diff options
| author | Marco Trevisan (TreviƱo) <mail@3v1n0.net> | 2013-11-17 19:45:40 +0000 |
|---|---|---|
| committer | Tarmac <> | 2013-11-17 19:45:40 +0000 |
| commit | 65b6fa9c42e00368ef35416ecfa2d7108f0df619 (patch) | |
| tree | c7464cb7b567e9860b47a3af3dc1499c505dc76d /plugins | |
| parent | bf55704a9f65933f81e86d8b87970791e98b3880 (diff) | |
| parent | 8f0d58e21f67f4e5ed9a708e619b1cfef33eb2d6 (diff) | |
Unity: always prefer passing [this] to lambdas than [&].
Approved by PS Jenkins bot, Andrea Azzarone. (bzr r3596)
Diffstat (limited to 'plugins')
| -rw-r--r-- | plugins/unity-mt-grab-handles/src/unity-mt-grab-handles.cpp | 6 | ||||
| -rw-r--r-- | plugins/unityshell/src/WindowMinimizeSpeedController.cpp | 8 | ||||
| -rw-r--r-- | plugins/unityshell/src/unityshell.cpp | 6 |
3 files changed, 10 insertions, 10 deletions
diff --git a/plugins/unity-mt-grab-handles/src/unity-mt-grab-handles.cpp b/plugins/unity-mt-grab-handles/src/unity-mt-grab-handles.cpp index c4ff2c333..08b811e02 100644 --- a/plugins/unity-mt-grab-handles/src/unity-mt-grab-handles.cpp +++ b/plugins/unity-mt-grab-handles/src/unity-mt-grab-handles.cpp @@ -373,7 +373,7 @@ UnityMTGrabHandlesScreen::donePaint() { if (handles->needsAnimate()) { - handles->forEachHandle ([&](const unity::MT::GrabHandle::Ptr &h) + handles->forEachHandle ([this](const unity::MT::GrabHandle::Ptr &h) { h->damage (nux::Geometry (h->x (), h->y (), @@ -422,7 +422,7 @@ UnityMTGrabHandlesWindow::allowHandles() void UnityMTGrabHandlesWindow::getOutputExtents(CompWindowExtents& output) { - auto f = [&] (const unity::MT::GrabHandle::Ptr &h) + auto f = [this, &output] (const unity::MT::GrabHandle::Ptr &h) { output.left = std::max (window->borderRect().left() + h->width () / 2, static_cast <unsigned int> (output.left)); output.right = std::max (window->borderRect().right() + h->width () / 2, static_cast <unsigned int> (output.right)); @@ -630,7 +630,7 @@ UnityMTGrabHandlesWindow::restackHandles() if (!mHandles) return; - mHandles->forEachHandle ([&](const unity::MT::GrabHandle::Ptr &h) + mHandles->forEachHandle ([this](const unity::MT::GrabHandle::Ptr &h) { h->reposition (0, 0, unity::MT::PositionLock); }); } diff --git a/plugins/unityshell/src/WindowMinimizeSpeedController.cpp b/plugins/unityshell/src/WindowMinimizeSpeedController.cpp index a605b93f2..29df106fa 100644 --- a/plugins/unityshell/src/WindowMinimizeSpeedController.cpp +++ b/plugins/unityshell/src/WindowMinimizeSpeedController.cpp @@ -42,22 +42,22 @@ WindowMinimizeSpeedController::WindowMinimizeSpeedController() , _duration(200) // going to be overridden anyway, but at least it is initialised { _minimize_count_changed.Connect(_settings, "changed::minimize-count", - [&] (GSettings*, gchar* name) { + [this] (GSettings*, gchar* name) { _minimize_count = g_settings_get_int(_settings, name); SetDuration(); }); _minimize_speed_threshold_changed.Connect(_settings, "changed::minimize-speed-threshold", - [&] (GSettings*, gchar* name) { + [this] (GSettings*, gchar* name) { _minimize_speed_threshold = g_settings_get_int(_settings, name); SetDuration(); }); _minimize_fast_duration_changed.Connect(_settings, "changed::minimize-fast-duration", - [&] (GSettings*, gchar* name) { + [this] (GSettings*, gchar* name) { _minimize_fast_duration = g_settings_get_int(_settings, name); SetDuration(); }); _minimize_slow_duration_changed.Connect(_settings, "changed::minimize-slow-duration", - [&] (GSettings*, gchar* name) { + [this] (GSettings*, gchar* name) { _minimize_slow_duration = g_settings_get_int(_settings, name); SetDuration(); }); diff --git a/plugins/unityshell/src/unityshell.cpp b/plugins/unityshell/src/unityshell.cpp index a0d754d12..c876201e9 100644 --- a/plugins/unityshell/src/unityshell.cpp +++ b/plugins/unityshell/src/unityshell.cpp @@ -397,7 +397,7 @@ UnityScreen::UnityScreen(CompScreen* screen) BackgroundEffectHelper::updates_enabled = true; - ubus_manager_.RegisterInterest(UBUS_OVERLAY_SHOWN, [&](GVariant * data) + ubus_manager_.RegisterInterest(UBUS_OVERLAY_SHOWN, [this](GVariant * data) { unity::glib::String overlay_identity; gboolean can_maximise = FALSE; @@ -2917,7 +2917,7 @@ void UnityWindow::windowNotify(CompWindowNotify n) if (window->type() == CompWindowTypeDesktopMask) { if (!focus_desktop_timeout_) { - focus_desktop_timeout_.reset(new glib::Timeout(1000, [&] { + focus_desktop_timeout_.reset(new glib::Timeout(1000, [this] { for (CompWindow *w : screen->clientList()) { if (!(w->type() & NO_FOCUS_MASK) && w->focus ()) @@ -3297,7 +3297,7 @@ void UnityScreen::ScheduleRelayout(guint timeout) { if (!sources_.GetSource(local::RELAYOUT_TIMEOUT)) { - sources_.AddTimeout(timeout, [&] { + sources_.AddTimeout(timeout, [this] { NeedsRelayout(); Relayout(); |
