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Pull requests: Unity-Technologies/EntityComponentSystemSamples
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Update ecs_principles_and_vision.md
#1 by gafferongames was closed Mar 23, 2018 Loading… updated Mar 23, 2018
Component system code example fixes
#3 by EnricoMonese was closed Mar 23, 2018 Loading… updated Mar 23, 2018
Add using directives to code examples
#4 by davidpol was closed Mar 23, 2018 Loading… updated Mar 23, 2018
Fixed PlayerInput IComponentData contains logic
#15 by sschmid was closed Aug 30, 2018 Loading… updated Aug 30, 2018
Merge pull request #1 from Unity-Technologies/master
#132 by ChaosVan was closed Apr 6, 2019 Loading… updated Apr 6, 2019
Merge pull request #1 from Unity-Technologies/master
#118 by Jovirgo was closed Aug 27, 2019 Loading… updated Aug 27, 2019
Simplified Marker Components for TwoStickShooter Pure
#16 by IsaiahKelly was closed Aug 27, 2019 Loading… updated Aug 27, 2019
Fixed
archetype vs chunk confusion in Documentation/reference/chunk_iteration.md #93 by rams3s was closed Aug 27, 2019 Loading… updated Aug 27, 2019
Adding syntax highlight to transform_system.md
#54 by seivan was closed Aug 27, 2019 Loading… updated Aug 27, 2019
Adding syntax highlight to system_state_components.md
#53 by seivan was closed Aug 27, 2019 Loading… updated Aug 27, 2019
Adding syntax highlight to chunk_interation.md
#52 by seivan was closed Aug 27, 2019 Loading… updated Aug 27, 2019
Fix rotation sample documentation (Resolve #35)
#50 by Skybladev2 was closed Aug 27, 2019 Loading… updated Aug 27, 2019
Fixed spelling and grammar, and improved clarity
#18 by sdarkwell was closed Aug 27, 2019 Loading… updated Aug 27, 2019
Fixed spelling and grammar, and improved clarity
#17 by sdarkwell was closed Aug 27, 2019 Loading… updated Aug 27, 2019
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