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authorNeil Jagdish Patel <neil.patel@canonical.com>2010-08-26 15:42:40 +0100
committerNeil Jagdish Patel <neil.patel@canonical.com>2010-08-26 15:42:40 +0100
commitcccbae03e8a66e0d4ef449eaa7862003101a8f8f (patch)
treec889488ee5fab5bf3e79a367e766e4e664ef00f0 /unity-private/gesture
parent57270d063565c06e9197d9c75153718a07e8968c (diff)
Update the properties
(bzr r424.1.43)
Diffstat (limited to 'unity-private/gesture')
-rw-r--r--unity-private/gesture/gesture-dispatcher-xcb-glue.c4
-rw-r--r--unity-private/gesture/gesture-event.vala8
2 files changed, 6 insertions, 6 deletions
diff --git a/unity-private/gesture/gesture-dispatcher-xcb-glue.c b/unity-private/gesture/gesture-dispatcher-xcb-glue.c
index 680fbb989..6ff336cfc 100644
--- a/unity-private/gesture/gesture-dispatcher-xcb-glue.c
+++ b/unity-private/gesture/gesture-dispatcher-xcb-glue.c
@@ -221,8 +221,8 @@ unity_gesture_xcb_dispatcher_glue_main_iteration (XCBSource *source)
ev->delta_y = properties[GRAIL_PROP_DRAG_DY];
ev->velocity_x = properties[GRAIL_PROP_DRAG_VX];
ev->velocity_y = properties[GRAIL_PROP_DRAG_VY];
- ev->x2 = properties[GRAIL_PROP_DRAG_X];
- ev->y2 = properties[GRAIL_PROP_DRAG_Y];
+ ev->x = properties[GRAIL_PROP_DRAG_X];
+ ev->y = properties[GRAIL_PROP_DRAG_Y];
}
else if (dispatch_event->type == UNITY_GESTURE_TYPE_PINCH &&
gesture_event->num_props >= 7)
diff --git a/unity-private/gesture/gesture-event.vala b/unity-private/gesture/gesture-event.vala
index 6851c4155..d9f4dfe9b 100644
--- a/unity-private/gesture/gesture-event.vala
+++ b/unity-private/gesture/gesture-event.vala
@@ -81,8 +81,8 @@ namespace Unity.Gesture
ret += "\tDeltaY : %f\n".printf (pan_event.delta_y);
ret += "\tVelocityX : %f\n".printf (pan_event.velocity_x);
ret += "\tVelocityY : %f\n".printf (pan_event.velocity_y);
- ret += "\tX2 : %f\n".printf (pan_event.x2);
- ret += "\tY2 : %f\n".printf (pan_event.y2);
+ ret += "\tX : %f\n".printf (pan_event.x);
+ ret += "\tY : %f\n".printf (pan_event.y);
break;
case Type.PINCH:
ret += "\tRadiusDelta: %f\n".printf (pinch_event.radius_delta);
@@ -140,8 +140,8 @@ namespace Unity.Gesture
public float delta_y;
public float velocity_x;
public float velocity_y;
- public float x2;
- public float y2;
+ public float x;
+ public float y;
}
public class PinchEvent