Optimize floating-point minimum/maximum operations. Combine a floating-point compare + select into min/max operations on x86 using SSE2 instructions, where equivalent. Only handles the most common cases for now (but for both scalars and vectors): x > y ? x : y -> max x < y ? x : y -> min BUG=swiftshader:19 Change-Id: Ic87bfa90cefd8014af5624d85a2ecef1c891e328 Reviewed-on: https://chromium-review.googlesource.com/439814 Reviewed-by: Jim Stichnoth <stichnot@chromium.org> 
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