I can explain more in depth on why it is the same if you want. Just DM me!
Also, the OP should use ProfileService to reliably save data. It uses DatastoreService, but it wraps the whole system nicely so you have no problems. I like it.
Also, I found out the hard way that going with Datastore2 is a bad idea. It is simpler, but lacks key features you’ll need in the future, unlike ProfileService. If you’re not going to be making a full game out of this, you can go with the simplier Datastore2, but I wouldn’t recommend it anymore.