Eventually(Equals("HelloWorld")))
def test_double_click_unmaximize_window(self):
"""Double clicking the grab area must unmaximize a maximized window."""
@@ -915,8 +915,8 @@ class PanelMenuTests(PanelTestsBase):
def test_menus_dont_show_with_dash(self):
"""Tests that menus are not showing when opening the dash."""
self.open_new_application_window("Text Editor", maximized=True)
- self.dash.ensure_visible()
- self.addCleanup(self.dash.ensure_hidden)
+ self.unity.dash.ensure_visible()
+ self.addCleanup(self.unity.dash.ensure_hidden)
self.assertThat(self.panel.menus_shown, Eventually(Equals(False)))
@@ -924,8 +924,8 @@ class PanelMenuTests(PanelTestsBase):
def test_menus_dont_show_with_hud(self):
"""Tests that menus are not showing when opening the HUD."""
self.open_new_application_window("Text Editor", maximized=True)
- self.hud.ensure_visible()
- self.addCleanup(self.hud.ensure_hidden)
+ self.unity.hud.ensure_visible()
+ self.addCleanup(self.unity.hud.ensure_hidden)
self.assertThat(self.panel.menus_shown, Eventually(Equals(False)))
@@ -985,13 +985,13 @@ class PanelIndicatorEntryTests(PanelTestsBase):
"""When the dash is open and a click is on an indicator the dash
must close and the indicator must open.
"""
- self.dash.ensure_visible()
+ self.unity.dash.ensure_visible()
indicator = self.panel.indicators.get_indicator_by_name_hint("indicator-session")
self.mouse_open_indicator(indicator)
self.assertThat(indicator.active, Eventually(Equals(True)))
- self.assertThat(self.dash.visible, Eventually(Equals(False)))
+ self.assertThat(self.unity.dash.visible, Eventually(Equals(False)))
class PanelKeyNavigationTests(PanelTestsBase):
@@ -1130,15 +1130,15 @@ class PanelGrabAreaTests(PanelTestsBase):
def test_panels_dont_steal_keynav_foucs_from_hud(self):
"""On a mouse click event on the panel you must still be able to type into the Hud."""
- self.hud.ensure_visible()
- self.addCleanup(self.hud.ensure_hidden)
+ self.unity.hud.ensure_visible()
+ self.addCleanup(self.unity.hud.ensure_hidden)
self.keyboard.type("Hello")
self.move_mouse_over_grab_area()
self.mouse.click()
self.keyboard.type("World")
- self.assertThat(self.hud.search_string, Eventually(Equals("HelloWorld")))
+ self.assertThat(self.unity.hud.search_string, Eventually(Equals("HelloWorld")))
class PanelCrossMonitorsTests(PanelTestsBase):
@@ -1159,10 +1159,10 @@ class PanelCrossMonitorsTests(PanelTestsBase):
self.screen_geo.drag_window_to_monitor(calc_win, monitor)
if prev_monitor:
- prev_panel = self.panels.get_panel_for_monitor(prev_monitor)
+ prev_panel = self.unity.panels.get_panel_for_monitor(prev_monitor)
self.assertThat(prev_panel.active, Eventually(Equals(False)))
- panel = self.panels.get_panel_for_monitor(monitor)
+ panel = self.unity.panels.get_panel_for_monitor(monitor)
self.assertThat(panel.active, Eventually(Equals(True)))
self.assertThat(panel.title, Eventually(Equals(calc_win.application.name)))
@@ -1176,7 +1176,7 @@ class PanelCrossMonitorsTests(PanelTestsBase):
self.sleep_menu_settle_period()
for monitor in range(0, self.screen_geo.get_num_monitors()):
- panel = self.panels.get_panel_for_monitor(monitor)
+ panel = self.unity.panels.get_panel_for_monitor(monitor)
panel.move_mouse_over_window_buttons()
self.sleep_menu_settle_period()
@@ -1190,13 +1190,13 @@ class PanelCrossMonitorsTests(PanelTestsBase):
"""Window buttons must not show on the panels other than the one where
the dash is opened.
"""
- self.dash.ensure_visible()
- self.addCleanup(self.dash.ensure_hidden)
+ self.unity.dash.ensure_visible()
+ self.addCleanup(self.unity.dash.ensure_hidden)
for monitor in range(0, self.screen_geo.get_num_monitors()):
- panel = self.panels.get_panel_for_monitor(monitor)
+ panel = self.unity.panels.get_panel_for_monitor(monitor)
- if self.dash.monitor == monitor:
+ if self.unity.dash.monitor == monitor:
self.assertThat(panel.window_buttons_shown, Eventually(Equals(True)))
else:
self.assertThat(panel.window_buttons_shown, Eventually(Equals(False)))
@@ -1205,13 +1205,13 @@ class PanelCrossMonitorsTests(PanelTestsBase):
"""Window buttons must not show on the panels other than the one where
the hud is opened.
"""
- self.hud.ensure_visible()
- self.addCleanup(self.hud.ensure_hidden)
+ self.unity.hud.ensure_visible()
+ self.addCleanup(self.unity.hud.ensure_hidden)
for monitor in range(0, self.screen_geo.get_num_monitors()):
- panel = self.panels.get_panel_for_monitor(monitor)
+ panel = self.unity.panels.get_panel_for_monitor(monitor)
- if self.hud.monitor == monitor:
+ if self.unity.hud.monitor == monitor:
self.assertThat(panel.window_buttons_shown, Eventually(Equals(True)))
else:
self.assertThat(panel.window_buttons_shown, Eventually(Equals(False)))
@@ -1225,7 +1225,7 @@ class PanelCrossMonitorsTests(PanelTestsBase):
text_win = self.open_new_application_window("Text Editor", maximized=True)
for monitor in range(self.screen_geo.get_num_monitors()):
- panel = self.panels.get_panel_for_monitor(monitor)
+ panel = self.unity.panels.get_panel_for_monitor(monitor)
if monitor != text_win.monitor:
panel.window_buttons.close.mouse_move_to()
@@ -1241,7 +1241,7 @@ class PanelCrossMonitorsTests(PanelTestsBase):
text_win = self.open_new_application_window("Text Editor", maximized=True)
for monitor in range(self.screen_geo.get_num_monitors()):
- panel = self.panels.get_panel_for_monitor(monitor)
+ panel = self.unity.panels.get_panel_for_monitor(monitor)
if monitor != text_win.monitor:
panel.window_buttons.minimize.mouse_click()
@@ -1256,7 +1256,7 @@ class PanelCrossMonitorsTests(PanelTestsBase):
text_win = self.open_new_application_window("Text Editor", maximized=True)
for monitor in range(0, self.screen_geo.get_num_monitors()):
- panel = self.panels.get_panel_for_monitor(monitor)
+ panel = self.unity.panels.get_panel_for_monitor(monitor)
if monitor != text_win.monitor:
panel.window_buttons.unmaximize.mouse_click()
@@ -1265,12 +1265,12 @@ class PanelCrossMonitorsTests(PanelTestsBase):
def test_hovering_indicators_on_multiple_monitors(self):
"""Opening an indicator entry and then hovering others entries must open them."""
text_win = self.open_new_application_window("Text Editor")
- panel = self.panels.get_panel_for_monitor(text_win.monitor)
+ panel = self.unity.panels.get_panel_for_monitor(text_win.monitor)
indicator = panel.indicators.get_indicator_by_name_hint("indicator-session")
self.mouse_open_indicator(indicator)
for monitor in range(0, self.screen_geo.get_num_monitors()):
- panel = self.panels.get_panel_for_monitor(monitor)
+ panel = self.unity.panels.get_panel_for_monitor(monitor)
entries = panel.get_indicator_entries(include_hidden_menus=True)
self.assertThat(len(entries), GreaterThan(0))
diff --git a/tests/autopilot/unity/tests/test_quicklist.py b/tests/autopilot/unity/tests/test_quicklist.py
index 2ca1271a7..bf6224a76 100644
--- a/tests/autopilot/unity/tests/test_quicklist.py
+++ b/tests/autopilot/unity/tests/test_quicklist.py
@@ -32,7 +32,7 @@ class QuicklistActionTests(UnityTestCase):
Returns the quicklist that was opened.
"""
- launcher = self.launcher.get_launcher_for_monitor(0)
+ launcher = self.unity.launcher.get_launcher_for_monitor(0)
launcher.click_launcher_icon(launcher_icon, button=3)
self.addCleanup(self.keyboard.press_and_release, "Escape")
self.assertThat(launcher_icon.get_quicklist, Eventually(NotEquals(None)))
@@ -47,7 +47,7 @@ class QuicklistActionTests(UnityTestCase):
desktop_file = os.path.join('/usr/share/applications', desktop_id)
de = DesktopEntry(desktop_file)
# get the launcher icon from the launcher:
- launcher_icon = self.launcher.model.get_icon(desktop_id=desktop_id)
+ launcher_icon = self.unity.launcher.model.get_icon(desktop_id=desktop_id)
self.assertThat(launcher_icon, NotEquals(None))
# open the icon quicklist, and get all the text labels:
@@ -78,9 +78,9 @@ class QuicklistActionTests(UnityTestCase):
self.assertVisibleWindowStack([char_win2, calc_win, char_win1])
- char_icon = self.launcher.model.get_icon(
+ char_icon = self.unity.launcher.model.get_icon(
desktop_id=char_win1.application.desktop_file)
- calc_icon = self.launcher.model.get_icon(
+ calc_icon = self.unity.launcher.model.get_icon(
desktop_id=calc_win.application.desktop_file)
calc_ql = self.open_quicklist_for_icon(calc_icon)
@@ -106,15 +106,15 @@ class QuicklistActionTests(UnityTestCase):
self.assertVisibleWindowStack([char_win2, char_win1])
self.assertProperty(char_win2, is_focused=True)
- char_icon = self.launcher.model.get_icon(desktop_id=char_app.desktop_file)
+ char_icon = self.unity.launcher.model.get_icon(desktop_id=char_app.desktop_file)
char_ql = self.open_quicklist_for_icon(char_icon)
app_item = char_ql.get_quicklist_application_item(char_app.name)
self.addCleanup(self.keybinding, "spread/cancel")
app_item.mouse_click()
- self.assertThat(self.window_manager.scale_active, Eventually(Equals(True)))
- self.assertThat(self.window_manager.scale_active_for_group, Eventually(Equals(True)))
+ self.assertThat(self.unity.window_manager.scale_active, Eventually(Equals(True)))
+ self.assertThat(self.unity.window_manager.scale_active_for_group, Eventually(Equals(True)))
def test_quicklist_item_triggered_closes_dash(self):
"""When any quicklist item is triggered it must close the dash."""
@@ -122,38 +122,38 @@ class QuicklistActionTests(UnityTestCase):
calc_win = self.start_app_window("Calculator")
self.assertProperty(calc_win, is_focused=True)
- self.dash.ensure_visible()
- self.addCleanup(self.dash.ensure_hidden)
+ self.unity.dash.ensure_visible()
+ self.addCleanup(self.unity.dash.ensure_hidden)
- calc_icon = self.launcher.model.get_icon(
+ calc_icon = self.unity.launcher.model.get_icon(
desktop_id=calc_win.application.desktop_file)
self.open_quicklist_for_icon(calc_icon)
self.keyboard.press_and_release("Down")
self.keyboard.press_and_release("Enter")
- self.assertThat(self.dash.visible, Eventually(Equals(False)))
+ self.assertThat(self.unity.dash.visible, Eventually(Equals(False)))
def test_quicklist_closes_when_hud_opens(self):
"""When a quicklist is open you must still be able to open the Hud."""
calc = self.start_app("Calculator")
- calc_icon = self.launcher.model.get_icon(desktop_id=calc.desktop_file)
+ calc_icon = self.unity.launcher.model.get_icon(desktop_id=calc.desktop_file)
self.open_quicklist_for_icon(calc_icon)
- self.hud.ensure_visible()
- self.addCleanup(self.hud.ensure_hidden)
- self.assertThat(self.hud.visible, Eventually(Equals(True)))
+ self.unity.hud.ensure_visible()
+ self.addCleanup(self.unity.hud.ensure_hidden)
+ self.assertThat(self.unity.hud.visible, Eventually(Equals(True)))
def test_quicklist_closes_when_dash_opens(self):
"""When the quicklist is open you must still be able to open the dash."""
calc = self.start_app("Calculator")
- calc_icon = self.launcher.model.get_icon(desktop_id=calc.desktop_file)
+ calc_icon = self.unity.launcher.model.get_icon(desktop_id=calc.desktop_file)
self.open_quicklist_for_icon(calc_icon)
- self.dash.ensure_visible()
- self.addCleanup(self.dash.ensure_hidden)
- self.assertThat(self.dash.visible, Eventually(Equals(True)))
+ self.unity.dash.ensure_visible()
+ self.addCleanup(self.unity.dash.ensure_hidden)
+ self.assertThat(self.unity.dash.visible, Eventually(Equals(True)))
def test_right_click_opens_quicklist_if_already_open(self):
"""A right click to another icon in the launcher must
@@ -165,9 +165,9 @@ class QuicklistActionTests(UnityTestCase):
calc_win = self.start_app_window("Calculator")
mahj_win = self.start_app_window("Mahjongg")
- calc_icon = self.launcher.model.get_icon(
+ calc_icon = self.unity.launcher.model.get_icon(
desktop_id=calc_win.application.desktop_file)
- mahj_icon = self.launcher.model.get_icon(
+ mahj_icon = self.unity.launcher.model.get_icon(
desktop_id=mahj_win.application.desktop_file)
calc_ql = self.open_quicklist_for_icon(calc_icon)
@@ -184,7 +184,7 @@ class QuicklistActionTests(UnityTestCase):
calc_win = self.start_app_window("Calculator")
- calc_icon = self.launcher.model.get_icon(
+ calc_icon = self.unity.launcher.model.get_icon(
desktop_id=calc_win.application.desktop_file)
calc_ql = self.open_quicklist_for_icon(calc_icon)
@@ -201,7 +201,7 @@ class QuicklistKeyNavigationTests(UnityTestCase):
super(QuicklistKeyNavigationTests, self).setUp()
desktop_file = self.KNOWN_APPS["Text Editor"]["desktop-file"]
- icon_refresh_fn = lambda : self.launcher.model.get_icon(
+ icon_refresh_fn = lambda : self.unity.launcher.model.get_icon(
desktop_id=desktop_file)
self.assertThat(icon_refresh_fn, Eventually(Equals(None)))
@@ -210,7 +210,7 @@ class QuicklistKeyNavigationTests(UnityTestCase):
self.assertThat(icon_refresh_fn, Eventually(NotEquals(None)))
self.ql_launcher_icon = icon_refresh_fn()
- self.ql_launcher = self.launcher.get_launcher_for_monitor(0)
+ self.ql_launcher = self.unity.launcher.get_launcher_for_monitor(0)
def open_quicklist_with_mouse(self):
"""Opens a quicklist with the mouse."""
diff --git a/tests/autopilot/unity/tests/test_shopping_lens.py b/tests/autopilot/unity/tests/test_shopping_lens.py
index 94d42a771..b808abb2a 100644
--- a/tests/autopilot/unity/tests/test_shopping_lens.py
+++ b/tests/autopilot/unity/tests/test_shopping_lens.py
@@ -29,13 +29,13 @@ class ShoppingLensTests(UnityTestCase):
gettext.install("unity-lens-shopping")
def tearDown(self):
- self.dash.ensure_hidden()
+ self.unity.dash.ensure_hidden()
super(ShoppingLensTests, self).tearDown()
def test_no_results_in_home_lens_if_empty_search(self):
"""Test that the home lens contains no results if the search bar is empty."""
- self.dash.ensure_visible()
- lens = self.dash.get_current_lens()
+ self.unity.dash.ensure_visible()
+ lens = self.unity.dash.get_current_lens()
results_category = lens.get_category_by_name(_("More suggestions"))
refresh_results_fn = lambda: len(results_category.get_results())
@@ -43,8 +43,8 @@ class ShoppingLensTests(UnityTestCase):
def test_home_lens_has_shopping_results(self):
"""Test that the home lens contains results."""
- self.dash.ensure_visible()
- lens = self.dash.get_current_lens()
+ self.unity.dash.ensure_visible()
+ lens = self.unity.dash.get_current_lens()
self.keyboard.type("playstation")
results_category = lens.get_category_by_name(_("More suggestions"))
@@ -54,8 +54,8 @@ class ShoppingLensTests(UnityTestCase):
def test_application_lens_has_shopping_results(self):
"""Test that the application lens contains results."""
- self.dash.reveal_application_lens()
- lens = self.dash.get_current_lens()
+ self.unity.dash.reveal_application_lens()
+ lens = self.unity.dash.get_current_lens()
self.keyboard.type("Text Editor")
results_category = lens.get_category_by_name(_("More suggestions"))
@@ -65,8 +65,8 @@ class ShoppingLensTests(UnityTestCase):
def test_music_lens_has_shopping_results(self):
"""Test that the music lens contains results."""
- self.dash.reveal_music_lens()
- lens = self.dash.get_current_lens()
+ self.unity.dash.reveal_music_lens()
+ lens = self.unity.dash.get_current_lens()
self.keyboard.type("megadeth")
results_category = lens.get_category_by_name(_("More suggestions"))
@@ -76,8 +76,8 @@ class ShoppingLensTests(UnityTestCase):
def test_preview_works_with_shopping_lens(self):
"""This test shows the dash preview works with shopping lens results."""
- self.dash.ensure_visible()
- lens = self.dash.get_current_lens()
+ self.unity.dash.ensure_visible()
+ lens = self.unity.dash.get_current_lens()
self.keyboard.type("playstation")
results_category = lens.get_category_by_name(_("More suggestions"))
@@ -88,14 +88,14 @@ class ShoppingLensTests(UnityTestCase):
results = results_category.get_results()
results[0].preview()
- self.assertThat(self.dash.preview_displaying, Eventually(Equals(True)))
+ self.assertThat(self.unity.dash.preview_displaying, Eventually(Equals(True)))
def test_shopping_lens_preview_navigate_right(self):
"""This test shows that shopping lens results can open previews,
then move to the next shopping result.
"""
- self.dash.ensure_visible()
- lens = self.dash.get_current_lens()
+ self.unity.dash.ensure_visible()
+ lens = self.unity.dash.get_current_lens()
self.keyboard.type("playstation")
results_category = lens.get_category_by_name(_("More suggestions"))
@@ -106,8 +106,8 @@ class ShoppingLensTests(UnityTestCase):
results = results_category.get_results()
results[0].preview()
- self.assertThat(self.dash.preview_displaying, Eventually(Equals(True)))
- self.preview_container = self.dash.view.get_preview_container()
+ self.assertThat(self.unity.dash.preview_displaying, Eventually(Equals(True)))
+ self.preview_container = self.unity.dash.view.get_preview_container()
start_index = self.preview_container.relative_nav_index
self.preview_container.navigate_right()
diff --git a/tests/autopilot/unity/tests/test_shortcut_hint.py b/tests/autopilot/unity/tests/test_shortcut_hint.py
index 951de4d58..e92561858 100644
--- a/tests/autopilot/unity/tests/test_shortcut_hint.py
+++ b/tests/autopilot/unity/tests/test_shortcut_hint.py
@@ -25,7 +25,7 @@ class BaseShortcutHintTests(UnityTestCase):
self.DEFAULT_WIDTH = 970;
self.DEFAULT_HEIGHT = 680;
- self.shortcut_hint = self.get_shortcut_controller()
+ #self.shortcut_hint = self.get_shortcut_controller()
self.set_unity_option('shortcut_overlay', True)
self.set_unity_log_level("unity.shell.compiz", "DEBUG")
self.skip_if_monitor_too_small()
@@ -36,23 +36,23 @@ class BaseShortcutHintTests(UnityTestCase):
monitor_geo = self.screen_geo.get_monitor_geometry(monitor)
monitor_w = monitor_geo[2]
monitor_h = monitor_geo[3]
- launcher_width = self.launcher.get_launcher_for_monitor(monitor).geometry[2]
- panel_height = self.panels.get_panel_for_monitor(monitor).geometry[3]
+ launcher_width = self.unity.launcher.get_launcher_for_monitor(monitor).geometry[2]
+ panel_height = self.unity.panels.get_panel_for_monitor(monitor).geometry[3]
if ((monitor_w - launcher_width) <= self.DEFAULT_WIDTH or
(monitor_h - panel_height) <= self.DEFAULT_HEIGHT):
self.skipTest("This test requires a bigger screen, to show the ShortcutHint")
- def get_shortcut_controller(self):
- controllers = ShortcutController.get_all_instances()
- self.assertThat(len(controllers), Equals(1))
- return controllers[0]
+ # def get_shortcut_controller(self):
+ # controllers = ShortcutController.get_all_instances()
+ # self.assertThat(len(controllers), Equals(1))
+ # return controllers[0]
def get_launcher(self):
# We could parameterise this so all tests run on both monitors (if MM is
# set up), but I think it's fine to just always use monitor primary monitor:
monitor = self.screen_geo.get_primary_monitor()
- return self.launcher.get_launcher_for_monitor(monitor)
+ return self.unity.launcher.get_launcher_for_monitor(monitor)
class ShortcutHintTests(BaseShortcutHintTests):
@@ -60,39 +60,39 @@ class ShortcutHintTests(BaseShortcutHintTests):
def test_shortcut_hint_reveal(self):
"""Test that the shortcut hint is shown."""
- self.shortcut_hint.show()
- self.addCleanup(self.shortcut_hint.ensure_hidden)
- self.assertThat(self.shortcut_hint.visible, Eventually(Equals(True)))
+ self.unity.shortcut_hint.show()
+ self.addCleanup(self.unity.shortcut_hint.ensure_hidden)
+ self.assertThat(self.unity.shortcut_hint.visible, Eventually(Equals(True)))
def test_shortcut_hint_reveal_timeout(self):
"""Shortcut hint must be shown after a sufficient timeout."""
- timeout = self.shortcut_hint.get_show_timeout()
- self.shortcut_hint.show()
- self.addCleanup(self.shortcut_hint.ensure_hidden)
+ timeout = self.unity.shortcut_hint.get_show_timeout()
+ self.unity.shortcut_hint.show()
+ self.addCleanup(self.unity.shortcut_hint.ensure_hidden)
sleep(timeout/2.0)
- self.assertThat(self.shortcut_hint.visible, Equals(False))
+ self.assertThat(self.unity.shortcut_hint.visible, Equals(False))
# This should happen after 3/4 of 'timeout':
- self.assertThat(self.shortcut_hint.visible, Eventually(Equals(True)))
+ self.assertThat(self.unity.shortcut_hint.visible, Eventually(Equals(True)))
def test_shortcut_hint_unreveal(self):
"""Shortcut hint must hide when keys are released."""
- self.shortcut_hint.ensure_visible()
- self.shortcut_hint.hide()
- self.assertThat(self.shortcut_hint.visible, Eventually(Equals(False)))
+ self.unity.shortcut_hint.ensure_visible()
+ self.unity.shortcut_hint.hide()
+ self.assertThat(self.unity.shortcut_hint.visible, Eventually(Equals(False)))
def test_shortcut_hint_cancel(self):
"""Shortcut hint must hide when cancelled."""
- self.shortcut_hint.ensure_visible()
- self.shortcut_hint.cancel()
- self.assertThat(self.shortcut_hint.visible, Eventually(Equals(False)))
+ self.unity.shortcut_hint.ensure_visible()
+ self.unity.shortcut_hint.cancel()
+ self.assertThat(self.unity.shortcut_hint.visible, Eventually(Equals(False)))
def test_shortcut_hint_no_blur(self):
""""""
- self.shortcut_hint.ensure_visible()
- self.addCleanup(self.shortcut_hint.ensure_hidden)
+ self.unity.shortcut_hint.ensure_visible()
+ self.addCleanup(self.unity.shortcut_hint.ensure_hidden)
- self.assertThat(self.shortcut_hint.get_shortcut_view().bg_texture_is_valid, Eventually(Equals(True)))
+ self.assertThat(self.unity.shortcut_hint.get_shortcut_view().bg_texture_is_valid, Eventually(Equals(True)))
class ShortcutHintInteractionsTests(BaseShortcutHintTests):
@@ -100,39 +100,39 @@ class ShortcutHintInteractionsTests(BaseShortcutHintTests):
def test_shortcut_hint_hide_using_unity_shortcuts(self):
"""Unity shortcuts (like expo) must hide the shortcut hint."""
- self.shortcut_hint.ensure_visible()
- self.addCleanup(self.shortcut_hint.ensure_hidden)
+ self.unity.shortcut_hint.ensure_visible()
+ self.addCleanup(self.unity.shortcut_hint.ensure_hidden)
self.keybinding_tap("expo/start")
self.addCleanup(self.keybinding, "expo/cancel")
def test_shortcut_hint_hide_pressing_modifiers(self):
"""Pressing a modifer key must hide the shortcut hint."""
- self.shortcut_hint.ensure_visible()
- self.addCleanup(self.shortcut_hint.ensure_hidden)
+ self.unity.shortcut_hint.ensure_visible()
+ self.addCleanup(self.unity.shortcut_hint.ensure_hidden)
self.keyboard.press('Control')
- self.assertThat(self.shortcut_hint.visible, Eventually(Equals(False)))
+ self.assertThat(self.unity.shortcut_hint.visible, Eventually(Equals(False)))
def test_launcher_switcher_next_doesnt_show_shortcut_hint(self):
"""Super+Tab switcher cycling forward must not show shortcut hint."""
- switcher_timeout = self.shortcut_hint.get_show_timeout()
- self.shortcut_hint.show()
- self.addCleanup(self.shortcut_hint.ensure_hidden)
+ switcher_timeout = self.unity.shortcut_hint.get_show_timeout()
+ self.unity.shortcut_hint.show()
+ self.addCleanup(self.unity.shortcut_hint.ensure_hidden)
self.keybinding("launcher/switcher/next")
self.keybinding("launcher/switcher/next")
self.addCleanup(self.keyboard.press_and_release, "Escape")
sleep(switcher_timeout * 2)
- self.assertThat(self.shortcut_hint.visible, Equals(False))
+ self.assertThat(self.unity.shortcut_hint.visible, Equals(False))
def test_launcher_switcher_prev_doesnt_show_shortcut_hint(self):
"""Super+Tab switcher cycling backwards must not show shortcut hint."""
- switcher_timeout = self.shortcut_hint.get_show_timeout()
- self.shortcut_hint.show()
- self.addCleanup(self.shortcut_hint.ensure_hidden)
+ switcher_timeout = self.unity.shortcut_hint.get_show_timeout()
+ self.unity.shortcut_hint.show()
+ self.addCleanup(self.unity.shortcut_hint.ensure_hidden)
self.keybinding("launcher/switcher/next")
self.addCleanup(self.keyboard.press_and_release, "Escape")
@@ -140,7 +140,7 @@ class ShortcutHintInteractionsTests(BaseShortcutHintTests):
self.keybinding("launcher/switcher/prev")
sleep(switcher_timeout * 2)
- self.assertThat(self.shortcut_hint.visible, Equals(False))
+ self.assertThat(self.unity.shortcut_hint.visible, Equals(False))
def test_launcher_icons_hints_show_with_shortcut_hint(self):
"""When the shortcut hint is shown also the launcer's icons hints should
@@ -148,10 +148,10 @@ class ShortcutHintInteractionsTests(BaseShortcutHintTests):
"""
launcher = self.get_launcher()
- self.shortcut_hint.ensure_visible()
- self.addCleanup(self.shortcut_hint.ensure_hidden)
+ self.unity.shortcut_hint.ensure_visible()
+ self.addCleanup(self.unity.shortcut_hint.ensure_hidden)
- self.assertThat(self.shortcut_hint.visible, Equals(True))
+ self.assertThat(self.unity.shortcut_hint.visible, Equals(True))
self.assertThat(launcher.shortcuts_shown, Equals(True))
def test_shortcut_hint_shows_with_launcher_icons_hints(self):
@@ -164,4 +164,4 @@ class ShortcutHintInteractionsTests(BaseShortcutHintTests):
self.addCleanup(launcher.keyboard_unreveal_launcher)
self.assertThat(launcher.shortcuts_shown, Eventually(Equals(True)))
- self.assertThat(self.shortcut_hint.visible, Eventually(Equals(True)))
+ self.assertThat(self.unity.shortcut_hint.visible, Eventually(Equals(True)))
diff --git a/tests/autopilot/unity/tests/test_showdesktop.py b/tests/autopilot/unity/tests/test_showdesktop.py
index e6469fb77..64f42595a 100644
--- a/tests/autopilot/unity/tests/test_showdesktop.py
+++ b/tests/autopilot/unity/tests/test_showdesktop.py
@@ -11,6 +11,7 @@ from __future__ import absolute_import
from testtools import skip
from time import sleep
+from unity.emulators.switcher import SwitcherDirection
from unity.tests import UnityTestCase
@@ -35,8 +36,8 @@ class ShowDesktopTests(UnityTestCase):
test_windows = self.launch_test_apps()
# show desktop, verify all windows are hidden:
- self.window_manager.enter_show_desktop()
- self.addCleanup(self.window_manager.leave_show_desktop)
+ self.unity.window_manager.enter_show_desktop()
+ self.addCleanup(self.unity.window_manager.leave_show_desktop)
for win in test_windows:
self.assertProperty(win, is_valid=True)
@@ -47,15 +48,15 @@ class ShowDesktopTests(UnityTestCase):
test_windows = self.launch_test_apps()
# show desktop, verify all windows are hidden:
- self.window_manager.enter_show_desktop()
- self.addCleanup(self.window_manager.leave_show_desktop)
+ self.unity.window_manager.enter_show_desktop()
+ self.addCleanup(self.unity.window_manager.leave_show_desktop)
for win in test_windows:
self.assertProperty(win, is_valid=True)
self.assertProperty(win, is_hidden=True)
# un-show desktop, verify all windows are shown:
- self.window_manager.leave_show_desktop()
+ self.unity.window_manager.leave_show_desktop()
for win in test_windows:
self.assertProperty(win, is_valid=True)
@@ -66,17 +67,17 @@ class ShowDesktopTests(UnityTestCase):
charmap, calc = self.launch_test_apps()
# show desktop, verify all windows are hidden:
- self.window_manager.enter_show_desktop()
- self.addCleanup(self.window_manager.leave_show_desktop)
+ self.unity.window_manager.enter_show_desktop()
+ self.addCleanup(self.unity.window_manager.leave_show_desktop)
for win in (charmap, calc):
self.assertProperty(win, is_valid=True)
self.assertProperty(win, is_hidden=True)
# We'll un-minimise the character map - find it's launcherIcon in the launcher:
- charmap_icon = self.launcher.model.get_icon(desktop_id="gucharmap.desktop")
+ charmap_icon = self.unity.launcher.model.get_icon(desktop_id="gucharmap.desktop")
if charmap_icon:
- self.launcher.get_launcher_for_monitor(0).click_launcher_icon(charmap_icon)
+ self.unity.launcher.get_launcher_for_monitor(0).click_launcher_icon(charmap_icon)
else:
self.fail("Could not find launcher icon in launcher.")
@@ -84,7 +85,7 @@ class ShowDesktopTests(UnityTestCase):
self.assertProperty(calc, is_hidden=True)
# hide desktop - now all windows should be visible:
- self.window_manager.leave_show_desktop()
+ self.unity.window_manager.leave_show_desktop()
for win in (charmap, calc):
self.assertProperty(win, is_hidden=False)
@@ -95,9 +96,9 @@ class ShowDesktopTests(UnityTestCase):
test_windows = self.launch_test_apps()
# show desktop, verify all windows are hidden:
- self.switcher.initiate()
- self.switcher.select_icon(self.switcher.DIRECTION_BACKWARDS, tooltip_text="Show Desktop")
- self.addCleanup(self.window_manager.leave_show_desktop)
+ self.unity.switcher.initiate()
+ self.unity.switcher.select_icon(SwitcherDirection.BACKWARDS, tooltip_text="Show Desktop")
+ self.addCleanup(self.unity.window_manager.leave_show_desktop)
self.switcher.select()
for win in test_windows:
diff --git a/tests/autopilot/unity/tests/test_spread.py b/tests/autopilot/unity/tests/test_spread.py
index 9636b6de6..99d545de3 100644
--- a/tests/autopilot/unity/tests/test_spread.py
+++ b/tests/autopilot/unity/tests/test_spread.py
@@ -38,21 +38,21 @@ class SpreadTests(UnityTestCase):
"""Initiate the Spread for all windows"""
self.addCleanup(self.keybinding, "spread/cancel")
self.keybinding("spread/start")
- self.assertThat(self.window_manager.scale_active, Eventually(Equals(True)))
+ self.assertThat(self.unity.window_manager.scale_active, Eventually(Equals(True)))
def initiate_spread_for_application(self, desktop_id):
"""Initiate the Spread for windows of the given app"""
- icon = self.launcher.model.get_icon(desktop_id=desktop_id)
+ icon = self.unity.launcher.model.get_icon(desktop_id=desktop_id)
self.assertThat(icon, NotEquals(None))
- launcher = self.launcher.get_launcher_for_monitor(self.screen_geo.get_primary_monitor())
+ launcher = self.unity.launcher.get_launcher_for_monitor(self.screen_geo.get_primary_monitor())
self.addCleanup(self.keybinding, "spread/cancel")
launcher.click_launcher_icon(icon)
- self.assertThat(self.window_manager.scale_active_for_group, Eventually(Equals(True)))
+ self.assertThat(self.unity.window_manager.scale_active_for_group, Eventually(Equals(True)))
def assertWindowIsNotScaled(self, xid):
"""Assert that a window is not scaled"""
- refresh_fn = lambda: xid in [w.xid for w in self.screen.scaled_windows]
+ refresh_fn = lambda: xid in [w.xid for w in self.unity.screen.scaled_windows]
self.assertThat(refresh_fn, Eventually(Equals(False)))
def assertWindowIsClosed(self, xid):
@@ -68,8 +68,8 @@ class SpreadTests(UnityTestCase):
[win1, win2] = self.start_test_application_windows("Calculator")
self.initiate_spread_for_application(win1.application.desktop_file)
- self.assertThat(lambda: len(self.screen.scaled_windows), Eventually(Equals(2)))
- self.assertThat(lambda: (win1.x_id and win2.x_id) in [w.xid for w in self.screen.scaled_windows],
+ self.assertThat(lambda: len(self.unity.screen.scaled_windows), Eventually(Equals(2)))
+ self.assertThat(lambda: (win1.x_id and win2.x_id) in [w.xid for w in self.unity.screen.scaled_windows],
Eventually(Equals(True)))
def test_scaled_window_is_focused_on_click(self):
@@ -80,7 +80,7 @@ class SpreadTests(UnityTestCase):
not_focused = [w for w in windows if not w.is_focused][0]
target_xid = not_focused.x_id
- [target_win] = [w for w in self.screen.scaled_windows if w.xid == target_xid]
+ [target_win] = [w for w in self.unity.screen.scaled_windows if w.xid == target_xid]
(x, y, w, h) = target_win.geometry
self.mouse.move(x + w / 2, y + h / 2)
@@ -95,7 +95,7 @@ class SpreadTests(UnityTestCase):
self.initiate_spread_for_application(win.application.desktop_file)
target_xid = win.x_id
- [target_win] = [w for w in self.screen.scaled_windows if w.xid == target_xid]
+ [target_win] = [w for w in self.unity.screen.scaled_windows if w.xid == target_xid]
(x, y, w, h) = target_win.geometry
self.mouse.move(x + w / 2, y + h / 2)
@@ -111,7 +111,7 @@ class SpreadTests(UnityTestCase):
self.initiate_spread_for_screen()
target_xid = win.x_id
- [target_win] = [w for w in self.screen.scaled_windows if w.xid == target_xid]
+ [target_win] = [w for w in self.unity.screen.scaled_windows if w.xid == target_xid]
(x, y, w, h) = target_win.scale_close_geometry
self.mouse.move(x + w / 2, y + h / 2)
diff --git a/tests/autopilot/unity/tests/test_switcher.py b/tests/autopilot/unity/tests/test_switcher.py
index 7347052b3..e86db7b1e 100644
--- a/tests/autopilot/unity/tests/test_switcher.py
+++ b/tests/autopilot/unity/tests/test_switcher.py
@@ -14,7 +14,7 @@ import logging
from testtools.matchers import Equals, Contains, Not
from time import sleep
-from unity.emulators.switcher import Switcher, SwitcherMode
+from unity.emulators.switcher import SwitcherDirection, SwitcherMode
from unity.tests import UnityTestCase
logger = logging.getLogger(__name__)
@@ -34,7 +34,7 @@ class SwitcherTestCase(UnityTestCase):
if type(state) is not bool:
raise TypeError("'state' must be boolean, not %r" % type(state))
self.set_unity_option("disable_show_desktop", state)
- self.assertThat(self.switcher.controller.show_desktop_disabled, Eventually(Equals(state)))
+ self.assertThat(self.unity.switcher.show_desktop_disabled, Eventually(Equals(state)))
def set_timeout_setting(self, state):
if type(state) is not bool:
@@ -79,90 +79,90 @@ class SwitcherTests(SwitcherTestCase):
"""Switcher must start in normal (i.e.- not details) mode."""
self.start_app("Character Map")
- self.switcher.initiate()
- self.addCleanup(self.switcher.terminate)
- self.assertProperty(self.switcher, mode=SwitcherMode.NORMAL)
+ self.unity.switcher.initiate()
+ self.addCleanup(self.unity.switcher.terminate)
+ self.assertProperty(self.unity.switcher, mode=SwitcherMode.NORMAL)
def test_label_matches_application_name(self):
"""The switcher label must match the selected application name in normal mode."""
windows = self.start_applications()
- self.switcher.initiate()
- self.addCleanup(self.switcher.terminate)
+ self.unity.switcher.initiate()
+ self.addCleanup(self.unity.switcher.terminate)
for win in windows:
app_name = win.application.name
- self.switcher.select_icon(Switcher.DIRECTION_FORWARDS, tooltip_text=app_name)
- self.assertThat(self.switcher.label_visible, Eventually(Equals(True)))
- self.assertThat(self.switcher.label, Eventually(Equals(app_name)))
+ self.unity.switcher.select_icon(SwitcherDirection.FORWARDS, tooltip_text=app_name)
+ self.assertThat(self.unity.switcher.label_visible, Eventually(Equals(True)))
+ self.assertThat(self.unity.switcher.label, Eventually(Equals(app_name)))
def test_application_window_is_fake_decorated(self):
"""When the switcher is in details mode must not show the focused window title."""
window = self.start_app_window("Text Editor")
- self.switcher.initiate()
- self.addCleanup(self.switcher.terminate)
+ self.unity.switcher.initiate()
+ self.addCleanup(self.unity.switcher.terminate)
- self.switcher.select_icon(Switcher.DIRECTION_BACKWARDS, tooltip_text=window.application.name)
+ self.unity.switcher.select_icon(SwitcherDirection.BACKWARDS, tooltip_text=window.application.name)
- self.switcher.show_details()
- self.assertThat(self.switcher.label_visible, Eventually(Equals(False)))
- self.assertThat(self.screen.window(window.x_id).fake_decorated, Eventually(Equals(True)))
+ self.unity.switcher.show_details()
+ self.assertThat(self.unity.switcher.label_visible, Eventually(Equals(False)))
+ self.assertThat(self.unity.screen.window(window.x_id).fake_decorated, Eventually(Equals(True)))
def test_application_window_is_fake_decorated_in_detail_mode(self):
"""Starting switcher in details mode must not show the focused window title."""
window = self.start_app_window("Text Editor")
- self.switcher.initiate(SwitcherMode.DETAIL)
- self.addCleanup(self.switcher.terminate)
+ self.unity.switcher.initiate(SwitcherMode.DETAIL)
+ self.addCleanup(self.unity.switcher.terminate)
- self.assertThat(self.switcher.label_visible, Eventually(Equals(False)))
- self.assertThat(self.screen.window(window.x_id).fake_decorated, Eventually(Equals(True)))
+ self.assertThat(self.unity.switcher.label_visible, Eventually(Equals(False)))
+ self.assertThat(self.unity.screen.window(window.x_id).fake_decorated, Eventually(Equals(True)))
def test_switcher_move_next(self):
"""Test that pressing the next icon binding moves to the next icon"""
self.start_applications()
- self.switcher.initiate()
- self.addCleanup(self.switcher.terminate)
+ self.unity.switcher.initiate()
+ self.addCleanup(self.unity.switcher.terminate)
- start = self.switcher.selection_index
- self.switcher.next_icon()
+ start = self.unity.switcher.selection_index
+ self.unity.switcher.next_icon()
# Allow for wrap-around to first icon in switcher
- next_index = (start + 1) % len(self.switcher.icons)
+ next_index = (start + 1) % len(self.unity.switcher.icons)
- self.assertThat(self.switcher.selection_index, Eventually(Equals(next_index)))
+ self.assertThat(self.unity.switcher.selection_index, Eventually(Equals(next_index)))
def test_switcher_move_prev(self):
"""Test that pressing the previous icon binding moves to the previous icon"""
self.start_applications()
- self.switcher.initiate()
- self.addCleanup(self.switcher.terminate)
+ self.unity.switcher.initiate()
+ self.addCleanup(self.unity.switcher.terminate)
- start = self.switcher.selection_index
- self.switcher.previous_icon()
+ start = self.unity.switcher.selection_index
+ self.unity.switcher.previous_icon()
- self.assertThat(self.switcher.selection_index, Eventually(Equals(start - 1)))
+ self.assertThat(self.unity.switcher.selection_index, Eventually(Equals(start - 1)))
def test_switcher_scroll_next(self):
"""Test that scrolling the mouse wheel down moves to the next icon"""
self.start_applications()
- self.switcher.initiate()
- self.addCleanup(self.switcher.terminate)
+ self.unity.switcher.initiate()
+ self.addCleanup(self.unity.switcher.terminate)
- start = self.switcher.selection_index
- self.switcher.next_via_mouse()
+ start = self.unity.switcher.selection_index
+ self.unity.switcher.next_via_mouse()
# Allow for wrap-around to first icon in switcher
- next_index = (start + 1) % len(self.switcher.icons)
+ next_index = (start + 1) % len(self.unity.switcher.icons)
- self.assertThat(self.switcher.selection_index, Eventually(Equals(next_index)))
+ self.assertThat(self.unity.switcher.selection_index, Eventually(Equals(next_index)))
def test_switcher_scroll_prev(self):
"""Test that scrolling the mouse wheel up moves to the previous icon"""
self.start_applications()
- self.switcher.initiate()
- self.addCleanup(self.switcher.terminate)
+ self.unity.switcher.initiate()
+ self.addCleanup(self.unity.switcher.terminate)
- start = self.switcher.selection_index
- self.switcher.previous_via_mouse()
+ start = self.unity.switcher.selection_index
+ self.unity.switcher.previous_via_mouse()
- self.assertThat(self.switcher.selection_index, Eventually(Equals(start - 1)))
+ self.assertThat(self.unity.switcher.selection_index, Eventually(Equals(start - 1)))
def test_switcher_arrow_key_does_not_init(self):
"""Ensure that Alt+Right does not initiate switcher.
@@ -171,7 +171,7 @@ class SwitcherTests(SwitcherTestCase):
"""
self.keyboard.press_and_release('Alt+Right')
- self.assertThat(self.switcher.visible, Equals(False))
+ self.assertThat(self.unity.switcher.visible, Equals(False))
def test_lazy_switcher_initiate(self):
"""Inserting a long delay between the Alt press and the Tab tab must still
@@ -182,22 +182,22 @@ class SwitcherTests(SwitcherTestCase):
self.keybinding_hold("switcher/reveal_normal")
self.addCleanup(self.keybinding_release, "switcher/reveal_normal")
- self.assertThat(self.switcher.visible, Eventually(Equals(False)))
+ self.assertThat(self.unity.switcher.visible, Eventually(Equals(False)))
sleep(5)
self.keybinding_tap("switcher/reveal_normal")
self.addCleanup(self.keybinding, "switcher/cancel")
- self.assertThat(self.switcher.visible, Eventually(Equals(True)))
+ self.assertThat(self.unity.switcher.visible, Eventually(Equals(True)))
def test_switcher_cancel(self):
"""Pressing the switcher cancel keystroke must cancel the switcher."""
self.start_app("Character Map")
- self.switcher.initiate()
- self.addCleanup(self.switcher.terminate)
+ self.unity.switcher.initiate()
+ self.addCleanup(self.unity.switcher.terminate)
- self.assertThat(self.switcher.visible, Eventually(Equals(True)))
- self.switcher.cancel()
- self.assertThat(self.switcher.visible, Eventually(Equals(False)))
+ self.assertThat(self.unity.switcher.visible, Eventually(Equals(True)))
+ self.unity.switcher.cancel()
+ self.assertThat(self.unity.switcher.visible, Eventually(Equals(False)))
def test_lazy_switcher_cancel(self):
"""Must be able to cancel the switcher after a 'lazy' initiation."""
@@ -205,12 +205,12 @@ class SwitcherTests(SwitcherTestCase):
self.keybinding_hold("switcher/reveal_normal")
self.addCleanup(self.keybinding_release, "switcher/reveal_normal")
- self.assertThat(self.switcher.visible, Eventually(Equals(False)))
+ self.assertThat(self.unity.switcher.visible, Eventually(Equals(False)))
sleep(5)
self.keybinding_tap("switcher/reveal_normal")
- self.assertThat(self.switcher.visible, Eventually(Equals(True)))
- self.switcher.cancel()
- self.assertThat(self.switcher.visible, Eventually(Equals(False)))
+ self.assertThat(self.unity.switcher.visible, Eventually(Equals(True)))
+ self.unity.switcher.cancel()
+ self.assertThat(self.unity.switcher.visible, Eventually(Equals(False)))
def test_switcher_appears_on_monitor_with_mouse(self):
"""Tests that the switches appears on the correct monitor.
@@ -229,21 +229,20 @@ class SwitcherTests(SwitcherTestCase):
for monitor in range(num_monitors):
self.screen_geo.move_mouse_to_monitor(monitor)
- self.switcher.initiate()
- self.addCleanup(self.switcher.terminate)
- self.assertThat(self.switcher.controller.monitor, Eventually(Equals(monitor)))
+ self.unity.switcher.initiate()
+ self.addCleanup(self.unity.switcher.terminate)
+ self.assertThat(self.unity.switcher.monitor, Eventually(Equals(monitor)))
- def test_alt_f4_closes_switcher(self):
- """Tests that alt+f4 should close the switcher when active."""
+ def test_switcher_alt_f4_is_disabled(self):
+ """Tests that alt+f4 does not work while switcher is active."""
win = self.start_app_window("Text Editor")
- self.switcher.initiate()
- self.addCleanup(self.switcher.terminate)
- self.assertThat(self.switcher.visible, Eventually(Equals(True)))
+ self.unity.switcher.initiate()
+ self.addCleanup(self.unity.switcher.terminate)
+ self.assertThat(self.unity.switcher.visible, Eventually(Equals(True)))
self.keyboard.press_and_release("Alt+F4")
- self.assertThat(self.switcher.visible, Eventually(Equals(False)))
# Need the sleep to allow the window time to close, for jenkins!
sleep(10)
self.assertProperty(win, is_valid=True)
@@ -317,11 +316,11 @@ class SwitcherDetailsTests(SwitcherTestCase):
self.workspace.switch_to((initial_workspace + 1) % self.workspace.num_workspaces)
self.start_applications("Character Map", "Character Map", "Mahjongg")
- self.switcher.initiate()
- self.addCleanup(self.switcher.terminate)
+ self.unity.switcher.initiate()
+ self.addCleanup(self.unity.switcher.terminate)
# Wait longer than details mode.
sleep(3)
- self.assertProperty(self.switcher, mode=SwitcherMode.DETAIL)
+ self.assertProperty(self.unity.switcher, mode=SwitcherMode.DETAIL)
def test_no_details_for_apps_on_different_workspace(self):
"""Tests that details mode does not initiates when there are multiple windows
@@ -338,11 +337,11 @@ class SwitcherDetailsTests(SwitcherTestCase):
self.workspace.switch_to((initial_workspace + 1) % self.workspace.num_workspaces)
self.start_applications("Character Map", "Mahjongg")
- self.switcher.initiate()
- self.addCleanup(self.switcher.terminate)
+ self.unity.switcher.initiate()
+ self.addCleanup(self.unity.switcher.terminate)
# Wait longer than details mode.
sleep(3)
- self.assertProperty(self.switcher, mode=SwitcherMode.NORMAL)
+ self.assertProperty(self.unity.switcher, mode=SwitcherMode.NORMAL)
class SwitcherDetailsModeTests(SwitcherTestCase):
@@ -368,12 +367,12 @@ class SwitcherDetailsModeTests(SwitcherTestCase):
"""
self.start_app_window("Character Map")
- self.switcher.initiate()
- self.addCleanup(self.switcher.terminate)
+ self.unity.switcher.initiate()
+ self.addCleanup(self.unity.switcher.terminate)
self.keyboard.press_and_release(self.initiate_keycode)
- self.assertProperty(self.switcher, mode=SwitcherMode.DETAIL)
+ self.assertProperty(self.unity.switcher, mode=SwitcherMode.DETAIL)
def test_next_icon_from_last_detail_works(self):
"""Pressing next while showing last switcher item in details mode
@@ -381,19 +380,19 @@ class SwitcherDetailsModeTests(SwitcherTestCase):
"""
self.start_app("Character Map")
- self.switcher.initiate()
- self.addCleanup(self.switcher.terminate)
- while self.switcher.selection_index < len(self.switcher.icons) - 1:
- self.switcher.next_icon()
+ self.unity.switcher.initiate()
+ self.addCleanup(self.unity.switcher.terminate)
+ while self.unity.switcher.selection_index < len(self.unity.switcher.icons) - 1:
+ self.unity.switcher.next_icon()
self.keyboard.press_and_release(self.initiate_keycode)
sleep(0.5)
# Make sure we're at the end of the details list for this icon
- possible_details = self.switcher.detail_current_count - 1
- while self.switcher.detail_selection_index < possible_details:
- self.switcher.next_detail()
+ possible_details = self.unity.switcher.detail_current_count - 1
+ while self.unity.switcher.detail_selection_index < possible_details:
+ self.unity.switcher.next_detail()
- self.switcher.next_icon()
- self.assertThat(self.switcher.selection_index, Eventually(Equals(0)))
+ self.unity.switcher.next_icon()
+ self.assertThat(self.unity.switcher.selection_index, Eventually(Equals(0)))
def test_detail_mode_selects_last_active_window(self):
"""The active selection in detail mode must be the last focused window.
@@ -402,12 +401,12 @@ class SwitcherDetailsModeTests(SwitcherTestCase):
char_win1, char_win2 = self.start_applications("Character Map", "Character Map")
self.assertVisibleWindowStack([char_win2, char_win1])
- self.switcher.initiate()
- while self.switcher.current_icon.tooltip_text != char_win2.application.name:
- self.switcher.next_icon()
+ self.unity.switcher.initiate()
+ while self.unity.switcher.current_icon.tooltip_text != char_win2.application.name:
+ self.unity.switcher.next_icon()
self.keyboard.press_and_release(self.initiate_keycode)
sleep(0.5)
- self.switcher.select()
+ self.unity.switcher.select()
self.assertProperty(char_win1, is_focused=True)
@@ -418,10 +417,10 @@ class SwitcherDetailsModeTests(SwitcherTestCase):
char_win1, char_win2, char_win3 = self.start_applications("Character Map", "Character Map", "Character Map")
self.assertVisibleWindowStack([char_win3, char_win2, char_win1])
- self.switcher.initiate(SwitcherMode.DETAIL)
- self.switcher.next_detail()
+ self.unity.switcher.initiate(SwitcherMode.DETAIL)
+ self.unity.switcher.next_detail()
- self.switcher.select()
+ self.unity.switcher.select()
self.assertVisibleWindowStack([char_win1, char_win3, char_win2])
@@ -442,10 +441,10 @@ class SwitcherWorkspaceTests(SwitcherTestCase):
self.workspace.switch_to((initial_workspace + 1) % self.workspace.num_workspaces)
char_map = self.start_app("Character Map")
- self.switcher.initiate()
- self.addCleanup(self.switcher.terminate)
+ self.unity.switcher.initiate()
+ self.addCleanup(self.unity.switcher.terminate)
- get_icon_names = lambda: [i.tooltip_text for i in self.switcher.icons]
+ get_icon_names = lambda: [i.tooltip_text for i in self.unity.switcher.icons]
self.assertThat(get_icon_names, Eventually(Contains(char_map.name)))
self.assertThat(get_icon_names, Eventually(Not(Contains(calc.name))))
@@ -458,10 +457,10 @@ class SwitcherWorkspaceTests(SwitcherTestCase):
self.workspace.switch_to((initial_workspace + 1) % self.workspace.num_workspaces)
char_map = self.start_app("Character Map")
- self.switcher.initiate(SwitcherMode.ALL)
- self.addCleanup(self.switcher.terminate)
+ self.unity.switcher.initiate(SwitcherMode.ALL)
+ self.addCleanup(self.unity.switcher.terminate)
- get_icon_names = lambda: [i.tooltip_text for i in self.switcher.icons]
+ get_icon_names = lambda: [i.tooltip_text for i in self.unity.switcher.icons]
self.assertThat(get_icon_names, Eventually(Contains(calc.name)))
self.assertThat(get_icon_names, Eventually(Contains(char_map.name)))
@@ -487,10 +486,10 @@ class SwitcherWorkspaceTests(SwitcherTestCase):
self.start_app("Calculator")
- self.switcher.initiate()
- while self.switcher.current_icon.tooltip_text != char_win2.application.name:
- self.switcher.next_icon()
- self.switcher.select()
+ self.unity.switcher.initiate()
+ while self.unity.switcher.current_icon.tooltip_text != char_win2.application.name:
+ self.unity.switcher.next_icon()
+ self.unity.switcher.select()
self.assertProperty(char_win2, is_hidden=False)
@@ -505,6 +504,6 @@ class SwitcherWorkspaceTests(SwitcherTestCase):
self.addCleanup(self.keyboard.release, "Ctrl+Alt+Right")
sleep(1)
self.keybinding_hold_part_then_tap("switcher/reveal_normal")
- self.addCleanup(self.switcher.terminate)
+ self.addCleanup(self.unity.switcher.terminate)
- self.assertThat(self.switcher.visible, Eventually(Equals(False)))
+ self.assertThat(self.unity.switcher.visible, Eventually(Equals(False)))
diff --git a/tests/autopilot/unity/tests/xim/test_gcin.py b/tests/autopilot/unity/tests/xim/test_gcin.py
index 3a5adacbc..936b99f38 100644
--- a/tests/autopilot/unity/tests/xim/test_gcin.py
+++ b/tests/autopilot/unity/tests/xim/test_gcin.py
@@ -54,19 +54,19 @@ class GcinTestHangul(GcinTestCase):
def test_dash_input(self):
"""Entering an input string through gcin will result in a Korean string result in the dash."""
- self.dash.ensure_visible()
- self.addCleanup(self.dash.ensure_hidden)
+ self.unity.dash.ensure_visible()
+ self.addCleanup(self.unity.dash.ensure_hidden)
self.enter_hangul_mode()
self.keyboard.type(self.input)
- self.assertThat(self.dash.search_string, Eventually(Equals(self.result)))
+ self.assertThat(self.unity.dash.search_string, Eventually(Equals(self.result)))
def test_hud_input(self):
"""Entering an input string through gcin will result in a Korean string result in the hud."""
- self.hud.ensure_visible()
- self.addCleanup(self.hud.ensure_hidden)
+ self.unity.hud.ensure_visible()
+ self.addCleanup(self.unity.hud.ensure_hidden)
self.enter_hangul_mode()
self.keyboard.type(self.input)
- self.assertThat(self.hud.search_string, Eventually(Equals(self.result)))
+ self.assertThat(self.unity.hud.search_string, Eventually(Equals(self.result)))