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Pull requests: Gamua/Starling-Framework
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Get access to button's TextField object and add getVisibleBounds() method
#1118 opened Dec 6, 2024 by Mintonist Loading…
Get application version number setup in the *-app.xml
#926 opened Nov 18, 2016 by alamboley Loading…
[~] Added a returnPlay property to MovieClip. Feature
#816 opened Mar 22, 2016 by B-Interactive Loading…
Make Button.MAX_DRAG_DIST public and class variable Feature
#787 opened Nov 23, 2015 by GRiMe2D Loading…
fixed potential memory leak in AssetManager.loadQueue that would prevent the calling object from garbage collection Bug
#776 opened Oct 22, 2015 by soccerob Loading…
Add feature to gets DO's children recursively (optional). Feature Waiting
#709 opened May 5, 2015 by ivan-shaban Loading…
Bugfix: Error #3694 is thrown if a Texture is created when context is lost Discussion
#627 opened Oct 10, 2014 by stepan-beresnev Loading…
Added a way to upload an array of bitmaps for textures with custom mipmap levels Feature
#537 opened Apr 30, 2014 by zeh Loading…
fixed Image.getBounds and Quad.getBounds for non-zero upper left vertex case. Feature
#408 opened Oct 4, 2013 by id-ilych Loading…
Partial flash.events.IEventDispatcher implementation Feature
#394 opened Sep 17, 2013 by joshtynjala Loading…
added reverse playback and "bounce" looping (back and forth) Feature
#343 opened Jun 14, 2013 by ericsoco Loading…
Add ability to play a section in a MovieClip Feature
#298 opened Mar 9, 2013 by tsangwailam Loading…
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