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Abubakersiddique771
Abubakersiddique771

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I Quit Tutorials. Built a Startup Instead.

The dev world is drowning in tutorials.
10-hour YouTube videos. 200-page Udemy courses. Code-alongs that never ship anything.

At some point, I realized I was watching more content than I was creating.
It felt productive… but I had zero projects to show for it.

So I quit.
Cold turkey.

And gave myself one goal:

Build something real. Ship it. Earn $1 online.


👨‍💻 The Day I Deleted My Tutorial Playlist

I had 18 courses bookmarked.

  • “Mastering TypeScript”
  • “Fullstack with React + Node”
  • “Learn SaaS in 30 Days”
  • “How to Build an AI Tool with OpenAI”

All half-finished. All promising the world.

And not a single GitHub repo of mine had an actual product with:

  • ✅ A working payment system
  • ✅ Users
  • ✅ Real traffic
  • ✅ A way to make even a dollar

That’s when I knew:

I was addicted to consumption. And allergic to shipping.


🧠 What I Did Instead: The $1 SaaS Challenge

I set one simple rule for myself:

Build something useful — and get at least one person to pay $1 for it.

That’s it.

No design obsession.
No perfect dashboard.
No scalable architecture.
Just value → user → Stripe → proof.


⚙️ My Minimal $1 Stack (No Fluff)

To force myself to move fast, I only allowed 5 tools:

Purpose Tool Used
Backend Supabase
Frontend Next.js (template)
Auth + DB Supabase
Payments Stripe Checkout
Deployment Vercel

Everything else was banned.

No Tailwind fiddling.
No analytics.
No AI chatbot widget.
Just ship.


🚨 Most Devs Fail Here: The Overbuild Trap

99% of devs never launch because of these lies:

  • “I’ll launch when it’s polished.”
  • “I need to add just one more feature.”
  • “I’m waiting until the marketing site is done.”
  • “I’m not ready to charge money yet.”

I believed every one of those.

Until I launched something raw, ugly, fast—and someone still paid.


📦 My First Tiny Micro-SaaS (That Actually Sold)

It wasn’t revolutionary.
It wasn’t viral.
It was just useful.

A simple automation + web UI that solved a real niche pain point.

No fancy animations.
No logo.
Just one page. Stripe button. Done.

Launched in 10 days.
Got users.
Got feedback.
Got paid.


🎓 So I Turned It Into a $99 Course (Now $1 for Dev.to Readers)

After repeating this formula across a few projects, I decided to turn the entire system into a course:

  • No bloated theory
  • No hour-long “explainer” videos
  • Just 10 practical steps to go from idea → product → money

And yes, I ship it the same way I preach:

✅ Hosted myself
✅ No login required
✅ Stripe payments
✅ Built fast
✅ Under $100 to run

You can get full access today for just $1 (first 50 only).
👉 Launch a Micro-SaaS in 10 Days


🔁 My Current Weekly System (Post-Tutorial Life)

Since quitting tutorial-hell, my weekly system looks like this:

  1. Monday → Idea sketch
  2. Tuesday-Wednesday → Build core MVP
  3. Thursday → Add Stripe, deploy
  4. Friday → Launch on X + Reddit
  5. Saturday → Collect feedback
  6. Sunday → Rest or repurpose assets

Each week, I either:

  • Launch something new
  • Improve a past project
  • Or validate that an idea shouldn’t move forward

All of it = real. No imaginary “portfolio pieces.” Just products.


🔥 What You’ll Learn Inside the Course (In 10 Days)

Here’s what the full program includes:

✅ How to come up with profitable SaaS ideas
✅ My “Lean Stripe Stack” to accept payments in 30 minutes
✅ Real MVP examples (not toy apps)
✅ How to deploy without Docker nightmares
✅ How to validate and find first 5 users

🎓 Get it now → snappytuts-launch-a-micro-saas-in-10-days.pages.dev


💬 Final Thought: You Don’t Need Another Tutorial

You need a win.
You need something shipped.
You need proof that someone will pay you online for your work.

That’s more valuable than 100 hours of watching someone else code.

And once you get your first $1…

You’ll never build the same way again.

The course is waiting.
$1 now. $99 later.
👉 Launch a Micro-SaaS in 10 Days

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