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authorMarco Trevisan (Treviño) <mail@3v1n0.net>2015-08-19 11:47:17 +0200
committerMarco Trevisan (Treviño) <mail@3v1n0.net>2015-08-19 11:47:17 +0200
commit9f5bb04e8b4cf07dca26f913b5b986c3d9b8e8e3 (patch)
treeec31b3b841c19b9d91d8aebecec79d4a7797bdbf
parent505df22877043343f18de4887d3d47f9348edf33 (diff)
AP, test dash: fix issues on refactoring
Properly click object and return geometry of the view (controller has no geo) (bzr r3987.1.10)
-rw-r--r--tests/autopilot/unity/emulators/dash.py6
-rw-r--r--tests/autopilot/unity/tests/test_dash.py2
2 files changed, 4 insertions, 4 deletions
diff --git a/tests/autopilot/unity/emulators/dash.py b/tests/autopilot/unity/emulators/dash.py
index 667da775d..b2d5f469d 100644
--- a/tests/autopilot/unity/emulators/dash.py
+++ b/tests/autopilot/unity/emulators/dash.py
@@ -158,7 +158,7 @@ class DashController(UnityIntrospectionObject, KeybindingsHelper):
@property
def geometry(self):
- return self.globalRect
+ return self.view.globalRect
class DashView(UnityIntrospectionObject):
@@ -463,7 +463,7 @@ class PreviewContainer(UnityIntrospectionObject):
def navigate_left(self, count=1):
"""Navigate preview left"""
m = Mouse.create()
- m.move_to_object(self.get_left_navigator())
+ m.move_to_object(self.get_left_navigator().button_geo)
old_preview_initiate_count = self.preview_initiate_count
@@ -476,7 +476,7 @@ class PreviewContainer(UnityIntrospectionObject):
def navigate_right(self, count=1):
"""Navigate preview right"""
m = Mouse.create()
- m.move_to_object(self.get_right_navigator())
+ m.move_to_object(self.get_right_navigator().button_geo)
old_preview_initiate_count = self.preview_initiate_count
diff --git a/tests/autopilot/unity/tests/test_dash.py b/tests/autopilot/unity/tests/test_dash.py
index b2befa799..24b3a2c01 100644
--- a/tests/autopilot/unity/tests/test_dash.py
+++ b/tests/autopilot/unity/tests/test_dash.py
@@ -1112,7 +1112,7 @@ class PreviewNavigateTests(DashTestCase):
cover_art = self.get_current_preview().cover_art[0]
# click the cover-art (this will set focus)
- self.click_object(cover_art)
+ self.mouse.click_object(cover_art)
self.keyboard.press_and_release("Escape")