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authorMarco Trevisan (TreviƱo) <mail@3v1n0.net>2013-09-18 14:38:47 +0000
committerTarmac <>2013-09-18 14:38:47 +0000
commit25b39c5e28d7a21156948736951819551c1a43d1 (patch)
treede4fc8e8d60940ac9ebeecdfc7c2277682155038 /unity-standalone
parent74cd7bef51071f6fd2015ed4d9609e0b6209a94c (diff)
parenta162655badd2c32341fbdd35211bb9c8b73eb056 (diff)
UnityShell: redraw the dash also if a non-blurred area is damaged
If the dash is damaged, but not the blurred area, it won't redraw. We need to draw it, in order to avoid flickering of its border. Also, add the redraw_view_if_damaged utility function to redraw a view if really needed. Fixes: https://bugs.launchpad.net/bugs/1224340. Approved by PS Jenkins bot, Brandon Schaefer. (bzr r3515)
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