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| author | Mikkel Kamstrup Erlandsen <kamstrup@hardback> | 2010-04-29 13:12:14 +0200 |
|---|---|---|
| committer | Mikkel Kamstrup Erlandsen <kamstrup@hardback> | 2010-04-29 13:12:14 +0200 |
| commit | a1cc815c604eb83a493543c63c7c3c7aa08f1a39 (patch) | |
| tree | 16d1f5dadf6c614e11ecf1a41c2f1d41acbadbac /unity-private/testing | |
| parent | 5efbbf829634aa46faeaffeae21a44230c7b67a2 (diff) | |
| parent | d99a404b270ab8ef4ffede70bc51cc96d15354cc (diff) | |
Merge with trunk
(bzr r266.2.18)
Diffstat (limited to 'unity-private/testing')
| -rw-r--r-- | unity-private/testing/test-utils.vala | 8 | ||||
| -rw-r--r-- | unity-private/testing/test-window.vala | 12 |
2 files changed, 14 insertions, 6 deletions
diff --git a/unity-private/testing/test-utils.vala b/unity-private/testing/test-utils.vala index 8ceb3ba9d..3660657ef 100644 --- a/unity-private/testing/test-utils.vala +++ b/unity-private/testing/test-utils.vala @@ -54,6 +54,14 @@ namespace Unity.Testing if ("is currently inside an allocation cycle" in message) return false; + + // ignore liblauncher - we don't want to test liblauncher its going away + if ("liblauncher" in log_domain) + return false; + + if ("Gtk" in log_domain) + return false; + return true; } diff --git a/unity-private/testing/test-window.vala b/unity-private/testing/test-window.vala index bdcd380bf..d6599724c 100644 --- a/unity-private/testing/test-window.vala +++ b/unity-private/testing/test-window.vala @@ -38,7 +38,7 @@ namespace Unity.Testing private bool is_showing; private Background background; - private Quicklauncher.View quicklauncher; + private Launcher.Launcher launcher; private Panel.View panel; private Places.Controller controller; private Unity.Places.View places; @@ -133,9 +133,9 @@ namespace Unity.Testing this.stage.add_actor (this.background); this.background.show (); - this.quicklauncher = new Quicklauncher.View (this); - this.stage.add_actor (this.quicklauncher); - this.quicklauncher.show (); + this.launcher = new Launcher.Launcher (this); + this.stage.add_actor (this.launcher.get_view ()); + this.launcher.get_view ().show (); if (this.places_enabled) { @@ -213,8 +213,8 @@ namespace Unity.Testing this.background.set_position (0, 0); this.background.set_size (width, height); - this.quicklauncher.set_size (ql_width, height - 23); - this.quicklauncher.set_position (0, 23); + this.launcher.get_view ().set_size (ql_width, height - 23); + this.launcher.get_view ().set_position (0, 23); if (this.places_enabled) { |
