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Display common symbols for all graphics in a graphics overlay with a renderer.

Image of apply simple renderer to graphics overlay

Use case

Graphics are often used to display data that changes location regularly because they are held in memory instead of being persisted to the map. When a number of graphics are required to share the same style, a simple renderer can be applied to the graphics overlay containing the graphics. For example, the location of mobile taxis from a same company could be plotted on a map with each taxi marked by a relevant symbol.

How to use the sample

The sample loads with a predefined simple renderer, which displays a red cross simple marker symbol for the graphics in the graphics overlay.

How it works

  1. Create a GraphicsOverlay.
  2. Create a number of Point objects with x, y, and spatial reference parameters.
  3. Create a number of Graphic objects with the points from step 2.
  4. Add the graphics to the graphics overlay.
  5. Create a SimpleMarkerSymbol passing in style, color, and size as parameters.
  6. Create a SimpleRenderer.
  7. Set the simple renderer to the graphics overlay.

Relevant API

  • Graphic
  • GraphicsOverlay
  • Point
  • SimpleMarkerSymbol
  • SimpleRenderer

Additional information

Renderers are used to display graphics that don't already have a symbol set. A renderer will not override a graphic's symbol if one has been set.

Tags

graphics, marker, renderer, symbol, symbolize, symbology

Sample Code

ApplySimpleRendererToGraphicsOverlayViewModel.ktApplySimpleRendererToGraphicsOverlayViewModel.ktMainActivity.ktApplySimpleRendererToGraphicsOverlayScreen.kt
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 /* Copyright 2025 Esri  *  * Licensed under the Apache License, Version 2.0 (the "License");  * you may not use this file except in compliance with the License.  * You may obtain a copy of the License at  *  * http://www.apache.org/licenses/LICENSE-2.0  *  * Unless required by applicable law or agreed to in writing, software  * distributed under the License is distributed on an "AS IS" BASIS,  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.  * See the License for the specific language governing permissions and  * limitations under the License.  *  */  package com.esri.arcgismaps.sample.applysimplerenderertographicsoverlay.components  import android.app.Application import androidx.lifecycle.AndroidViewModel import androidx.lifecycle.viewModelScope import com.arcgismaps.Color import com.arcgismaps.geometry.Point import com.arcgismaps.geometry.SpatialReference import com.arcgismaps.mapping.ArcGISMap import com.arcgismaps.mapping.BasemapStyle import com.arcgismaps.mapping.Viewpoint import com.arcgismaps.mapping.symbology.SimpleMarkerSymbol import com.arcgismaps.mapping.symbology.SimpleMarkerSymbolStyle import com.arcgismaps.mapping.symbology.SimpleRenderer import com.arcgismaps.mapping.view.Graphic import com.arcgismaps.mapping.view.GraphicsOverlay import com.esri.arcgismaps.sample.sampleslib.components.MessageDialogViewModel import kotlinx.coroutines.launch  class ApplySimpleRendererToGraphicsOverlayViewModel(app: Application) : AndroidViewModel(app) {  // ArcGISMap centered on Yellowstone National Park  val arcGISMap = ArcGISMap(BasemapStyle.ArcGISImagery).apply {  initialViewpoint = Viewpoint(latitude = 44.462, longitude = -110.829, scale = 1e4)  }   // GraphicsOverlay with a simple renderer (red cross marker)  val graphicsOverlay = GraphicsOverlay().apply {  // Create points for geysers in Yellowstone  val oldFaithful = Point(-110.828140, 44.460458, SpatialReference.wgs84())  val cascadeGeyser = Point(-110.829004, 44.462438, SpatialReference.wgs84())  val plumeGeyser = Point(-110.829381, 44.462735, SpatialReference.wgs84())  // Add graphics for each point  graphics.addAll(  listOf(  Graphic(oldFaithful),  Graphic(cascadeGeyser),  Graphic(plumeGeyser)  )  )  // Create a simple renderer with a red cross symbol  renderer = SimpleRenderer(  symbol = SimpleMarkerSymbol(  style = SimpleMarkerSymbolStyle.Cross,  color = Color.red,  size = 12f  )  )  }   // Message dialog for error handling  val messageDialogVM = MessageDialogViewModel()   init {  viewModelScope.launch {  arcGISMap.load().onFailure { messageDialogVM.showMessageDialog(it) }  }  } }

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