Message219248 
            So I have a patch that fixes the original problem, but doesn't fix the crash with the tdemo_round_dance.py. However, I was wondering why TurtleScreen._RUNNING = True in the _destroy method. Can anyone shed some light on this? Here is the current state of my patch.  |      |
  | Date |  User |  Action |  Args |    | 2014-05-28 03:22:50 | Lita.Cho | set | recipients: + Lita.Cho, belopolsky, gregorlingl, ned.deily, asvetlov, srid, jesstess |   | 2014-05-28 03:22:49 | Lita.Cho | set | messageid: <1401247369.97.0.708980785108.issue6639@psf.upfronthosting.co.za> |   | 2014-05-28 03:22:49 | Lita.Cho | link | issue6639 messages |   | 2014-05-28 03:22:49 | Lita.Cho | create |  |        |