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Copy file name to clipboardExpand all lines: binding/HarfBuzzSharp/DelegateProxies.font.cs
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namespaceHarfBuzzSharp
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{
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/// <summary>
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/// The delegate that is invoked when <see cref="M:HarfBuzzSharp.Font.TryGetHorizontalFontExtents(HarfBuzzSharp.FontExtents@)" /> or <see cref="M:HarfBuzzSharp.Font.TryGetVerticalFontExtents(HarfBuzzSharp.FontExtents@)" /> is invoked.
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/// The delegate that is invoked when <see cref="Font.TryGetHorizontalFontExtents(HarfBuzzSharp.FontExtents@)" /> or <see cref="Font.TryGetVerticalFontExtents(HarfBuzzSharp.FontExtents@)" /> is invoked.
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/// </summary>
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/// <param name="font">The font.</param>
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/// <param name="fontData">The additional data passed to <see cref="M:HarfBuzzSharp.Font.SetFontFunctions(HarfBuzzSharp.FontFunctions,System.Object,HarfBuzzSharp.ReleaseDelegate)" /> when the functions were set.</param>
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/// <param name="fontData">The additional data passed to <see cref="Font.SetFontFunctions(HarfBuzzSharp.FontFunctions,System.Object,HarfBuzzSharp.ReleaseDelegate)" /> when the functions were set.</param>
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/// <param name="extents">The font extents.</param>
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/// <returns>Return true if the <see cref="Font" /> has extents, otherwise false.</returns>
/// The delegate that is invoked when <see cref="M:HarfBuzzSharp.Font.GetHorizontalGlyphAdvance(System.UInt32)" /> or <see cref="M:HarfBuzzSharp.Font.GetVerticalGlyphAdvance(System.UInt32)" /> is invoked.
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/// The delegate that is invoked when <see cref="Font.GetHorizontalGlyphAdvance(System.UInt32)" /> or <see cref="Font.GetVerticalGlyphAdvance(System.UInt32)" /> is invoked.
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/// </summary>
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/// <param name="font">The font.</param>
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/// <param name="fontData">The additional data passed to <see cref="M:HarfBuzzSharp.Font.SetFontFunctions(HarfBuzzSharp.FontFunctions,System.Object,HarfBuzzSharp.ReleaseDelegate)" /> when the functions were set.</param>
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/// <param name="fontData">The additional data passed to <see cref="Font.SetFontFunctions(HarfBuzzSharp.FontFunctions,System.Object,HarfBuzzSharp.ReleaseDelegate)" /> when the functions were set.</param>
Copy file name to clipboardExpand all lines: binding/HarfBuzzSharp/HarfBuzzApi.generated.cs
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// hb_buffer_serialize_flags_t
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/// <summary>
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/// The various flags that control what glyph information are serialized by <see cref="M:HarfBuzzSharp.Buffer.SerializeGlyphs(System.Int32,System.Int32,HarfBuzzSharp.Font,HarfBuzzSharp.SerializeFormat,HarfBuzzSharp.SerializeFlag)" />.
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/// The various flags that control what glyph information are serialized by <see cref="Buffer.SerializeGlyphs(System.Int32,System.Int32,HarfBuzzSharp.Font,HarfBuzzSharp.SerializeFormat,HarfBuzzSharp.SerializeFlag)" />.
/// Additional options to pass to <see cref="M:SkiaSharp.SKCodec.GetPixels(SkiaSharp.SKImageInfo,System.IntPtr,SkiaSharp.SKCodecOptions)" /> or one of the overloads that accepts a <see cref="SKCodecOptions" />.
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/// Additional options to pass to <see cref="SKCodec.GetPixels(SkiaSharp.SKImageInfo,System.IntPtr,SkiaSharp.SKCodecOptions)" /> or one of the overloads that accepts a <see cref="SKCodecOptions" />.
Copy file name to clipboardExpand all lines: binding/SkiaSharp/DelegateProxies.cs
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/// The delegate that is used when a <see cref="SKData" /> instance is about to be released.
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/// </summary>
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/// <param name="address">The pointer to the byte buffer.</param>
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/// <param name="context">The user state passed to <see cref="M:SkiaSharp.SKData.Create(System.IntPtr,System.Int32,SkiaSharp.SKDataReleaseDelegate,System.Object)" />.</param>
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/// <param name="context">The user state passed to <see cref="SKData.Create(System.IntPtr,System.Int32,SkiaSharp.SKDataReleaseDelegate,System.Object)" />.</param>
Copy file name to clipboardExpand all lines: binding/SkiaSharp/GRDefinitions.cs
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namespaceSkiaSharp
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{
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/// <summary>
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/// Various flags for the <see cref="M:SkiaSharp.GRContext.ResetContext(SkiaSharp.GRGlBackendState)" /> method when using a <see cref="GRBackend.OpenGL" /> backend.
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/// Various flags for the <see cref="GRContext.ResetContext(SkiaSharp.GRGlBackendState)" /> method when using a <see cref="GRBackend.OpenGL" /> backend.
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/// </summary>
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[Flags]
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publicenumGRGlBackendState:UInt32
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}
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/// <summary>
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/// Various flags for the <see cref="M:SkiaSharp.GRContext.ResetContext(SkiaSharp.GRBackendState)" /> method.
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/// Various flags for the <see cref="GRContext.ResetContext(SkiaSharp.GRBackendState)" /> method.
Copy file name to clipboardExpand all lines: binding/SkiaSharp/MathTypes.cs
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/// <summary>
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/// Represents an ordered pair of floating-point x- and y-coordinates that defines a point in a two-dimensional plane.
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/// </summary>
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/// <remarks>To convert a <see cref="SKPoint" /> to a <see cref="SKPointI" />, use <see cref="M:SkiaSharp.SKPointI.Round(SkiaSharp.SKPoint)" /> or <see cref="M:SkiaSharp.SKPointI.Truncate(SkiaSharp.SKPoint)" />.</remarks>
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/// <remarks>To convert a <see cref="SKPoint" /> to a <see cref="SKPointI" />, use <see cref="SKPointI.Round(SkiaSharp.SKPoint)" /> or <see cref="SKPointI.Truncate(SkiaSharp.SKPoint)" />.</remarks>
Copy file name to clipboardExpand all lines: binding/SkiaSharp/SKBitmap.cs
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/// <summary>
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/// The <see cref="SKBitmap" /> specifies a raster bitmap.
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/// </summary>
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/// <remarks><para>A bitmap has an integer width and height, and a format (color type), and a pointer to the actual pixels. Bitmaps can be drawn into a <see cref="SKCanvas" />, but they are also used to specify the target of a <see cref="SKCanvas" />' drawing operations.</para><para>A <see cref="SKBitmap" /> exposes <see cref="M:SkiaSharp.SKBitmap.GetPixels" />, which lets a caller write its pixels. To retrieve a pointer to the raw image data of the bitmap, call the <see cref="M:SkiaSharp.SKBitmap.LockPixels" /> method, and then call the <see cref="M:SkiaSharp.SKBitmap.GetPixels" /> method to get a pointer to the image data. Once you no longer need to use the raw data pointer, call the <see cref="M:SkiaSharp.SKBitmap.UnlockPixels" /> method. The raw data is laid out in the format configured at the time that the bitmap was created.</para><para>(Note: As of SkiaSharp 1.60.0, calls to <see cref="M:SkiaSharp.SKBitmap.LockPixels" /> and <see cref="M:SkiaSharp.SKBitmap.UnlockPixels" /> are no longer required, and they no longer exist as part of the API.)</para></remarks>
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/// <remarks><para>A bitmap has an integer width and height, and a format (color type), and a pointer to the actual pixels. Bitmaps can be drawn into a <see cref="SKCanvas" />, but they are also used to specify the target of a <see cref="SKCanvas" />' drawing operations.</para><para>A <see cref="SKBitmap" /> exposes <see cref="SKBitmap.GetPixels" />, which lets a caller write its pixels. To retrieve a pointer to the raw image data of the bitmap, call the <see cref="SKBitmap.LockPixels" /> method, and then call the <see cref="SKBitmap.GetPixels" /> method to get a pointer to the image data. Once you no longer need to use the raw data pointer, call the <see cref="SKBitmap.UnlockPixels" /> method. The raw data is laid out in the format configured at the time that the bitmap was created.</para><para>(Note: As of SkiaSharp 1.60.0, calls to <see cref="SKBitmap.LockPixels" /> and <see cref="SKBitmap.UnlockPixels" /> are no longer required, and they no longer exist as part of the API.)</para></remarks>
privateconststringUnsupportedColorTypeMessage="Setting the ColorTable is only supported for bitmaps with ColorTypes of Index8.";
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/// </summary>
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/// <param name="x">The x-cordinate.</param>
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/// <param name="y">The y-cordinate.</param>
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/// <returns>Alpha only color types return black with the appropriate alpha set. The value is undefined for <see cref="SKColorType.Unknown" />, if the coordinates are out of bounds, if the bitmap does not have any pixels, or has not be locked with <see cref="M:SkiaSharp.SKBitmap.LockPixels" />.</returns>
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/// <returns>Alpha only color types return black with the appropriate alpha set. The value is undefined for <see cref="SKColorType.Unknown" />, if the coordinates are out of bounds, if the bitmap does not have any pixels, or has not be locked with <see cref="SKBitmap.LockPixels" />.</returns>
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/// <remarks>In most cases this will require unpremultiplying the color.</remarks>
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publicSKColorGetPixel(intx,inty)
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{
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// Copy
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/// <summary>
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/// Returns true if this bitmap's pixels can be converted into the requested color type, such that <see cref="M:SkiaSharp.SKBitmap.Copy" /> or <see cref="M:SkiaSharp.SKBitmap.CopyTo(SkiaSharp.SKBitmap)" /> could succeed.
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/// Returns true if this bitmap's pixels can be converted into the requested color type, such that <see cref="SKBitmap.Copy" /> or <see cref="SKBitmap.CopyTo(SkiaSharp.SKBitmap)" /> could succeed.
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/// </summary>
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/// <param name="colorType">The color type to check with.</param>
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/// <returns>Returns true if this bitmap's pixels can be converted into the requested color type.</returns>
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