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authorMarco Trevisan (Treviño) <mail@3v1n0.net>2013-11-14 16:56:08 +0100
committerMarco Trevisan (Treviño) <mail@3v1n0.net>2013-11-14 16:56:08 +0100
commit2beb9acbf61af0ab83c36722fb489d1875606f65 (patch)
tree7fa4b4af0b4f945c3c20fda1c61af5a29560fd37 /plugins/unityshell
parent4b8083b12cdfc680c4465476090bbabe7607b729 (diff)
UnityShell: remove the useless call to GetPresentationListGeometries in glPaintTransformedOutput
(bzr r3592.1.4)
Diffstat (limited to 'plugins/unityshell')
-rw-r--r--plugins/unityshell/src/unityshell.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/plugins/unityshell/src/unityshell.cpp b/plugins/unityshell/src/unityshell.cpp
index aab320ac7..a0d754d12 100644
--- a/plugins/unityshell/src/unityshell.cpp
+++ b/plugins/unityshell/src/unityshell.cpp
@@ -1351,10 +1351,6 @@ void UnityScreen::glPaintTransformedOutput(const GLScreenPaintAttrib& attrib,
ignore_redraw_request_ = true;
compizDamageNux(CompRegionRef(output->region()));
ignore_redraw_request_ = false;
-
- /* Fetch all the presentation list geometries - this will have the side
- * effect of clearing any built-up damage state */
- std::vector<nux::Geometry> dirty = wt->GetPresentationListGeometries();
}
gScreen->glPaintTransformedOutput(attrib, transform, region, output, mask);