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๐Ÿ”„ Server-Sent Events (SSE) vs WebSockets vs Long Polling: Whatโ€™s Best in 2025?

Real-time data is everywhere in 2025 โ€” whether you're building stock dashboards, multiplayer games, or live chat apps. But should you use WebSockets, SSE, or Long Polling?

This post breaks them down with real-world examples, pros & cons, and beginner-friendly code snippets.


๐Ÿ“ฆ TL;DR

Feature Long Polling Server-Sent Events (SSE) WebSockets
Direction Client โžก๏ธ Server Server โžก๏ธ Client Bi-directional ๐Ÿ”
Protocol HTTP/1 HTTP/1 WS (separate proto)
Complexity Simple Moderate Advanced
Reconnection Handling Manual Automatic Manual
Use For Legacy systems Live feeds, notifications Games, chats, collab

๐ŸŽฏ Use Case: Live Order Status in an eCommerce App

Imagine you're building a real-time order tracking feature.

A user places an order and wants to see status updates as it progresses: "Confirmed โ†’ Packed โ†’ Shipped โ†’ Delivered"

Letโ€™s implement this with all three options.


๐Ÿงต 1. Long Polling (Legacy but still used)

How it works:

Client sends a request โ†’ Server holds it open until data is available โ†’ Responds โ†’ Client starts again.

// Client-side (JS) setInterval(() => { fetch("/order-status") .then(res => res.text()) .then(console.log); }, 3000); // Poll every 3 seconds 
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Spring Boot Controller (pseudo):

@GetMapping("/order-status") public ResponseEntity<String> getStatus() { String status = orderService.getLatestStatus(); return ResponseEntity.ok(status); } 
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โœ… Pros:

  • Simple to implement
  • Works with old infrastructure โŒ Cons:
  • Wastes bandwidth (even when nothing changes)
  • Higher latency and server load

๐Ÿ”„ 2. Server-Sent Events (SSE)

How it works:

A single HTTP connection where the server pushes updates as they happen.

Spring Boot Server:

@GetMapping(value = "/order-stream", produces = MediaType.TEXT_EVENT_STREAM_VALUE) public Flux<String> streamOrderStatus() { return Flux.interval(Duration.ofSeconds(2)) .map(i -> orderService.getLiveStatus()); } 
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Client (JS):

const source = new EventSource("/order-stream"); source.onmessage = function(event) { console.log("Order Update:", event.data); }; 
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โœ… Pros:

  • Easy setup with HTTP
  • Built-in reconnect
  • Lightweight for 1-way data โŒ Cons:
  • Only server โžก๏ธ client
  • Not supported in older browsers or HTTP/2+

๐Ÿ”„๐Ÿ” 3. WebSockets (For Real-time, Bi-directional Apps)

How it works:

Client and server establish a persistent connection for 2-way data flow.

Spring Boot WebSocket Config:

@Configuration @EnableWebSocket public class WebSocketConfig implements WebSocketConfigurer { public void registerWebSocketHandlers(WebSocketHandlerRegistry registry) { registry.addHandler(new OrderWebSocketHandler(), "/ws/orders"); } } 
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Java WebSocket Handler:

public class OrderWebSocketHandler extends TextWebSocketHandler { @Override public void handleTextMessage(WebSocketSession session, TextMessage message) { // Send real-time status session.sendMessage(new TextMessage("Shipped")); } } 
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Client:

const socket = new WebSocket("ws://localhost:8080/ws/orders"); socket.onmessage = (e) => { console.log("Update:", e.data); }; 
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โœ… Pros:

  • Real-time, bidirectional
  • Efficient for interactive apps โŒ Cons:
  • Harder to scale
  • Needs WebSocket support in infra (load balancer, proxy, etc.)

๐Ÿง  Which One Should I Use?

If youโ€™re building... Use
Live notifications / news ticker โœ… SSE
Chat / multiplayer game โœ… WebSockets
Legacy or low-budget integration โœ… Long Polling
Live dashboards (1-way) โœ… SSE or WebSockets
IoT control panels (2-way) โœ… WebSockets

๐Ÿงช Bonus: Performance Tips

  • For high-frequency updates, use WebSockets with message batching.
  • Use SSE for server-to-client streams like:
    • Logs
    • Stock prices
    • Notifications
  • For mobile networks or flaky connections, SSE reconnects automatically.
  • Avoid Long Polling unless compatibility is a must.

โœ… Final Thoughts

Each technique has a purpose. Donโ€™t just default to WebSockets โ€” sometimes SSE is better for one-way updates, and Long Polling works in legacy APIs.

Start simple, and only level up when your use case demands it.


๐Ÿ’ฌ Whatโ€™s your go-to for real-time features in Java? Drop your comments or share your favorite stack!


๐Ÿ‘‹ Follow me for more Java, Spring Boot, and backend real-time architecture deep dives!

 --- Would you like me to: - Add some visuals or diagrams for connection flows? - Turn this into a live working GitHub repo? - Add a part 2: scaling SSE or WebSockets with Redis / Kafka? Letโ€™s build it together if youโ€™re planning to post it soon! 
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