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Set the terrain surface with elevation described by a raster file.

Image of create terrain surface from local raster

Use case

In a scene view, the terrain surface is what the basemap, operational layers, and graphics are draped onto. For example, when viewing a scene in a mountainous region, applying a terrain surface to the scene will help in recognizing the slopes, valleys, and elevated areas.

How to use the sample

When loaded, the sample will show a scene with a terrain surface applied. Pan and zoom to explore the scene and observe how the terrain surface allows visualizing elevation differences.

How it works

  1. Create a Scene and add it to a SceneView.
  2. Create a RasterElevationSource with a list of raster file paths.
  3. Add this source to the scene's base surface: Scene.BaseSurface.ElevationSources.Add(rasterElevationSource).

Relevant API

  • RasterElevationSource
  • Surface

Additional information

Supported raster formats include:

  • ASRP/USRP
  • CIB1, 5, 10
  • DTED0, 1, 2
  • GeoTIFF
  • HFA
  • HRE
  • IMG
  • JPEG
  • JPEG 2000
  • NITF
  • PNG
  • RPF
  • SRTM1, 2

Tags

3D, elevation, raster, surface, terrain

Sample Code

CreateTerrainSurfaceRaster.xaml.csCreateTerrainSurfaceRaster.xaml.csCreateTerrainSurfaceRaster.xaml
Use dark colors for code blocksCopy
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 // Copyright 2019 Esri. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. // You may obtain a copy of the License at: http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an // "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific // language governing permissions and limitations under the License.  using ArcGIS.Samples.Managers; using Esri.ArcGISRuntime.Mapping;  namespace ArcGIS.WPF.Samples.CreateTerrainSurfaceRaster {  [ArcGIS.Samples.Shared.Attributes.Sample(  name: "Create terrain surface from a local raster",  category: "Scene",  description: "Set the terrain surface with elevation described by a raster file.",  instructions: "When loaded, the sample will show a scene with a terrain surface applied. Pan and zoom to explore the scene and observe how the terrain surface allows visualizing elevation differences.",  tags: new[] { "3D", "elevation", "raster", "surface", "terrain" })]  [ArcGIS.Samples.Shared.Attributes.OfflineData("98092369c4ae4d549bbbd45dba993ebc")]  public partial class CreateTerrainSurfaceRaster  {  public CreateTerrainSurfaceRaster()  {  InitializeComponent();  Initialize();  }   private void Initialize()  {  // Create the scene.  MySceneView.Scene = new Scene(BasemapStyle.ArcGISImageryStandard);   // Get the path to the elevation raster.  string packagePath = DataManager.GetDataFolder("98092369c4ae4d549bbbd45dba993ebc", "MontereyElevation.dt2");   // Create the elevation source from a list of paths.  RasterElevationSource elevationSource = new RasterElevationSource(new[] { packagePath });   // Create a surface to display the elevation source.  Surface elevationSurface = new Surface();   // Add the elevation source to the surface.  elevationSurface.ElevationSources.Add(elevationSource);   // Add the surface to the scene.  MySceneView.Scene.BaseSurface = elevationSurface;   // Set an initial camera viewpoint.  Camera camera = new Camera(36.51, -121.80, 300.0, 0, 70.0, 0.0);  MySceneView.SetViewpointCamera(camera);  }  } }

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