Time Scale Framework

Major Update

Animation Support

This update adds proper animation support with bugs fixed from the previous implementation now in place. Let me know if there’s anything else I need to change or fix with it going forwards.

API Rework

This version includes a major rework to APIs and where they are located. This will require subtle changes to code for where it refers to objects. This is to make future updates easier and work better with existing projects. There will now be 2 folders. One in ReplicatedStorage and one in ServerStorage.
The APIs have also been expanded allowing for more functionality and easier developing. The documentation in the original post has also been update accordingly.

Changes

Changes to the framework to help make it a more well rounded tool for developers to use. These are the following:

  • Added proper animation support. This will support Humanoid and AnimationController for the time being but please know that these methods have been deprecated and should not be used. Please use Animators instead. Also note that the BoolValue system for identifying animators which should appear normal in slowed time will be replaced with an attributes system once those are released.
  • Changed up the APIs. Please refer to the documentation in the original post to see what has changed.

Finishing Up

Cheers all once again for the support, sorry for the rapid number of updates lately, shouldn’t be a need to update for a little while now until Roblox pushes out some new updates. Thank you all so much for you support throughout this project and hope it has been of use to you! More coming in the future!

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