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authorGord Allott <gord.allott@canonical.com>2010-09-14 10:05:33 +0100
committerGord Allott <gord.allott@canonical.com>2010-09-14 10:05:33 +0100
commitfad26de4ac0a52e60bda7b6f963dfca41dbf5bb8 (patch)
treebcdf68b793ba70e2a86481bb9d9723789ff2bed2 /unity-private/launcher
parent1aef6c268ebfc69d2a75b59fe965b09dbee958bf (diff)
fixes lp:620427 - launcher does not contract if a menu is open
(bzr r495.2.2)
Diffstat (limited to 'unity-private/launcher')
-rw-r--r--unity-private/launcher/scroller-controller.vala2
1 files changed, 1 insertions, 1 deletions
diff --git a/unity-private/launcher/scroller-controller.vala b/unity-private/launcher/scroller-controller.vala
index 493c5482a..332fb4600 100644
--- a/unity-private/launcher/scroller-controller.vala
+++ b/unity-private/launcher/scroller-controller.vala
@@ -351,7 +351,7 @@ namespace Unity.Launcher
// if the actor is not in the model, add it. because its now in there!
// find the index at this position
- int model_index = view.get_model_index_at_y_pos_no_anim (y, true);
+ int model_index = view.get_model_index_at_y_pos_no_anim (y - 24, true);
if (model_index < 0) return;
//we have to check to see if we would still be over the index