Audience: Junior developers, bootcamp grads, and anyone who loves interactive learning. ⏱️ Estimated reading time: 2 minutes
Goal: Build a 10-card flashcard game from scratch, moving from pseudocode to production-ready code—explaining the why behind each step.
💡 Why Flashcards?
Flashcards are a great way to reinforce learning. They keep users engaged and help us explore:
- DOM manipulation
- Event listeners
- Component reuse
- Separation of concerns
Let’s break this down into small wins.
You can go see FunCards in Action and see the steps here.
🧾 Step 1: The Pseudocode
1. Create a container for flashcards. 2. Each flashcard has a front (question) and a back (answer). 3. Clicking a flashcard flips it. 4. Load 10 flashcards into the DOM. 5. Style the flashcards to animate the flip.
🧱 Step 2: The HTML Skeleton
<div id="flashcard-container"> <!-- Cards will be injected here --> </div>
🧠 Step 3: Sample Flashcard Data (in JavaScript)
const flashcards = [ { question: "What does HTML stand for?", answer: "HyperText Markup Language" }, { question: "What is the purpose of CSS?", answer: "To style HTML content" }, // ... add 8 more ];
🛠️ Step 4: JavaScript to Create and Inject Flashcards
const container = document.getElementById("flashcard-container"); flashcards.forEach((card, index) => { const cardDiv = document.createElement("div"); cardDiv.classList.add("card"); cardDiv.innerHTML = ` <div class="card-inner"> <div class="card-front">${card.question}</div> <div class="card-back">${card.answer}</div> </div> `; cardDiv.addEventListener("click", () => { cardDiv.classList.toggle("flipped"); }); container.appendChild(cardDiv); });
🎨 Step 5: CSS for Styling and Flip Animation
#flashcard-container { display: flex; flex-wrap: wrap; gap: 20px; justify-content: center; } .card { width: 200px; height: 150px; perspective: 1000px; cursor: pointer; } .card-inner { position: relative; width: 100%; height: 100%; transition: transform 0.6s; transform-style: preserve-3d; } .card.flipped .card-inner { transform: rotateY(180deg); } .card-front, .card-back { position: absolute; width: 100%; height: 100%; backface-visibility: hidden; padding: 20px; box-shadow: 0 4px 8px rgba(0,0,0,0.1); border-radius: 10px; background: #fefefe; } .card-back { background: #ffefd5; transform: rotateY(180deg); }
🔍 Why We Built It This Way
- Componentization Even though we’re using plain JS, each card is its own mini-component.
- Event Binding Shows how to handle DOM events cleanly.
- Animation with CSS Keeps it performant and easy to tweak.
- Separation of Data & View The flashcard content is kept separate from the DOM logic.
✅ What’s Next?
- Make the game track score (quiz style).
- Pull flashcards from a backend API.
- Let users add their own.
🎮 Live Demo: See the Flashcard Game on CodePen
📦 Code Repo: View on GitHub
Top comments (2)
Nice post for beginners!
As a web developer, I think basics are also helpful for experienced developers for best practices.
Thank you. I think this is why I keep going over the basics. Once you have done as many different kinds of things over the years, it helps to teach others, a little, as a way to refresh.
I used to teach my newbies fresh from a coding bootcamp, they taught you javascript, how to code, etc. I will teach you to become a professional high quality software developer. Over time, more and more camera would be one during our meetings.