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authorMirco Müller <mirco.mueller@ubuntu.com>2010-09-13 17:34:27 +0200
committerMirco Müller <mirco.mueller@ubuntu.com>2010-09-13 17:34:27 +0200
commit3334a2e571afbf63c489c96ad7971623b3ba304b (patch)
tree94fc663f8d34852a6fa260431f5ad7dcefe76add
parentea52670ccda101af8a917089262a537dc91fa87e (diff)
removed unused boolean flag
(bzr r495.3.2)
-rw-r--r--unity-private/panel/panel-home-button.vala5
1 files changed, 0 insertions, 5 deletions
diff --git a/unity-private/panel/panel-home-button.vala b/unity-private/panel/panel-home-button.vala
index 29dcf6215..cf1b5e8ca 100644
--- a/unity-private/panel/panel-home-button.vala
+++ b/unity-private/panel/panel-home-button.vala
@@ -28,7 +28,6 @@ namespace Unity.Panel
private Clutter.Texture bfb_bg_normal;
private Clutter.Texture bfb_bg_prelight;
private Clutter.Texture bfb_bg_active;
- private bool search_shown;
public HomeButton (Shell shell)
{
@@ -98,8 +97,6 @@ namespace Unity.Panel
set_background_for_state (Ctk.ActorState.STATE_NORMAL, bfb_bg_normal);
set_background_for_state (Ctk.ActorState.STATE_PRELIGHT, bfb_bg_prelight);
set_background_for_state (Ctk.ActorState.STATE_ACTIVE, bfb_bg_active);
-
- search_shown = false;
}
private override void allocate (Clutter.ActorBox box,
@@ -195,14 +192,12 @@ namespace Unity.Panel
set_background_for_state (Ctk.ActorState.STATE_NORMAL, bfb_bg_normal);
set_background_for_state (Ctk.ActorState.STATE_PRELIGHT, bfb_bg_prelight);
set_background_for_state (Ctk.ActorState.STATE_ACTIVE, bfb_bg_active);
- search_shown = false;
}
else
{
set_background_for_state (Ctk.ActorState.STATE_NORMAL, null);
set_background_for_state (Ctk.ActorState.STATE_PRELIGHT, null);
set_background_for_state (Ctk.ActorState.STATE_ACTIVE, null);
- search_shown = true;
}
do_queue_redraw ();