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authorMarco Trevisan (Treviño) <mail@3v1n0.net>2013-09-16 19:45:43 +0200
committerMarco Trevisan (Treviño) <mail@3v1n0.net>2013-09-16 19:45:43 +0200
commitddd53b3970925478d2b3648259a2789bddd127d3 (patch)
treef967c5332c9821635c9cfeaf5f14783b6aaf5c13 /doc/po
parent34293419cdc9c9aa637c7d8d61b4209b24986ec0 (diff)
UnityShell: redraw the dash also if a non-blurred area is damaged
If the dash is damaged, but not the blurred area, it won't redraw. We need to draw it, in order to avoid flickering of its border. Also, add the redraw_view_if_damaged utility function to redraw a view if really needed. Fixes LP: #1224340 (bzr r3506.4.2)
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