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authorMirco Müller <mirco.mueller@ubuntu.com>2010-06-07 09:45:38 +0200
committerMirco Müller <mirco.mueller@ubuntu.com>2010-06-07 09:45:38 +0200
commit78a4d6e3f13753f96cf1cd1c0a401481fd942bf4 (patch)
treed08c34cc8ee78fb98e245416d9b2bae60ea959df
parentd739fae3535b9c94548705c86bd8133ae05b3460 (diff)
parent290573c595d424a20aaf4328637e54c8245dd0bf (diff)
Merged unity.quicklist-visual-tweaks branch after review and approval from
Neil. (bzr r310)
-rw-r--r--unity-private/launcher/quicklist-controller.vala2
-rw-r--r--unity-private/launcher/quicklist-view.vala12
-rw-r--r--unity/quicklist-rendering.vala36
3 files changed, 39 insertions, 11 deletions
diff --git a/unity-private/launcher/quicklist-controller.vala b/unity-private/launcher/quicklist-controller.vala
index afefc1076..3c3e66bf3 100644
--- a/unity-private/launcher/quicklist-controller.vala
+++ b/unity-private/launcher/quicklist-controller.vala
@@ -84,7 +84,7 @@ namespace Unity.Launcher
float x;
float y;
this.menu.get_position (out x, out y);
- this.menu.set_position (x - (float) 20.0f, y - 4.0f);
+ this.menu.set_position (x - (float) 22.0f, y - 1.0f);
this.is_in_label = true;
}
diff --git a/unity-private/launcher/quicklist-view.vala b/unity-private/launcher/quicklist-view.vala
index a927a507f..e1f049220 100644
--- a/unity-private/launcher/quicklist-view.vala
+++ b/unity-private/launcher/quicklist-view.vala
@@ -29,15 +29,15 @@ namespace Unity.Launcher
const float MARGIN = 0.5f;
const float BORDER = 0.25f;
const float CORNER_RADIUS = 0.3f;
- const float CORNER_RADIUS_ABS = 8.0f;
+ const float CORNER_RADIUS_ABS = 5.0f;
const float SHADOW_SIZE = 1.25f;
const float ITEM_HEIGHT = 2.0f;
const float ITEM_CORNER_RADIUS = 0.3f;
- const float ITEM_CORNER_RADIUS_ABS = 6.0f;
+ const float ITEM_CORNER_RADIUS_ABS = 4.0f;
const float ANCHOR_HEIGHT = 1.5f;
- const float ANCHOR_HEIGHT_ABS = 14.0f;
+ const float ANCHOR_HEIGHT_ABS = 18.0f;
const float ANCHOR_WIDTH = 0.75f;
- const float ANCHOR_WIDTH_ABS = 8.0f;
+ const float ANCHOR_WIDTH_ABS = 10.0f;
// we subclass Ctk.MenuSeperator here because we need to adapt it's appearance
public class QuicklistMenuSeperator : Ctk.MenuSeperator
@@ -459,9 +459,9 @@ namespace Unity.Launcher
{
Ctk.Padding padding = Ctk.Padding () {
left = (int) (Ctk.em_to_pixel (BORDER + SHADOW_SIZE) + ANCHOR_WIDTH_ABS),
- right = (int) Ctk.em_to_pixel (BORDER + SHADOW_SIZE),
+ right = (int) Ctk.em_to_pixel (BORDER + SHADOW_SIZE) - 1,
top = (int) Ctk.em_to_pixel (BORDER + SHADOW_SIZE),
- bottom = (int) Ctk.em_to_pixel (BORDER + SHADOW_SIZE)
+ bottom = (int) Ctk.em_to_pixel (SHADOW_SIZE) + 1
};
this.set_padding (padding);
//this.spacing = (int) Ctk.em_to_pixel (GAP);
diff --git a/unity/quicklist-rendering.vala b/unity/quicklist-rendering.vala
index 1a074b8e4..f4ce49b4c 100644
--- a/unity/quicklist-rendering.vala
+++ b/unity/quicklist-rendering.vala
@@ -30,15 +30,15 @@ namespace Unity.QuicklistRendering
const float MARGIN = 0.5f;
const float BORDER = 0.25f;
const float CORNER_RADIUS = 0.3f;
- const float CORNER_RADIUS_ABS = 8.0f;
+ const float CORNER_RADIUS_ABS = 5.0f;
const float SHADOW_SIZE = 1.25f;
const float ITEM_HEIGHT = 2.0f;
const float ITEM_CORNER_RADIUS = 0.3f;
- const float ITEM_CORNER_RADIUS_ABS = 6.0f;
+ const float ITEM_CORNER_RADIUS_ABS = 4.0f;
const float ANCHOR_HEIGHT = 1.5f;
- const float ANCHOR_HEIGHT_ABS = 14.0f;
+ const float ANCHOR_HEIGHT_ABS = 18.0f;
const float ANCHOR_WIDTH = 0.75f;
- const float ANCHOR_WIDTH_ABS = 8.0f;
+ const float ANCHOR_WIDTH_ABS = 10.0f;
public class Seperator : GLib.Object
{
@@ -150,12 +150,21 @@ namespace Unity.QuicklistRendering
Cairo.Surface surface = new Cairo.ImageSurface (Cairo.Format.A1, 1, 1);
Cairo.Context cr = new Cairo.Context (surface);
Pango.Layout layout = Pango.cairo_create_layout (cr);
+ Gtk.Settings settings = Gtk.Settings.get_default ();
Pango.FontDescription desc = Pango.FontDescription.from_string (font);
desc.set_weight (Pango.Weight.NORMAL);
layout.set_font_description (desc);
layout.set_wrap (Pango.WrapMode.WORD_CHAR);
layout.set_ellipsize (Pango.EllipsizeMode.END);
layout.set_text (text, -1);
+ Pango.Context pango_context = layout.get_context ();
+ Gdk.Screen screen = Gdk.Screen.get_default ();
+ Pango.cairo_context_set_font_options (pango_context,
+ screen.get_font_options ());
+ Pango.cairo_context_set_resolution (pango_context,
+ (float) settings.gtk_xft_dpi /
+ (float) Pango.SCALE);
+ layout.context_changed ();
Pango.Rectangle log_rect;
layout.get_extents (null, out log_rect);
width = log_rect.width / Pango.SCALE;
@@ -179,12 +188,21 @@ namespace Unity.QuicklistRendering
cr.set_source_rgba (1.0f, 1.0f, 1.0f, 1.0f);
Pango.Layout layout = Pango.cairo_create_layout (cr);
+ Gtk.Settings settings = Gtk.Settings.get_default ();
Pango.FontDescription desc = Pango.FontDescription.from_string (font);
desc.set_weight (Pango.Weight.NORMAL);
layout.set_font_description (desc);
layout.set_wrap (Pango.WrapMode.WORD_CHAR);
layout.set_ellipsize (Pango.EllipsizeMode.END);
layout.set_text (text, -1);
+ Pango.Context pango_context = layout.get_context ();
+ Gdk.Screen screen = Gdk.Screen.get_default ();
+ Pango.cairo_context_set_font_options (pango_context,
+ screen.get_font_options ());
+ Pango.cairo_context_set_resolution (pango_context,
+ (float) settings.gtk_xft_dpi /
+ (float) Pango.SCALE);
+ layout.context_changed ();
int text_width;
int text_height;
@@ -223,6 +241,7 @@ namespace Unity.QuicklistRendering
// draw text
Pango.Layout layout = Pango.cairo_create_layout (cr);
+ Gtk.Settings settings = Gtk.Settings.get_default ();
Pango.FontDescription desc = Pango.FontDescription.from_string (font);
desc.set_weight (Pango.Weight.NORMAL);
layout.set_font_description (desc);
@@ -230,6 +249,15 @@ namespace Unity.QuicklistRendering
layout.set_ellipsize (Pango.EllipsizeMode.END);
layout.set_text (text, -1);
+ Pango.Context pango_context = layout.get_context ();
+ Gdk.Screen screen = Gdk.Screen.get_default ();
+ Pango.cairo_context_set_font_options (pango_context,
+ screen.get_font_options ());
+ Pango.cairo_context_set_resolution (pango_context,
+ (float) settings.gtk_xft_dpi /
+ (float) Pango.SCALE);
+ layout.context_changed ();
+
int text_width;
int text_height;
get_text_extents (font, text, out text_width, out text_height);