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Standard library header <valarray>

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This header is part of the numeric library.

Contents

Includes

std::initializer_list class template[edit]

Classes

Numeric arrays and array slices
(class template)
BLAS-like slice of a valarray: starting index, length, stride
(class) [edit]
proxy to a subset of a valarray after applying a slice
(class template) [edit]
generalized slice of a valarray: starting index, set of lengths, set of strides
(class) [edit]
proxy to a subset of a valarray after applying a gslice
(class template) [edit]
proxy to a subset of a valarray after applying a boolean mask operator[]
(class template) [edit]
proxy to a subset of a valarray after applying indirect operator[]
(class template) [edit]

Functions

Operations
specializes the std::swap algorithm
(function template) [edit]
overloads std::begin
(function template) [edit]
specializes std::end
(function template) [edit]
applies binary operators to each element of two valarrays, or a valarray and a value
(function template) [edit]
compares two valarrays or a valarray with a value
(function template) [edit]
applies the function abs to each element of valarray
(function template) [edit]
Exponential functions
applies the function std::exp to each element of valarray
(function template) [edit]
applies the function std::log to each element of valarray
(function template) [edit]
applies the function std::log10 to each element of valarray
(function template) [edit]
Power functions
applies the function std::pow to two valarrays or a valarray and a value
(function template) [edit]
applies the function std::sqrt to each element of valarray
(function template) [edit]
Trigonometric functions
applies the function std::sin to each element of valarray
(function template) [edit]
applies the function std::cos to each element of valarray
(function template) [edit]
applies the function std::tan to each element of valarray
(function template) [edit]
applies the function std::asin to each element of valarray
(function template) [edit]
applies the function std::acos to each element of valarray
(function template) [edit]
applies the function std::atan to each element of valarray
(function template) [edit]
applies the function std::atan2 to a valarray and a value
(function template) [edit]
Hyperbolic functions
applies the function std::sinh to each element of valarray
(function template) [edit]
applies the function std::cosh to each element of valarray
(function template) [edit]
applies the function std::tanh to each element of valarray
(function template) [edit]

[edit] Synopsis

#include <initializer_list>   namespace std { template<class T> class valarray; // An array of type T class slice; // a BLAS-like slice out of an array template<class T> class slice_array; class gslice; // a generalized slice out of an array template<class T> class gslice_array; template<class T> class mask_array; // a masked array template<class T> class indirect_array; // an indirected array   template<class T> void swap(valarray<T>&, valarray<T>&) noexcept;   template<class T> valarray<T> operator* (const valarray<T>&, const valarray<T>&); template<class T> valarray<T> operator* (const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<T> operator* (const typename valarray<T>::value_type&, const valarray<T>&);   template<class T> valarray<T> operator/ (const valarray<T>&, const valarray<T>&); template<class T> valarray<T> operator/ (const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<T> operator/ (const typename valarray<T>::value_type&, const valarray<T>&);   template<class T> valarray<T> operator% (const valarray<T>&, const valarray<T>&); template<class T> valarray<T> operator% (const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<T> operator% (const typename valarray<T>::value_type&, const valarray<T>&);   template<class T> valarray<T> operator+ (const valarray<T>&, const valarray<T>&); template<class T> valarray<T> operator+ (const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<T> operator+ (const typename valarray<T>::value_type&, const valarray<T>&);   template<class T> valarray<T> operator- (const valarray<T>&, const valarray<T>&); template<class T> valarray<T> operator- (const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<T> operator- (const typename valarray<T>::value_type&, const valarray<T>&);   template<class T> valarray<T> operator^ (const valarray<T>&, const valarray<T>&); template<class T> valarray<T> operator^ (const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<T> operator^ (const typename valarray<T>::value_type&, const valarray<T>&);   template<class T> valarray<T> operator& (const valarray<T>&, const valarray<T>&); template<class T> valarray<T> operator& (const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<T> operator& (const typename valarray<T>::value_type&, const valarray<T>&);   template<class T> valarray<T> operator| (const valarray<T>&, const valarray<T>&); template<class T> valarray<T> operator| (const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<T> operator| (const typename valarray<T>::value_type&, const valarray<T>&);   template<class T> valarray<T> operator<<(const valarray<T>&, const valarray<T>&); template<class T> valarray<T> operator<<(const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<T> operator<<(const typename valarray<T>::value_type&, const valarray<T>&);   template<class T> valarray<T> operator>>(const valarray<T>&, const valarray<T>&); template<class T> valarray<T> operator>>(const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<T> operator>>(const typename valarray<T>::value_type&, const valarray<T>&);   template<class T> valarray<bool> operator&&(const valarray<T>&, const valarray<T>&); template<class T> valarray<bool> operator&&(const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<bool> operator&&(const typename valarray<T>::value_type&, const valarray<T>&);   template<class T> valarray<bool> operator||(const valarray<T>&, const valarray<T>&); template<class T> valarray<bool> operator||(const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<bool> operator||(const typename valarray<T>::value_type&, const valarray<T>&);   template<class T> valarray<bool> operator==(const valarray<T>&, const valarray<T>&); template<class T> valarray<bool> operator==(const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<bool> operator==(const typename valarray<T>::value_type&, const valarray<T>&); template<class T> valarray<bool> operator!=(const valarray<T>&, const valarray<T>&); template<class T> valarray<bool> operator!=(const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<bool> operator!=(const typename valarray<T>::value_type&, const valarray<T>&);   template<class T> valarray<bool> operator< (const valarray<T>&, const valarray<T>&); template<class T> valarray<bool> operator< (const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<bool> operator< (const typename valarray<T>::value_type&, const valarray<T>&); template<class T> valarray<bool> operator> (const valarray<T>&, const valarray<T>&); template<class T> valarray<bool> operator> (const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<bool> operator> (const typename valarray<T>::value_type&, const valarray<T>&); template<class T> valarray<bool> operator<=(const valarray<T>&, const valarray<T>&); template<class T> valarray<bool> operator<=(const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<bool> operator<=(const typename valarray<T>::value_type&, const valarray<T>&); template<class T> valarray<bool> operator>=(const valarray<T>&, const valarray<T>&); template<class T> valarray<bool> operator>=(const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<bool> operator>=(const typename valarray<T>::value_type&, const valarray<T>&);   template<class T> valarray<T> abs (const valarray<T>&); template<class T> valarray<T> acos (const valarray<T>&); template<class T> valarray<T> asin (const valarray<T>&); template<class T> valarray<T> atan (const valarray<T>&);   template<class T> valarray<T> atan2(const valarray<T>&, const valarray<T>&); template<class T> valarray<T> atan2(const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<T> atan2(const typename valarray<T>::value_type&, const valarray<T>&);   template<class T> valarray<T> cos (const valarray<T>&); template<class T> valarray<T> cosh (const valarray<T>&); template<class T> valarray<T> exp (const valarray<T>&); template<class T> valarray<T> log (const valarray<T>&); template<class T> valarray<T> log10(const valarray<T>&);   template<class T> valarray<T> pow(const valarray<T>&, const valarray<T>&); template<class T> valarray<T> pow(const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<T> pow(const typename valarray<T>::value_type&, const valarray<T>&);   template<class T> valarray<T> sin (const valarray<T>&); template<class T> valarray<T> sinh (const valarray<T>&); template<class T> valarray<T> sqrt (const valarray<T>&); template<class T> valarray<T> tan (const valarray<T>&); template<class T> valarray<T> tanh (const valarray<T>&);   template<class T> /* unspecified1 */ begin(valarray<T>& v); template<class T> /* unspecified2 */ begin(const valarray<T>& v); template<class T> /* unspecified1 */ end(valarray<T>& v); template<class T> /* unspecified2 */ end(const valarray<T>& v); }

[edit] Class template std::valarray

namespace std { template<class T> class valarray { public: using value_type = T;   // construct/destroy valarray(); explicit valarray(size_t); valarray(const T&, size_t); valarray(const T*, size_t); valarray(const valarray&); valarray(valarray&&) noexcept; valarray(const slice_array<T>&); valarray(const gslice_array<T>&); valarray(const mask_array<T>&); valarray(const indirect_array<T>&); valarray(initializer_list<T>); ~valarray();   // assignment valarray& operator=(const valarray&); valarray& operator=(valarray&&) noexcept; valarray& operator=(initializer_list<T>); valarray& operator=(const T&); valarray& operator=(const slice_array<T>&); valarray& operator=(const gslice_array<T>&); valarray& operator=(const mask_array<T>&); valarray& operator=(const indirect_array<T>&);   // element access const T& operator[](size_t) const; T& operator[](size_t);   // subset operations valarray operator[](slice) const; slice_array<T> operator[](slice); valarray operator[](const gslice&) const; gslice_array<T> operator[](const gslice&); valarray operator[](const valarray<bool>&) const; mask_array<T> operator[](const valarray<bool>&); valarray operator[](const valarray<size_t>&) const; indirect_array<T> operator[](const valarray<size_t>&);   // unary operators valarray operator+() const; valarray operator-() const; valarray operator~() const; valarray<bool> operator!() const;   // compound assignment valarray& operator*= (const T&); valarray& operator/= (const T&); valarray& operator%= (const T&); valarray& operator+= (const T&); valarray& operator-= (const T&); valarray& operator^= (const T&); valarray& operator&= (const T&); valarray& operator|= (const T&); valarray& operator<<=(const T&); valarray& operator>>=(const T&);   valarray& operator*= (const valarray&); valarray& operator/= (const valarray&); valarray& operator%= (const valarray&); valarray& operator+= (const valarray&); valarray& operator-= (const valarray&); valarray& operator^= (const valarray&); valarray& operator|= (const valarray&); valarray& operator&= (const valarray&); valarray& operator<<=(const valarray&); valarray& operator>>=(const valarray&);   // member functions void swap(valarray&) noexcept;   size_t size() const;   T sum() const; T min() const; T max() const;   valarray shift (int) const; valarray cshift(int) const; valarray apply(T func(T)) const; valarray apply(T func(const T&)) const; void resize(size_t sz, T c = T()); };   template<class T, size_t cnt> valarray(const T(&)[cnt], size_t) -> valarray<T>; }

[edit] Class std::slice

namespace std { class slice { public: slice(); slice(size_t, size_t, size_t);   size_t start() const; size_t size() const; size_t stride() const;   friend bool operator==(const slice& x, const slice& y); }; }

[edit] Class template std::slice_array

namespace std { template<class T> class slice_array { public: using value_type = T;   void operator= (const valarray<T>&) const; void operator*= (const valarray<T>&) const; void operator/= (const valarray<T>&) const; void operator%= (const valarray<T>&) const; void operator+= (const valarray<T>&) const; void operator-= (const valarray<T>&) const; void operator^= (const valarray<T>&) const; void operator&= (const valarray<T>&) const; void operator|= (const valarray<T>&) const; void operator<<=(const valarray<T>&) const; void operator>>=(const valarray<T>&) const;   slice_array(const slice_array&); ~slice_array(); const slice_array& operator=(const slice_array&) const; void operator=(const T&) const;   slice_array() = delete; // as implied by declaring copy constructor above }; }

[edit] Class std::gslice

namespace std { class gslice { public: gslice(); gslice(size_t s, const valarray<size_t>& l, const valarray<size_t>& d);   size_t start() const; valarray<size_t> size() const; valarray<size_t> stride() const; }; }

[edit] Class template std::gslice_array

namespace std { template<class T> class gslice_array { public: using value_type = T;   void operator= (const valarray<T>&) const; void operator*= (const valarray<T>&) const; void operator/= (const valarray<T>&) const; void operator%= (const valarray<T>&) const; void operator+= (const valarray<T>&) const; void operator-= (const valarray<T>&) const; void operator^= (const valarray<T>&) const; void operator&= (const valarray<T>&) const; void operator|= (const valarray<T>&) const; void operator<<=(const valarray<T>&) const; void operator>>=(const valarray<T>&) const;   gslice_array(const gslice_array&); ~gslice_array(); const gslice_array& operator=(const gslice_array&) const; void operator=(const T&) const;   gslice_array() = delete; // as implied by declaring copy constructor above }; }

[edit] Class template std::mask_array

namespace std { template<class T> class mask_array { public: using value_type = T;   void operator= (const valarray<T>&) const; void operator*= (const valarray<T>&) const; void operator/= (const valarray<T>&) const; void operator%= (const valarray<T>&) const; void operator+= (const valarray<T>&) const; void operator-= (const valarray<T>&) const; void operator^= (const valarray<T>&) const; void operator&= (const valarray<T>&) const; void operator|= (const valarray<T>&) const; void operator<<=(const valarray<T>&) const; void operator>>=(const valarray<T>&) const;   mask_array(const mask_array&); ~mask_array(); const mask_array& operator=(const mask_array&) const; void operator=(const T&) const;   mask_array() = delete; // as implied by declaring copy constructor above }; }

[edit] Class template std::indirect_array

namespace std { template<class T> class indirect_array { public: using value_type = T;   void operator= (const valarray<T>&) const; void operator*= (const valarray<T>&) const; void operator/= (const valarray<T>&) const; void operator%= (const valarray<T>&) const; void operator+= (const valarray<T>&) const; void operator-= (const valarray<T>&) const; void operator^= (const valarray<T>&) const; void operator&= (const valarray<T>&) const; void operator|= (const valarray<T>&) const; void operator<<=(const valarray<T>&) const; void operator>>=(const valarray<T>&) const;   indirect_array(const indirect_array&); ~indirect_array(); const indirect_array& operator=(const indirect_array&) const; void operator=(const T&) const;   indirect_array() = delete; // as implied by declaring copy constructor above }; }

[edit] Defect reports

The following behavior-changing defect reports were applied retroactively to previously published C++ standards.

DR Applied to Behavior as published Correct behavior
LWG 125 C++98 the return type of valarray<T>::operator!()
was valarray<T> in the synopsis
corrected to valarray<bool>