AnimatedListState class
The AnimatedListState for AnimatedList, a scrolling list container that animates items when they are inserted or removed.
When an item is inserted with insertItem an animation begins running. The animation is passed to AnimatedList.itemBuilder whenever the item's widget is needed.
When multiple items are inserted with insertAllItems an animation begins running. The animation is passed to AnimatedList.itemBuilder whenever the item's widget is needed.
If using AnimatedList.separated, the animation is also passed to AnimatedList.separatorBuilder whenever the separator's widget is needed.
When an item is removed with removeItem its animation is reversed. The removed item's animation is passed to the removeItem builder parameter. If using AnimatedList.separated, the corresponding separator's animation is also passed to the AnimatedList.removedSeparatorBuilder parameter.
An app that needs to insert or remove items in response to an event can refer to the AnimatedList's state with a global key:
// (e.g. in a stateful widget) GlobalKey<AnimatedListState> listKey = GlobalKey<AnimatedListState>(); // ... @override Widget build(BuildContext context) { return AnimatedList( key: listKey, itemBuilder: (BuildContext context, int index, Animation<double> animation) { return const Placeholder(); }, ); } // ... void _updateList() { // adds "123" to the AnimatedList listKey.currentState!.insertItem(123); } AnimatedList item input handlers can also refer to their AnimatedListState with the static AnimatedList.of method.
- Inheritance
-
- Object
- State<
AnimatedList> - AnimatedListState
Constructors
Properties
- context → BuildContext
- The location in the tree where this widget builds. no setterinherited
- hashCode → int
- The hash code for this object. no setterinherited
- mounted → bool
- Whether this State object is currently in a tree. no setterinherited
- runtimeType → Type
- A representation of the runtime type of the object. no setterinherited
- widget → AnimatedList
- The current configuration. no setterinherited
Methods
- activate(
) → void - Called when this object is reinserted into the tree after having been removed via deactivate. inherited
- build(
BuildContext context) → Widget - Describes the part of the user interface represented by this widget. override
- createTicker(
TickerCallback onTick) → Ticker - Creates a ticker with the given callback. inherited
- deactivate(
) → void - Called when this object is removed from the tree. inherited
- debugFillProperties(
DiagnosticPropertiesBuilder properties) → void - Add additional properties associated with the node. inherited
- didChangeDependencies(
) → void - Called when a dependency of this State object changes. inherited
- didUpdateWidget(
covariant AnimatedList oldWidget) → void - Called whenever the widget configuration changes. inherited
- dispose(
) → void - Called when this object is removed from the tree permanently. inherited
- initState(
) → void - Called when this object is inserted into the tree. inherited
- insertAllItems(
int index, int length, {Duration duration = _kDuration, bool isAsync = false}) → void - Insert multiple items at
indexand start an animation that will be passed toAnimatedGrid.itemBuilderorAnimatedList.itemBuilderwhen the items are visible.inherited - insertItem(
int index, {Duration duration = _kDuration}) → void - Insert an item at
indexand start an animation that will be passed toAnimatedGrid.itemBuilderorAnimatedList.itemBuilderwhen the item is visible.inherited - noSuchMethod(
Invocation invocation) → dynamic - Invoked when a nonexistent method or property is accessed. inherited
- reassemble(
) → void - Called whenever the application is reassembled during debugging, for example during hot reload. inherited
- removeAllItems(
AnimatedRemovedItemBuilder builder, {Duration duration = _kDuration}) → void - Remove all the items and start an animation that will be passed to
builderwhen the items are visible.inherited - removeItem(
int index, AnimatedRemovedItemBuilder builder, {Duration duration = _kDuration}) → void - Remove the item at
indexand start an animation that will be passed tobuilderwhen the item is visible.inherited - setState(
VoidCallback fn) → void - Notify the framework that the internal state of this object has changed. inherited
- toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode - Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep. inherited
- toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String - A string representation of this object. inherited
- toStringShort(
) → String - A brief description of this object, usually just the runtimeType and the hashCode. inherited
Operators
- operator ==(
Object other) → bool - The equality operator. inherited