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add asmdef file for unity
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assemblers/MakerbotAssembler.cs

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using System.Linq;
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using System.Text;
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using g3;
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using gs.info;
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namespace gs
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{

gsGCode.asmdef

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{
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"name": "gsGCode",
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"references": [
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"geometry3Sharp"
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],
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"optionalUnityReferences": [],
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"includePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": false
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}

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