Best coded alternative for replacing .Touched events?

If your game has melee fighting then an alternative approach to Touched events in a melee system can be an implementation that uses Raycast to help detect hits between weapons and players.

There are a number of existing open-source resources for Raycast Melee weapons on the DevForum, one of them being:

Swordphin123’s Raycast Hitbox

See how this works for you!

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