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Game development blog.

Saturday, January 28, 2012

iOS OpenGL ES 2.0 Lighting models for beginners.

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STEP 1 ( OpenGL Context initialization ) : The first step that you are need for iOS OpenGL ES application will be creation of UIView Cont...
Sunday, July 31, 2011

Atmospheric scattering with blending to the landscape and ocean.

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This is some of my sample with atmospheric scattering. It is based on Crysis AS shader, with some improvements to mix colors on the borde...

Flash 3d rasterization

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I am create simple bitmap rasterization in 3D space. The screenshots :   Link to the dev sample     Link to the test sample   I'm ...
Monday, September 20, 2010

Simple Flash Game :-)

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Now I develop some simple game on Action Script 3.0 like as Digger. This is sample :   digger test game
Monday, April 5, 2010

m3_viewer Star Craft 2 fast update 0.0.3a.

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Fast update : change screen size to 800*600 px.;                     font changed to Times New Roman;                     fixed UI blendin...
Sunday, April 4, 2010

m3_viewer Star Craft 2 has updated to 0.0.3.

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m3_Viewer has updated to 0.0.3 version. In the new release : a ) meshes and textures are loading in the second thread ( in background ) pa...
Monday, March 8, 2010

m3_viewer Star Craft 2 build 0.02.

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m3_viewer has updated.  download_link In this release :           - convert to .obj file;           - normal show turn on\off;           ...
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