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|  | 1 | +#include <bits/stdc++.h> | 
|  | 2 | +#include <thread> | 
|  | 3 | +#include <chrono> | 
|  | 4 | +#include <cstdlib> | 
|  | 5 | +#include <ctime> | 
|  | 6 | + | 
|  | 7 | +using namespace std; | 
|  | 8 | +using namespace std::this_thread; | 
|  | 9 | +using namespace std::chrono; | 
|  | 10 | + | 
|  | 11 | +const int SIZE = 10; | 
|  | 12 | +int delay_ms = 120; | 
|  | 13 | + | 
|  | 14 | +bool visited[SIZE * SIZE]; | 
|  | 15 | +bool walls[SIZE * SIZE][2] = {0}; | 
|  | 16 | +int startPos = 0; | 
|  | 17 | +int goalPos = SIZE * SIZE - 1; | 
|  | 18 | +int path[SIZE * SIZE] = {0}; | 
|  | 19 | +int pos = startPos; | 
|  | 20 | +int rot = 0; | 
|  | 21 | +int pathIndex = 0; | 
|  | 22 | + | 
|  | 23 | +// ------------------------------------------------------------ | 
|  | 24 | +void drawMazeConsole(bool showPath = false, bool clearScreen = true) { | 
|  | 25 | + if (clearScreen) { | 
|  | 26 | +#ifdef _WIN32 | 
|  | 27 | + system("cls"); | 
|  | 28 | +#else | 
|  | 29 | + system("clear"); | 
|  | 30 | +#endif | 
|  | 31 | + } | 
|  | 32 | + | 
|  | 33 | + cout << "\n"; | 
|  | 34 | + for (int j = 0; j < SIZE; j++) { | 
|  | 35 | + for (int i = 0; i < SIZE; i++) { | 
|  | 36 | + cout << "+"; | 
|  | 37 | + if (walls[i + j * SIZE][1]) | 
|  | 38 | + cout << " "; | 
|  | 39 | + else | 
|  | 40 | + cout << "---"; | 
|  | 41 | + } | 
|  | 42 | + cout << "+\n"; | 
|  | 43 | + | 
|  | 44 | + for (int i = 0; i < SIZE; i++) { | 
|  | 45 | + if (walls[i + j * SIZE][0]) | 
|  | 46 | + cout << " "; | 
|  | 47 | + else | 
|  | 48 | + cout << "|"; | 
|  | 49 | + | 
|  | 50 | + int position = i + j * SIZE; | 
|  | 51 | + | 
|  | 52 | + if (position == startPos) | 
|  | 53 | + cout << " S "; | 
|  | 54 | + else if (position == goalPos) | 
|  | 55 | + cout << " G "; | 
|  | 56 | + else if (position == pos && showPath) | 
|  | 57 | + cout << " P "; | 
|  | 58 | + else if (showPath && path[position]) | 
|  | 59 | + cout << " . "; | 
|  | 60 | + else | 
|  | 61 | + cout << " "; | 
|  | 62 | + } | 
|  | 63 | + cout << "|\n"; | 
|  | 64 | + } | 
|  | 65 | + | 
|  | 66 | + for (int i = 0; i < SIZE; i++) cout << "+---"; | 
|  | 67 | + cout << "+\n"; | 
|  | 68 | + cout.flush(); | 
|  | 69 | + sleep_for(milliseconds(delay_ms)); | 
|  | 70 | +} | 
|  | 71 | + | 
|  | 72 | +// ------------------------------------------------------------ | 
|  | 73 | +int nextCell(int pos, int size) { | 
|  | 74 | + int options[4], count = 0; | 
|  | 75 | + if (pos >= size && !visited[pos - size]) options[count++] = -size; | 
|  | 76 | + if ((pos + 1) % size != 0 && !visited[pos + 1]) options[count++] = 1; | 
|  | 77 | + if (pos < size * (size - 1) && !visited[pos + size]) options[count++] = size; | 
|  | 78 | + if (pos % size != 0 && !visited[pos - 1]) options[count++] = -1; | 
|  | 79 | + | 
|  | 80 | + if (count == 0) return 0; | 
|  | 81 | + return options[rand() % count]; | 
|  | 82 | +} | 
|  | 83 | + | 
|  | 84 | +void connect(int pos1, int pos2) { | 
|  | 85 | + if (pos2 > pos1) { | 
|  | 86 | + if (pos2 == pos1 + 1) walls[pos2][0] = 1; | 
|  | 87 | + else walls[pos2][1] = 1; | 
|  | 88 | + } else { | 
|  | 89 | + if (pos1 == pos2 + 1) walls[pos1][0] = 1; | 
|  | 90 | + else walls[pos1][1] = 1; | 
|  | 91 | + } | 
|  | 92 | +} | 
|  | 93 | + | 
|  | 94 | +void randomDFS(int pos, int size) { | 
|  | 95 | + visited[pos] = 1; | 
|  | 96 | + int next = pos + nextCell(pos, size); | 
|  | 97 | + | 
|  | 98 | + while (next != pos) { | 
|  | 99 | + connect(pos, next); | 
|  | 100 | + pos = next; | 
|  | 101 | + drawMazeConsole(false); | 
|  | 102 | + randomDFS(pos, size); | 
|  | 103 | + next = pos + nextCell(pos, size); | 
|  | 104 | + } | 
|  | 105 | +} | 
|  | 106 | + | 
|  | 107 | +// ------------------------------------------------------------ | 
|  | 108 | +bool move() { | 
|  | 109 | + char dir; | 
|  | 110 | + if (abs(rot) % 4 == 0) dir = 'N'; | 
|  | 111 | + else if (abs(rot) % 4 == 1) dir = 'E'; | 
|  | 112 | + else if (abs(rot) % 4 == 2) dir = 'S'; | 
|  | 113 | + else dir = 'W'; | 
|  | 114 | + | 
|  | 115 | + switch (dir) { | 
|  | 116 | + case 'E': | 
|  | 117 | + if ((pos + 1) % SIZE != 0 && walls[pos + 1][0]) { pos += 1; path[pos] = ++pathIndex; return true; } | 
|  | 118 | + return false; | 
|  | 119 | + case 'S': | 
|  | 120 | + if (pos < SIZE * (SIZE - 1) && walls[pos + SIZE][1]) { pos += SIZE; path[pos] = ++pathIndex; return true; } | 
|  | 121 | + return false; | 
|  | 122 | + case 'W': | 
|  | 123 | + if (pos % SIZE != 0 && walls[pos][0]) { pos -= 1; path[pos] = ++pathIndex; return true; } | 
|  | 124 | + return false; | 
|  | 125 | + case 'N': | 
|  | 126 | + if (pos >= SIZE && walls[pos][1]) { pos -= SIZE; path[pos] = ++pathIndex; return true; } | 
|  | 127 | + return false; | 
|  | 128 | + } | 
|  | 129 | + return false; | 
|  | 130 | +} | 
|  | 131 | + | 
|  | 132 | +void solveMazeRightHand() { | 
|  | 133 | + path[0] = 1; | 
|  | 134 | + rot = 1; | 
|  | 135 | + pos = startPos; | 
|  | 136 | + | 
|  | 137 | + while (pos != goalPos) { | 
|  | 138 | + rot++; | 
|  | 139 | + if (!move()) { | 
|  | 140 | + rot--; | 
|  | 141 | + if (!move()) { | 
|  | 142 | + rot--; | 
|  | 143 | + if (!move()) { | 
|  | 144 | + rot--; | 
|  | 145 | + move(); | 
|  | 146 | + } | 
|  | 147 | + } | 
|  | 148 | + } | 
|  | 149 | + drawMazeConsole(true); | 
|  | 150 | + } | 
|  | 151 | +} | 
|  | 152 | + | 
|  | 153 | +// ------------------------------------------------------------ | 
|  | 154 | +int main() { | 
|  | 155 | + srand(time(0)); | 
|  | 156 | + | 
|  | 157 | + memset(visited, 0, sizeof(visited)); | 
|  | 158 | + cout << "\nGenerating maze...\n"; | 
|  | 159 | + randomDFS(0, SIZE); | 
|  | 160 | + | 
|  | 161 | + cout << "\nMaze generation complete!\n"; | 
|  | 162 | + drawMazeConsole(false, false); // show final maze once | 
|  | 163 | + sleep_for(seconds(2)); | 
|  | 164 | + | 
|  | 165 | + cout << "\nSolving maze (Right-Hand Rule)...\n"; | 
|  | 166 | + solveMazeRightHand(); | 
|  | 167 | + | 
|  | 168 | + cout << "\nFinal solved maze:\n"; | 
|  | 169 | + drawMazeConsole(true, false); | 
|  | 170 | + | 
|  | 171 | + cout << "\nPress Enter to exit..."; | 
|  | 172 | + cin.ignore(); | 
|  | 173 | + cin.get(); | 
|  | 174 | + return 0; | 
|  | 175 | +} | 
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