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Create and edit geometries

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Use the Geometry Editor to create new point, multipoint, polyline, or polygon geometries or to edit existing geometries by interacting with a map view.

CreateAndEditGeometries

Use case

A field worker can mark features of interest on a map using an appropriate geometry. Features such as sample or observation locations, fences or pipelines, and building footprints can be digitized using point, multipoint, polyline, and polygon geometry types. Polyline and polygon geometries can be created and edited using a vertex-based creation and editing tool (i.e. vertex locations specified explicitly via tapping), or using a freehand tool.

How to use the sample

To create a new geometry, press the button appropriate for the geometry type you want to create (i.e. points, multipoints, polyline, or polygon) and interactively tap and drag on the map view to create the geometry. To edit an existing geometry, tap the geometry to be edited in the map and then perform edits by tapping and dragging its elements. When using an appropriate tool to select a whole geometry, you can use the control handles to scale and rotate the geometry. If creating or editing polyline or polygon geometries, choose the desired creation/editing tool (i.e. VertexTool, ReticleVertexTool, FreehandTool, or one of the available ShapeTools).

When using the ReticleVertexTool, you can move the map position of the reticle by dragging and zooming the map. Insert a vertex under the reticle by tapping on the map. Move a vertex by tapping when the reticle is located over a vertex, drag the map to move the position of the reticle, then tap a second time to place the vertex.

Use the control panel to undo or redo changes made to the geometry, delete a selected element, save the geometry, stop the editing session and discard any edits, and remove all geometries from the map.

How it works

  1. Create a GeometryEditor and set it to the MapView using MyMapView.GeometryEditor.
  2. Start the GeometryEditor using GeometryEditor.Start(GeometryType) to create a new geometry or GeometryEditor.Start(Geometry) to edit an existing geometry.
    • If using the Geometry Editor to edit an existing geometry, the geometry must be retrieved from the graphics overlay being used to visualize the geometry prior to calling the start method. To do this:
      • Use MapView.IdentifyGraphicsOverlayAsync(...) to identify graphics at the location of a tap.
      • Access the MapView.IdentifyGraphicsOverlayAsync(...).
      • Find the desired graphic in the results.FirstOrDefault() list.
      • Access the geometry associated with the Graphic using Graphic.Geometry - this will be used in the GeometryEditor.Start(Geometry) method.
  3. Create VertexTool, ReticleVertexTool, FreehandTool, or ShapeTool objects to define how the user interacts with the view to create or edit geometries, setting GeometryEditor.Tool.
  4. Edit a tool's InteractionConfiguration to set the GeometryEditorScaleMode to allow either uniform or stretch scale mode.
  5. Check to see if undo and redo are possible during an editing session using GeometryEditor.CanUndo and GeometryEditor.CanRedo. If it's possible, use GeometryEditor.Undo() and GeometryEditor.Redo().
  6. Check whether the currently selected GeometryEditorElement can be deleted (GeometryEditor.SelectedElement.CanDelete). If the element can be deleted, delete using GeometryEditor.DeleteSelectedElement().
  7. Call GeometryEditor.Stop() to finish the editing session and store the Graphic. The GeometryEditor does not automatically handle the visualization of a geometry output from an editing session. This must be done manually by propagating the geometry returned into a Graphic added to a GraphicsOverlay.
    • To create a new Graphic in the GraphicsOverlay:
      • Using Graphic(Geometry), create a new Graphic with the geometry returned by the GeometryEditor.Stop() method.
      • Append the Graphic to the GraphicsOverlay(i.e. GraphicsOverlay.Graphics.Add(Graphic)).
    • To update the geometry underlying an existing Graphic in the GraphicsOverlay:
      • Replace the existing Graphic's Geometry property with the geometry returned by the GeometryEditor.Stop() method.

Relevant API

  • Geometry
  • GeometryEditor
  • Graphic
  • GraphicsOverlay
  • MapView

Additional information

The sample opens with the ArcGIS Imagery basemap centered on the island of Inis Meain (Aran Islands) in Ireland. Inis Meain comprises a landscape of interlinked stone walls, roads, buildings, archaeological sites, and geological features, producing complex geometrical relationships.

Tags

draw, edit, freehand, geometry editor, sketch, vertex

Sample Code

CreateAndEditGeometries.xaml.csCreateAndEditGeometries.xaml.csCreateAndEditGeometries.xaml
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 // Copyright 2023 Esri. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. // You may obtain a copy of the License at: http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an // "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific // language governing permissions and limitations under the License.  using Esri.ArcGISRuntime.Data; using Esri.ArcGISRuntime.Geometry; using Esri.ArcGISRuntime.Mapping; using Esri.ArcGISRuntime.Symbology; using Esri.ArcGISRuntime.UI; using Esri.ArcGISRuntime.UI.Editing; using Color = System.Drawing.Color;  namespace ArcGIS.Samples.CreateAndEditGeometries {  [ArcGIS.Samples.Shared.Attributes.Sample(  name: "Create and edit geometries",  category: "Geometry",  description: "Use the Geometry Editor to create new point, multipoint, polyline, or polygon geometries or to edit existing geometries by interacting with a map view.",  instructions: "To create a new geometry, press the button appropriate for the geometry type you want to create (i.e. points, multipoints, polyline, or polygon) and interactively tap and drag on the map view to create the geometry. To edit an existing geometry, tap the geometry to be edited in the map and then perform edits by tapping and dragging its elements. When using an appropriate tool to select a whole geometry, you can use the control handles to scale and rotate the geometry. If creating or editing polyline or polygon geometries, choose the desired creation/editing tool (i.e. `VertexTool`, `ReticleVertexTool`, `FreehandTool`, or one of the available `ShapeTool`s).",  tags: new[] { "draw", "edit", "freehand", "geometry editor", "sketch", "vertex" })]  public partial class CreateAndEditGeometries  {  private GeometryEditor _geometryEditor;  private Graphic _selectedGraphic;  private GraphicsOverlay _graphicsOverlay;   private SimpleFillSymbol _polygonSymbol;  private SimpleLineSymbol _polylineSymbol;  private SimpleMarkerSymbol _pointSymbol, _multiPointSymbol;   private Dictionary<GeometryType, Button> _geometryButtons;  private Dictionary<string, GeometryEditorTool> _toolDictionary;   // Json formatted strings for initial geometries.  private readonly string _houseCoordinatesJson = @"{""x"": -1067898.59, ""y"": 6998366.62,  ""spatialReference"": {""latestWkid"":3857, ""wkid"":102100}}";   private readonly string _outbuildingCoordinatesJson = @"{""points"":[[-1067984.26,6998346.28],[-1067966.80,6998244.84],  [-1067921.88,6998284.65],[-1067934.36,6998340.74],  [-1067917.93,6998373.97],[-1067828.30,6998355.28],  [-1067832.25,6998339.70],[-1067823.10,6998336.93],  [-1067873.22,6998386.78],[-1067896.72,6998244.49]],  ""spatialReference"":{""latestWkid"":3857,""wkid"":102100}}";   private readonly string _road1CoordinatesJson = @"{""paths"":[[[-1068095.40,6998123.52],[-1068086.16,6998134.60],  [-1068083.20,6998160.44],[-1068104.27,6998205.37],  [-1068070.63,6998255.22],[-1068014.44,6998291.54],  [-1067952.33,6998351.85],[-1067927.93,6998386.93],  [-1067907.97,6998396.78],[-1067889.86,6998406.63],  [-1067848.08,6998495.26],[-1067832.92,6998521.11]]],  ""spatialReference"":{""latestWkid"":3857,""wkid"":102100}}";   private readonly string _road2CoordinatesJson = @"{""paths"":[[[-1067999.28,6998061.97],[-1067994.48,6998086.59],  [-1067964.53,6998125.37],[-1067952.70,6998215.84],  [-1067923.13,6998347.54],[-1067903.90,6998391.86],  [-1067895.40,6998422.02],[-1067891.70,6998460.18],  [-1067889.49,6998483.56],[-1067880.98,6998527.26]]],  ""spatialReference"":{""latestWkid"":3857,""wkid"":102100}}";   private readonly string _boundaryCoordinatesJson = @"{ ""rings"": [[[-1067943.67,6998403.86],[-1067938.17,6998427.60],  [-1067898.77,6998415.86],[-1067888.26,6998398.80],  [-1067800.85,6998372.93],[-1067799.61,6998342.81],  [-1067809.38,6998330.00],[-1067817.07,6998307.85],  [-1067838.07,6998285.34],[-1067849.10,6998250.38],  [-1067874.02,6998256.00],[-1067879.87,6998235.95],  [-1067913.41,6998245.03],[-1067934.84,6998291.34],  [-1067948.41,6998251.90],[-1067961.18,6998186.68],  [-1068008.59,6998199.49],[-1068052.89,6998225.45],  [-1068039.37,6998261.11],[-1068064.12,6998265.26],  [-1068043.32,6998299.88],[-1068036.25,6998327.93],  [-1068004.43,6998409.28],[-1067943.67,6998403.86]]],  ""spatialReference"":{""latestWkid"":3857,""wkid"":102100}}";   public CreateAndEditGeometries()  {  InitializeComponent();  Initialize();  }   private void Initialize()  {  // Create a map for the map view and set an inital viewpoint.  MyMapView.Map = new Map(BasemapStyle.ArcGISImagery)  {  InitialViewpoint = new Viewpoint(53.08230, -9.5920, 5000)  };   // Create a graphics overlay and add it to the map view.  _graphicsOverlay = new GraphicsOverlay();  MyMapView.GraphicsOverlays.Add(_graphicsOverlay);   // Create a geometry editor and set it to the map view.  _geometryEditor = new GeometryEditor();  MyMapView.GeometryEditor = _geometryEditor;   // Create geometry editor tools for the combo box.  _toolDictionary = new Dictionary<string, GeometryEditorTool>()  {  { "Vertex Tool", new VertexTool() },  { "Reticle Vertex Tool", new ReticleVertexTool() },  { "Freehand Tool", new FreehandTool() },  { "Arrow Shape Tool", ShapeTool.Create(ShapeToolType.Arrow) },  { "Ellipse Shape Tool", ShapeTool.Create(ShapeToolType.Ellipse) },  { "Rectangle Shape Tool", ShapeTool.Create(ShapeToolType.Rectangle) },  { "Triangle Shape Tool", ShapeTool.Create(ShapeToolType.Triangle) }  };  ToolPicker.ItemsSource = _toolDictionary.Keys.ToList();   // Have the vertex tool selected by default.  ToolPicker.SelectedIndex = 0;   // Create a dictionary to lookup which geometry type corresponds with which button.  _geometryButtons = new Dictionary<GeometryType, Button>  {  { GeometryType.Point, PointButton },  { GeometryType.Multipoint, MultipointButton },  { GeometryType.Polyline, PolylineButton },  { GeometryType.Polygon, PolygonButton }  };   CreateInitialGraphics();  }   #region Event handlers   // Starts the geometry editor with the point geometry type.  private void PointButton_Click(object sender, EventArgs e)  {  if (!_geometryEditor.IsStarted)  {  // Disable buttons to reflect that the geometry editor has started.  DisableOtherGeometryButtons(PointButton);   // Disable the combo box as this is always a vertex tool when creating a point.  ToolPicker.IsEnabled = false;   // Disable scale checkbox since points don't scale.  UniformScaleCheckBox.IsEnabled = false;   _geometryEditor.Start(GeometryType.Point);  }  }   // Start the geometry editor with the multipoint geometry type.  private void MultipointButton_Click(object sender, EventArgs e)  {  if (!_geometryEditor.IsStarted)  {  // Disable buttons to reflect that the geometry editor has started.  DisableOtherGeometryButtons(MultipointButton);   // Disable the combo box as this is always a vertex tool when creating a point.  ToolPicker.IsEnabled = false;   _geometryEditor.Start(GeometryType.Multipoint);  }  }   // Start the geometry editor with the polyline geometry type.  private void PolylineButton_Click(object sender, EventArgs e)  {  if (!_geometryEditor.IsStarted)  {  // Disable buttons to reflect that the geometry editor has started.  DisableOtherGeometryButtons(PolylineButton);   _geometryEditor.Start(GeometryType.Polyline);  }  }   // Start the geometry editor with the polygon geometry type.  private void PolygonButton_Click(object sender, EventArgs e)  {  if (!_geometryEditor.IsStarted)  {  // Disable buttons to reflect that the geometry editor has started.  DisableOtherGeometryButtons(PolygonButton);   _geometryEditor.Start(GeometryType.Polygon);  }  }   // Set the geometry editor tool from the picker.  private void ToolPicker_SelectedIndexChanged(object sender, EventArgs e)  {  GeometryEditorTool tool = _toolDictionary[ToolPicker.SelectedItem.ToString()];  _geometryEditor.Tool = tool;   // Account for case when vertex tool is selected and geometry editor is started with a polyline or polygon geometry type.  // Ensure point and multipoint buttons are only enabled when the selected tool is a vertex tool.  PointButton.IsEnabled = MultipointButton.IsEnabled = !_geometryEditor.IsStarted && (tool is VertexTool || tool is ReticleVertexTool);   // Uniform scale is not compatible with the reticle vertex tool.  UniformScaleCheckBox.IsEnabled = !(_geometryEditor.Tool is ReticleVertexTool);  }   // Set the scale mode for every geometry editor tool.  private void CheckBox_CheckedChanged(object sender, CheckedChangedEventArgs e)  {  // Determine the newly selected scale mode.  GeometryEditorScaleMode scaleMode =  UniformScaleCheckBox.IsChecked ? GeometryEditorScaleMode.Uniform : GeometryEditorScaleMode.Stretch;   // Update the scale mode for every tool.  foreach (GeometryEditorTool tool in _toolDictionary.Values)  {  if (tool is FreehandTool freehandTool)  {  freehandTool.Configuration.ScaleMode = scaleMode;  }  else if (tool is VertexTool vertexTool)  {  vertexTool.Configuration.ScaleMode = scaleMode;  }  else if (tool is ShapeTool shapeTool)  {  shapeTool.Configuration.ScaleMode = scaleMode;  }  }  }   // Undo the last change made to the geometry while editing is active.  private void UndoButton_Click(object sender, EventArgs e)  {  _geometryEditor.Undo();  }   // Redo the last change made to the geometry while editing is active.  private void RedoButton_Click(object sender, EventArgs e)  {  _geometryEditor.Redo();  }   // Delete the currently selected element of the geometry editor.  private void DeleteSelectedButton_Click(object sender, EventArgs e)  {  _geometryEditor.DeleteSelectedElement();  }   // Update an existing graphic or create a new graphic.  private void SaveButton_Click(object sender, EventArgs e)  {  Geometry geometry = _geometryEditor.Stop();   if (geometry != null)  {  if (_selectedGraphic != null)  {  // Update the geometry of the graphic being edited and make it visible again.  _selectedGraphic.Geometry = geometry;  }  else  {  // Create a new graphic based on the geometry and add it to the graphics overlay.  _graphicsOverlay.Graphics.Add(new Graphic(geometry, GetSymbol(geometry.GeometryType)));  }  }   ResetFromEditingSession();  }   // Stop the geometry editor without saving the geometry stored within.  private void DiscardButton_Click(object sender, EventArgs e)  {  _geometryEditor.Stop();  ResetFromEditingSession();  }   // Remove all graphics from the graphics overlay.  private void DeleteAllButton_Click(object sender, EventArgs e)  {  _graphicsOverlay.Graphics.Clear();  }   private async void MyMapView_GeoViewTapped(object sender, Esri.ArcGISRuntime.Maui.GeoViewInputEventArgs e)  {  // Return immediately when in an editing session.  if (_geometryEditor.IsStarted) return;   try  {  // Identify graphics in the graphics overlay using the mouse point.  IReadOnlyList<IdentifyGraphicsOverlayResult> results = await MyMapView.IdentifyGraphicsOverlaysAsync(e.Position, 5, false);   // Try to get the first graphic from the first result.  _selectedGraphic = results.FirstOrDefault()?.Graphics?.FirstOrDefault();  }  catch (Exception ex)  {  // Report exceptions.  await Application.Current.Windows[0].Page.DisplayAlert("Error editing", ex.Message, "OK");   ResetFromEditingSession();  return;  }   // Return since no graphic was selected.  if (_selectedGraphic == null) return;   _selectedGraphic.IsSelected = true;   // Configure the UI depending on the geometry type.  GeometryType geometryType = _selectedGraphic.Geometry.GeometryType;  if (geometryType == GeometryType.Point)  {  ToolPicker.SelectedIndex = 0;  UniformScaleCheckBox.IsEnabled = false;  }  if (geometryType == GeometryType.Multipoint)  {  ToolPicker.SelectedIndex = 0;  }  DisableOtherGeometryButtons(_geometryButtons[geometryType]);   // Hide the selected graphic and start an editing session with a copy of it.  _geometryEditor.Start(_selectedGraphic.Geometry);  _selectedGraphic.IsVisible = false;  }   private void ToggleGeometryEditorPanelButton_Pressed(object sender, EventArgs e)  {  GeometryEditorPanel.IsVisible = !GeometryEditorPanel.IsVisible;   if (GeometryEditorPanel.IsVisible)  {  ToggleGeometryEditorPanelButton.Text = "Hide UI";  }  else  {  ToggleGeometryEditorPanelButton.Text = "Show UI";  }  }   #endregion Event handlers   #region Helper methods   private void CreateInitialGraphics()  {  // Create symbols for displaying new geometries.  _pointSymbol = new SimpleMarkerSymbol(SimpleMarkerSymbolStyle.Square, Color.OrangeRed, 10);  _multiPointSymbol = new SimpleMarkerSymbol(SimpleMarkerSymbolStyle.Circle, Color.Yellow, 5);  _polylineSymbol = new SimpleLineSymbol(SimpleLineSymbolStyle.Solid, Color.Blue, 2);  var polygonLineSymbol = new SimpleLineSymbol(SimpleLineSymbolStyle.Dash, Color.Black, 1);  _polygonSymbol = new SimpleFillSymbol(SimpleFillSymbolStyle.Solid, Color.FromArgb(70, 255, 0, 0), polygonLineSymbol);   // Create geometries from Json formatted strings.  var houseCoordinates = (MapPoint)Geometry.FromJson(_houseCoordinatesJson);  var outbuildingCoordinates = (Multipoint)Geometry.FromJson(_outbuildingCoordinatesJson);  var road1Coordinates = (Polyline)Geometry.FromJson(_road1CoordinatesJson);  var road2Coordinates = (Polyline)Geometry.FromJson(_road2CoordinatesJson);  var boundaryCoordinates = (Polygon)Geometry.FromJson(_boundaryCoordinatesJson);   // Add new example graphics from the geometries and symbols to the graphics overlay.  _graphicsOverlay.Graphics.Add(new Graphic(boundaryCoordinates) { Symbol = _polygonSymbol });  _graphicsOverlay.Graphics.Add(new Graphic(road1Coordinates) { Symbol = _polylineSymbol });  _graphicsOverlay.Graphics.Add(new Graphic(road2Coordinates) { Symbol = _polylineSymbol });  _graphicsOverlay.Graphics.Add(new Graphic(houseCoordinates) { Symbol = _pointSymbol });  _graphicsOverlay.Graphics.Add(new Graphic(outbuildingCoordinates) { Symbol = _multiPointSymbol });  }   // Reset the UI after the editor stops.  private void ResetFromEditingSession()  {  // Reset the selected graphic.  if (_selectedGraphic != null)  {  _selectedGraphic.IsSelected = false;  _selectedGraphic.IsVisible = true;  }  _selectedGraphic = null;   // Point and multipoint sessions do not support the vertex tool.  PointButton.IsEnabled = MultipointButton.IsEnabled = _geometryEditor.Tool is VertexTool || _geometryEditor.Tool is ReticleVertexTool;  PolylineButton.IsEnabled = PolygonButton.IsEnabled = true;  ToolPicker.IsEnabled = true;   UniformScaleCheckBox.IsEnabled = true;  }   // Return the graphic style based on geometry type.  private Symbol GetSymbol(GeometryType geometryType)  {  switch (geometryType)  {  case GeometryType.Point:  return _pointSymbol;   case GeometryType.Multipoint:  return _multiPointSymbol;   case GeometryType.Polyline:  return _polylineSymbol;   case GeometryType.Polygon:  return _polygonSymbol;  }  return null;  }   // Disable all geometry buttons besides the one that was just clicked.  private void DisableOtherGeometryButtons(Button keepEnabled)  {  foreach (Button button in _geometryButtons.Values)  {  button.IsEnabled = button == keepEnabled;  }  }   #endregion Helper methods  } }

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