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fix misleading description (#376)
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en/06_Texture_mapping/02_Combined_image_sampler.md

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@@ -129,7 +129,7 @@ are now ready to be used by the shaders!
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## Texture coordinates
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There is one important ingredient for texture mapping that is still missing, and
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that's the actual coordinates for each vertex. The coordinates determine how the
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that's the actual texture coordinates for each vertex. The texture coordinates determine how the
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image is actually mapped to the geometry.
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```c++

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