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Render multilayer symbols

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Show different kinds of multilayer symbols on a map similar to some pre-defined 2D simple symbol styles.

Image of render multilayer symbols

Use case

Allows you to customize a graphic with a multilayer symbol. For example, you may want more customizable symbols than the one that is provided with the API to display a unique representation of a landmark.

How to use the sample

The sample loads multilayer symbols for points, polylines, and polygons.

How it works

  1. Create multilayer symbols for each predefined 2D simple symbol style.
    • For multilayer point symbols, use the MultilayerPoint constructor.
    • For multilayer polyline symbols, use the MultiLayerPolyline constructor.
    • For multilayer polygon symbols, use the MultiLayerPolygon constructor.
  2. Create graphics by passing in a geometry and the associated symbol.
  3. Add graphics to the graphics overlay with graphicsOverlay.Graphics.Add(graphic)

Relevant API

  • Graphic
  • GraphicsOverlay
  • MultiLayerPoint
  • MultiLayerPolygon
  • MultiLayerPolyline
  • PictureMarkerSymbolLayer
  • SolidFillSymbolLayer
  • SolidStrokeSymbolLayer
  • VectorMarkerSymbolLayer

Tags

graphic, marker, multilayer, picture, symbol

Sample Code

RenderMultilayerSymbols.xaml.csRenderMultilayerSymbols.xaml.csRenderMultilayerSymbols.xaml
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See the License for the specific // language governing permissions and limitations under the License.  using Esri.ArcGISRuntime.Geometry; using Esri.ArcGISRuntime.Mapping; using Esri.ArcGISRuntime.Symbology; using Esri.ArcGISRuntime.UI; using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Linq; using System.Reflection;  namespace ArcGIS.WPF.Samples.RenderMultilayerSymbols {  [ArcGIS.Samples.Shared.Attributes.Sample(  name: "Render multilayer symbols",  category: "Symbology",  description: "Show different kinds of multilayer symbols on a map similar to some pre-defined 2D simple symbol styles.",  instructions: "The sample loads multilayer symbols for points, polylines, and polygons.",  tags: new[] { "graphic", "marker", "multilayer", "picture", "symbol" })]  public partial class RenderMultilayerSymbols  {  // This is used to keep consistent distance from each symbol on the column.  private double _offset = 20.0;   public RenderMultilayerSymbols()  {  InitializeComponent();  Initialize();  }   private void Initialize()  {  MyMapView.Map = new Map(BasemapStyle.ArcGISLightGray);  var overlay = new GraphicsOverlay();   var textGraphicForMarkers = new Graphic(new MapPoint(-150, 50, SpatialReferences.Wgs84),  new TextSymbol()  {  Text = "MultilayerPoint\nsimple markers",  Color = Color.Black,  BackgroundColor = Color.White,  Size = 20,  OutlineColor = Color.Black,  OutlineWidth = 1,  });  overlay.Graphics.Add(textGraphicForMarkers);   AddPointGraphicsWithMarkerSymbols(overlay);   var textGraphicForPictureMarkers = new Graphic(new MapPoint(-80, 50, SpatialReferences.Wgs84),  new TextSymbol()  {  Text = "MultilayerPoint\npicture markers",  Color = Color.Black,  BackgroundColor = Color.White,  Size = 20,  OutlineColor = Color.Black,  OutlineWidth = 1  });  overlay.Graphics.Add(textGraphicForPictureMarkers);   // Create picture marker symbol from a Uri.  AddPointGraphicsWithPictureMarkerSymbolFromUri(overlay);   // Create picture marker symbol from embedded resources.  AddPointGraphicsWithPictureMarkerSymbolFromResources(overlay);   var textGraphicForLineSymbols = new Graphic(new MapPoint(0, 50, SpatialReferences.Wgs84),  new TextSymbol()  {  Text = "Multilayer\nPolyline",  Color = Color.Black,  BackgroundColor = Color.White,  Size = 20,  OutlineColor = Color.Black,  OutlineWidth = 1  });  overlay.Graphics.Add(textGraphicForLineSymbols);   // Create the line marker symbols.  AddLineGraphicsWithMarkerSymbols(overlay);   var textGraphicForFillSymbols = new Graphic(new MapPoint(65, 50, SpatialReferences.Wgs84),  new TextSymbol()  {  Text = "Multilayer\nPolygon",  Color = Color.Black,  BackgroundColor = Color.White,  Size = 20,  OutlineColor = Color.Black,  OutlineWidth = 1  });  overlay.Graphics.Add(textGraphicForFillSymbols);   // Create the polygon marker symbol.  AddPolygonGraphicsWithMarkerSymbols(overlay);   var textGraphicForComplexSymbols = new Graphic(new MapPoint(130, 50, SpatialReferences.Wgs84),  new TextSymbol()  {  Text = "More Multilayer\nSymbols",  Color = Color.Black,  BackgroundColor = Color.White,  Size = 20,  OutlineColor = Color.Black,  OutlineWidth = 1  });  overlay.Graphics.Add(textGraphicForComplexSymbols);   // Create the more complex multilayer points, polygons, and polylines.  AddComplexPointGraphic(overlay);  AddComplexPolygonGraphic(overlay);  AddComplexPolylineGraphic(overlay);   MyMapView.GraphicsOverlays.Add(overlay);  }   #region Create a multilayer point symbol.   private void AddPointGraphicsWithMarkerSymbols(GraphicsOverlay overlay)  {  MultilayerPointSymbol markerSymbol;   // Define a vector element, a diamond in this case.  Geometry vectorElementGeometry = Geometry.FromJson("{\"rings\":[[[0.0,2.5],[2.5,0.0],[0.0,-2.5],[-2.5,0.0],[0.0,2.5]]]}");  var vectorElementFill = new SolidFillSymbolLayer(Color.Red);  var multiLayerPolygonSymbol = new MultilayerPolygonSymbol(new[] { vectorElementFill });  var vectorMarkerDiamond = new VectorMarkerSymbolElement(vectorElementGeometry, multiLayerPolygonSymbol);  var vectorMarkerSymbol = new VectorMarkerSymbolLayer(new[] { vectorMarkerDiamond });  markerSymbol = new MultilayerPointSymbol(new[] { vectorMarkerSymbol });   // Create point graphics using the diamond symbol created above.  var diamondGraphic = new Graphic(new MapPoint(-150, 20, SpatialReferences.Wgs84), markerSymbol);  overlay.Graphics.Add(diamondGraphic);   // Define a vector element, a triangle in this case.  vectorElementGeometry = Geometry.FromJson("{\"rings\":[[[0.0,5.0],[5,-5.0],[-5,-5.0],[0.0,5.0]]]}");  vectorElementFill = new SolidFillSymbolLayer(Color.Red);  multiLayerPolygonSymbol = new MultilayerPolygonSymbol(new[] { vectorElementFill });  var vectorMarkerTriangle = new VectorMarkerSymbolElement(vectorElementGeometry, multiLayerPolygonSymbol);  vectorMarkerSymbol = new VectorMarkerSymbolLayer(new[] { vectorMarkerTriangle });  markerSymbol = new MultilayerPointSymbol(new[] { vectorMarkerSymbol });   // Create point graphics using the triangle symbol created above.  var triangleGraphic = new Graphic(new MapPoint(-150, 20 - _offset, SpatialReferences.Wgs84), markerSymbol);  overlay.Graphics.Add(triangleGraphic);   // Define a vector element, a cross in this case.  vectorElementGeometry = Geometry.FromJson("{\"paths\":[[[-1,1],[0,0],[1,-1]],[[1,1],[0,0],[-1,-1]]]}");  var vectorElementStroke = new SolidStrokeSymbolLayer(1, Color.Red);  var multilayerPolylineSymbol = new MultilayerPolylineSymbol(new[] { vectorElementStroke });  var vectorMarkerX = new VectorMarkerSymbolElement(vectorElementGeometry, multilayerPolylineSymbol);  vectorMarkerSymbol = new VectorMarkerSymbolLayer(new[] { vectorMarkerX });  markerSymbol = new MultilayerPointSymbol(new[] { vectorMarkerSymbol });   // Create point graphics using the cross symbol created above.  var crossGraphic = new Graphic(new MapPoint(-150, 20 - 2 * _offset, SpatialReferences.Wgs84), markerSymbol);  overlay.Graphics.Add(crossGraphic);  }   #endregion Create a multilayer point symbol.   #region Create a picture marker symbol from a Uri.   private void AddPointGraphicsWithPictureMarkerSymbolFromUri(GraphicsOverlay overlay)  {  var symbolUri = new Uri("https://static.arcgis.com/images/Symbols/OutdoorRecreation/Camping.png");   // Create a new symbol using asynchronous factory method from Uri.  var campsiteMarker = new PictureMarkerSymbolLayer(symbolUri)  {  Size = 40  };  var campsiteSymbol = new MultilayerPointSymbol(new[] { campsiteMarker });   var campsitePoint = new MapPoint(-80, 20, SpatialReferences.Wgs84);   // Create graphic with the location and symbol.  var campsiteGraphic = new Graphic(campsitePoint, campsiteSymbol);  overlay.Graphics.Add(campsiteGraphic);  }   #endregion Create a picture marker symbol from a Uri.   #region Create a picture marker symbol from an embedded resource.   private void AddPointGraphicsWithPictureMarkerSymbolFromResources(GraphicsOverlay overlay)  {  // Get current assembly that contains the image.  Assembly currentAssembly = Assembly.GetExecutingAssembly();   // Get the resource name of the blue pin image  string resourceStreamName = this.GetType().Assembly.GetManifestResourceNames().Single(str => str.EndsWith("pin_star_blue.png"));   // Get image as a stream from the resources.  // Picture is defined as EmbeddedResource.  using (var stream = currentAssembly.GetManifestResourceStream(resourceStreamName))  {  using (var mem = new MemoryStream())  {  stream.CopyTo(mem);   // Create a runtime image from the bytes read from the memory stream.  var img = new RuntimeImage(mem.ToArray());   // Create new PictureMarkerSymbolLayer from the runtime image object.  var pinMarker = new PictureMarkerSymbolLayer(img) { Size = 50 };   // Create a new multilayerpoint symbol with the PictureMarkerSymbolLayer.  var pinSymbol = new MultilayerPointSymbol(new[] { pinMarker });   // Create location for the pin.  var pinPoint = new MapPoint(-80, 20 - _offset, SpatialReferences.Wgs84);   // Create graphic with the location and symbol.  var pinGraphic = new Graphic(pinPoint, pinSymbol);  overlay.Graphics.Add(pinGraphic);  }  }  }   #endregion Create a picture marker symbol from an embedded resource.   #region Create a multilayer polyline symbol.   private void AddLineGraphicsWithMarkerSymbols(GraphicsOverlay overlay)  {  // Multilayer polyline symbol for different line styles.  MultilayerPolylineSymbol lineSymbol;   // Stroke used by line symbols.  SolidStrokeSymbolLayer strokeLayer;  strokeLayer = new SolidStrokeSymbolLayer(3, Color.Red);  strokeLayer.CapStyle = StrokeSymbolLayerCapStyle.Round;   // Create a polyline for the multilayer polyline symbol.  var polylineBuilder = new PolylineBuilder(SpatialReferences.Wgs84);  polylineBuilder.AddPoint(new MapPoint(-30, 20, SpatialReferences.Wgs84));  polylineBuilder.AddPoint(new MapPoint(30, 20, SpatialReferences.Wgs84));   // Dash geometric effects that define the dash and dot template used by different line style.  var dashEffect = new DashGeometricEffect();   // Create a dash effect similar to SimpleLineSymbolStyle.ShortDashDotDot.  dashEffect.DashTemplate.Add(4);  dashEffect.DashTemplate.Add(6);  dashEffect.DashTemplate.Add(0.5);  dashEffect.DashTemplate.Add(6);  dashEffect.DashTemplate.Add(0.5);  dashEffect.DashTemplate.Add(6);  strokeLayer.GeometricEffects.Add(dashEffect);   lineSymbol = new MultilayerPolylineSymbol(new List<SymbolLayer> { strokeLayer });   // Create a polyline graphic with geometry using the symbol created above.  var shortDashDotGraphic = new Graphic(polylineBuilder.ToGeometry(), lineSymbol);  overlay.Graphics.Add(shortDashDotGraphic);   polylineBuilder = new PolylineBuilder(SpatialReferences.Wgs84);  polylineBuilder.AddPoint(new MapPoint(-30, 20 - _offset, SpatialReferences.Wgs84));  polylineBuilder.AddPoint(new MapPoint(30, 20 - _offset, SpatialReferences.Wgs84));   strokeLayer = new SolidStrokeSymbolLayer(3, Color.Red);  strokeLayer.CapStyle = StrokeSymbolLayerCapStyle.Round;  dashEffect = new DashGeometricEffect();   // Create a dash effect similar to SimpleLineSymbolStyle.ShortDash.  dashEffect.DashTemplate.Add(4);  dashEffect.DashTemplate.Add(6);  strokeLayer.GeometricEffects.Add(dashEffect);   lineSymbol = new MultilayerPolylineSymbol(new List<SymbolLayer> { strokeLayer });   // Create a polyline graphic with geometry using the symbol created above.  var shortDashGraphic = new Graphic(polylineBuilder.ToGeometry(), lineSymbol);  overlay.Graphics.Add(shortDashGraphic);   polylineBuilder = new PolylineBuilder(SpatialReferences.Wgs84);  polylineBuilder.AddPoint(new MapPoint(-30, 20 - 2 * _offset, SpatialReferences.Wgs84));  polylineBuilder.AddPoint(new MapPoint(30, 20 - 2 * _offset, SpatialReferences.Wgs84));   strokeLayer = new SolidStrokeSymbolLayer(3, Color.Red);  strokeLayer.CapStyle = StrokeSymbolLayerCapStyle.Round;  dashEffect = new DashGeometricEffect();   // Create a dash effect similar to SimpleLineSymbolStyle.DashDotDot.  dashEffect.DashTemplate.Add(7);  dashEffect.DashTemplate.Add(9);  dashEffect.DashTemplate.Add(0.5);  dashEffect.DashTemplate.Add(9);  strokeLayer.GeometricEffects.Add(dashEffect);   lineSymbol = new MultilayerPolylineSymbol(new List<SymbolLayer> { strokeLayer });   // Create a polyline graphic with geometry using the symbol created above.  var dashDotGraphic = new Graphic(polylineBuilder.ToGeometry(), lineSymbol);  overlay.Graphics.Add(dashDotGraphic);  }   #endregion Create a multilayer polyline symbol.   #region Create a multilayer polygon symbol.   private void AddPolygonGraphicsWithMarkerSymbols(GraphicsOverlay overlay)  {  var polygonBuilder = new PolygonBuilder(SpatialReferences.Wgs84);  polygonBuilder.AddPoint(new MapPoint(60, 25, SpatialReferences.Wgs84));  polygonBuilder.AddPoint(new MapPoint(70, 25, SpatialReferences.Wgs84));  polygonBuilder.AddPoint(new MapPoint(70, 20, SpatialReferences.Wgs84));  polygonBuilder.AddPoint(new MapPoint(60, 20, SpatialReferences.Wgs84));   // Create a stroke symbol layer to be used by hatch patterns.  var strokeForHatches = new SolidStrokeSymbolLayer(2, Color.Red);  var strokeForOutline = new SolidStrokeSymbolLayer(1, Color.Black);   // Create a diagonal cross pattern hatch symbol layers for diagonal cross fill style.  var diagonalStroke1 = new HatchFillSymbolLayer(new MultilayerPolylineSymbol(new List<SymbolLayer>() { strokeForHatches }), 45);  var diagonalStroke2 = new HatchFillSymbolLayer(new MultilayerPolylineSymbol(new List<SymbolLayer>() { strokeForHatches }), -45);   diagonalStroke1.Separation = 9;  diagonalStroke2.Separation = 9;   // Create a multilayer polygon symbol with symbol layers.  var diagonalCrossPolygonSymbol = new MultilayerPolygonSymbol(new List<SymbolLayer>() { diagonalStroke1, diagonalStroke2, strokeForOutline });   // Create a polygon graphic with geometry using the symbol created above.  var diagonalCrossGraphic = new Graphic(polygonBuilder.ToGeometry(), diagonalCrossPolygonSymbol);  overlay.Graphics.Add(diagonalCrossGraphic);   polygonBuilder = new PolygonBuilder(SpatialReferences.Wgs84);  polygonBuilder.AddPoint(new MapPoint(60, 25 - _offset, SpatialReferences.Wgs84));  polygonBuilder.AddPoint(new MapPoint(70, 25 - _offset, SpatialReferences.Wgs84));  polygonBuilder.AddPoint(new MapPoint(70, 20 - _offset, SpatialReferences.Wgs84));  polygonBuilder.AddPoint(new MapPoint(60, 20 - _offset, SpatialReferences.Wgs84));   // Create a forward diagonal pattern hatch symbol layer for forward diagonal fill style.  var forwardDiagonal = new HatchFillSymbolLayer(new MultilayerPolylineSymbol(new List<SymbolLayer>() { strokeForHatches }), -45);  forwardDiagonal.Separation = 9;   // Create a multilayer polygon symbol with symbol layers.  var forwardDiagonalPolygonSymbol = new MultilayerPolygonSymbol(new List<SymbolLayer>() { forwardDiagonal, strokeForOutline });   // Create a polygon graphic with geometry using the symbol created above.  var forwardDiagonalGraphic = new Graphic(polygonBuilder.ToGeometry(), forwardDiagonalPolygonSymbol);  overlay.Graphics.Add(forwardDiagonalGraphic);   polygonBuilder = new PolygonBuilder(SpatialReferences.Wgs84);  polygonBuilder.AddPoint(new MapPoint(60, 25 - 2 * _offset, SpatialReferences.Wgs84));  polygonBuilder.AddPoint(new MapPoint(70, 25 - 2 * _offset, SpatialReferences.Wgs84));  polygonBuilder.AddPoint(new MapPoint(70, 20 - 2 * _offset, SpatialReferences.Wgs84));  polygonBuilder.AddPoint(new MapPoint(60, 20 - 2 * _offset, SpatialReferences.Wgs84));   // Create a vertical pattern hatch symbol layer for vertical fill style.  var vertical = new HatchFillSymbolLayer(new MultilayerPolylineSymbol(new List<SymbolLayer> { strokeForHatches }), 90);  vertical.Separation = 9;   // Create a multilayer polygon symbol with symbol layers.  var verticalPolygonSymbol = new MultilayerPolygonSymbol(new List<SymbolLayer> { vertical, strokeForOutline });   // Create a polygon graphic with geometry using the symbol created above.  var verticalPolygonGraphic = new Graphic(polygonBuilder.ToGeometry(), verticalPolygonSymbol);  overlay.Graphics.Add(verticalPolygonGraphic);  }   #endregion Create a multilayer polygon symbol.   #region Create complex multilayer point symbol.   private void AddComplexPointGraphic(GraphicsOverlay overlay)  {  // Create an orange envelope with reddish outline.  var orangeFillLayer = new SolidFillSymbolLayer(Color.Orange);  var pinkOutline = new SolidStrokeSymbolLayer(2, Color.Blue);  var orangeSquareGeometry = new Envelope(new MapPoint(-0.5, -0.5, SpatialReferences.Wgs84), new MapPoint(0.5, 0.5, SpatialReferences.Wgs84));  var orangeSquareVectorElement = new VectorMarkerSymbolElement(orangeSquareGeometry, new MultilayerPolygonSymbol(new List<SymbolLayer>() { orangeFillLayer, pinkOutline }));  var orangeSquareVectorMarkerLayer = new VectorMarkerSymbolLayer(new[] { orangeSquareVectorElement });  orangeSquareVectorMarkerLayer.Size = 11;  orangeSquareVectorMarkerLayer.Anchor = new SymbolAnchor(-4, -6, SymbolAnchorPlacementMode.Absolute);   // Create a black envelope.  var blackFillLayer = new SolidFillSymbolLayer(Color.Black);  var orangeOutline = new SolidStrokeSymbolLayer(2, Color.OrangeRed);  var blackSquareGeometry = new Envelope(new MapPoint(-0.5, -0.5, SpatialReferences.Wgs84), new MapPoint(0.5, 0.5, SpatialReferences.Wgs84));  var blackSquareVectorElement = new VectorMarkerSymbolElement(blackSquareGeometry, new MultilayerPolygonSymbol(new List<SymbolLayer>() { blackFillLayer, orangeOutline }));  var blackSquareVectorMarkerLayer = new VectorMarkerSymbolLayer(new[] { blackSquareVectorElement });  blackSquareVectorMarkerLayer.Size = 6;  blackSquareVectorMarkerLayer.Anchor = new SymbolAnchor(2, 1, SymbolAnchorPlacementMode.Absolute);   // Create an envelope with no purple outline.  var transparentFillLayer = new SolidFillSymbolLayer(Color.Transparent);  var purpleOutline = new SolidStrokeSymbolLayer(2, Color.Purple);  var purpleSquareGeometry = new Envelope(new MapPoint(-0.5, -0.5, SpatialReferences.Wgs84), new MapPoint(0.5, 0.5, SpatialReferences.Wgs84));  var purpleSquareVectorElement = new VectorMarkerSymbolElement(purpleSquareGeometry, new MultilayerPolygonSymbol(new List<SymbolLayer>() { transparentFillLayer, purpleOutline }));  var purpleSquareVectorMarkerLayer = new VectorMarkerSymbolLayer(new[] { purpleSquareVectorElement });  purpleSquareVectorMarkerLayer.Size = 14;  purpleSquareVectorMarkerLayer.Anchor = new SymbolAnchor(4, 2, SymbolAnchorPlacementMode.Absolute);   // First layer with its marker graphics and nested symbol layers.  Geometry hexagonElementGeometry = Geometry.FromJson("{\"rings\":[[[-2.89,5.0],[2.89,5.0],[5.77,0.0],[2.89,-5.0],[-2.89,-5.0],[-5.77,0.0],[-2.89,5.0]]]}");  var yellowFillLayer = new SolidFillSymbolLayer(Color.Yellow);  var blackOutline = new SolidStrokeSymbolLayer(2, Color.Black);  var hexagonVectorElement = new VectorMarkerSymbolElement(hexagonElementGeometry, new MultilayerPolygonSymbol(new List<SymbolLayer>() { yellowFillLayer, blackOutline }));  var hexagonVectorMarkerLayer = new VectorMarkerSymbolLayer(new[] { hexagonVectorElement });  hexagonVectorMarkerLayer.Size = 35;   // Create the multilayer point symbol.  var pointSymbol = new MultilayerPointSymbol(new List<SymbolLayer> { hexagonVectorMarkerLayer, orangeSquareVectorMarkerLayer, blackSquareVectorMarkerLayer, purpleSquareVectorMarkerLayer });   // Create the multilayer point graphic using the symbols created above.  var complexPointGraphic = new Graphic(new MapPoint(130, 20, SpatialReferences.Wgs84), pointSymbol);  overlay.Graphics.Add(complexPointGraphic);  }   #endregion Create complex multilayer point symbol.   #region Create complex multilayer polyline symbol.   private void AddComplexPolylineGraphic(GraphicsOverlay overlay)  {  // Symbol layers for multilayer polyline.  var blackDashes = new SolidStrokeSymbolLayer(1, Color.Black);  var dashEffect = new DashGeometricEffect(new double[] { 5, 3 });  blackDashes.GeometricEffects.Add(dashEffect);  blackDashes.CapStyle = StrokeSymbolLayerCapStyle.Square;   // Create the yellow stroke inside.  var yellowStroke = new SolidStrokeSymbolLayer(5, Color.Yellow);  yellowStroke.CapStyle = StrokeSymbolLayerCapStyle.Round;   // Create the black outline.  var blackOutline = new SolidStrokeSymbolLayer(7, Color.Black);  blackOutline.CapStyle = StrokeSymbolLayerCapStyle.Round;   // Create the multilayer polyline symbol.  var polylineSymbol = new MultilayerPolylineSymbol(new List<SymbolLayer> { blackOutline, yellowStroke, blackDashes });  var polylineBuilder = new PolylineBuilder(SpatialReferences.Wgs84);  polylineBuilder.AddPoint(new MapPoint(120, -25, SpatialReferences.Wgs84));  polylineBuilder.AddPoint(new MapPoint(140, -25, SpatialReferences.Wgs84));   // Create the multilayer polyline graphic with geometry using the symbols created above.  var complexLineGraphic = new Graphic(polylineBuilder.ToGeometry(), polylineSymbol);  overlay.Graphics.Add(complexLineGraphic);  }   #endregion Create complex multilayer polyline symbol.   #region Create complex multilayer polygon symbol.   private void AddComplexPolygonGraphic(GraphicsOverlay overlay)  {  // Create the black outline.  SolidStrokeSymbolLayer blackOutline = new SolidStrokeSymbolLayer(7, Color.Black);  blackOutline.CapStyle = StrokeSymbolLayerCapStyle.Round;   // Create the yellow stroke inside.  SolidStrokeSymbolLayer yellowStroke = new SolidStrokeSymbolLayer(5, Color.Yellow);  yellowStroke.CapStyle = StrokeSymbolLayerCapStyle.Round;   // Symbol layers for multilayer polyline.  SolidStrokeSymbolLayer blackDashes = new SolidStrokeSymbolLayer(1, Color.Black);  GeometricEffect dashEffect = new DashGeometricEffect(new double[] { 5, 3 });  blackDashes.GeometricEffects.Add(dashEffect);  blackDashes.CapStyle = StrokeSymbolLayerCapStyle.Square;   // Create a red filling for the polygon.  SolidFillSymbolLayer redFillLayer = new SolidFillSymbolLayer(Color.Red);   // Create the multilayer polygon symbol.  MultilayerPolygonSymbol polygonSymbol = new MultilayerPolygonSymbol(new List<SymbolLayer> { redFillLayer, blackOutline, yellowStroke, blackDashes });   // Create the polygon.  PolygonBuilder polygonBuilder = new PolygonBuilder(SpatialReferences.Wgs84);  polygonBuilder.AddPoint(new MapPoint(120, 0, SpatialReferences.Wgs84));  polygonBuilder.AddPoint(new MapPoint(140, 0, SpatialReferences.Wgs84));  polygonBuilder.AddPoint(new MapPoint(140, -10, SpatialReferences.Wgs84));  polygonBuilder.AddPoint(new MapPoint(120, -10, SpatialReferences.Wgs84));   // Create a multilayer polygon graphic with geometry using the symbols created above.  Graphic complexPolygonGraphic = new Graphic(polygonBuilder.ToGeometry(), polygonSymbol);  overlay.Graphics.Add(complexPolygonGraphic);  }   #endregion Create complex multilayer polygon symbol.  } }

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