diff options
| author | Marco Trevisan (Treviño) <mail@3v1n0.net> | 2014-01-16 18:43:36 +0100 |
|---|---|---|
| committer | Marco Trevisan (Treviño) <mail@3v1n0.net> | 2014-01-16 18:43:36 +0100 |
| commit | d73d3397464fb6a48d6a92f4fe04118042fa7d62 (patch) | |
| tree | 975e57451335de38d9289a0cc25f3ce8c0f6f453 /unity-shared | |
| parent | cfdc6dc0399c55b5606e9a48935180f603412d1c (diff) | |
DecorationsDataPool: load the glow texture on startup and use it in UnityWindow
Also the windows glowing is now fully themable! ;) (bzr r3566.5.221)
Diffstat (limited to 'unity-shared')
| -rw-r--r-- | unity-shared/DecorationStyle.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/unity-shared/DecorationStyle.cpp b/unity-shared/DecorationStyle.cpp index 5bb1fef01..6856743ed 100644 --- a/unity-shared/DecorationStyle.cpp +++ b/unity-shared/DecorationStyle.cpp @@ -42,7 +42,7 @@ const float DEFAULT_TITLE_ALIGNMENT = 0.0f; const int DEFAULT_TITLE_INDENT = 10; const int DEFAULT_TITLE_FADING_PIXELS = 35; -const int DEFAULT_GLOW_SIZE = 5; +const int DEFAULT_GLOW_SIZE = 10; const nux::Color DEFAULT_GLOW_COLOR(221, 72, 20); const std::array<std::string, size_t(WindowButtonType::Size)> WBUTTON_NAMES = { "close", "minimize", "unmaximize", "maximize" }; |
