Add a setting to adjust the indent size in the explorer

One of the major pain points I’ve had with moving to the Next Gen Explorer is that objects are just so tightly compact, it is somewhat difficult to distinguish objects’ parents at a glance.

Take for example:

At first look, I was under the impression that SpawnLocations were parented to TeamParts also believing the Blast Door and SpawnLocation had different parents.


Compared this to the older explorer which had a much greater indent:


Being able to customize indent size would overall improve my development experience as I’d be able to see and select objects better.

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